Player Matchup

Cerberus
Cerberus
BetoCsn5689
Cerberus
Level 42
God Stats
0W - 2L
1,219 SR
Queue Stats
79W - 99L
1,359 Elo+
Solo
Zhong Kui
Zhong Kui
Gotti0631
Zhong Kui
Level 22
God Stats
3W - 1L
1,903 SR
Queue Stats
5W - 11L
1,506 Elo+
Party 3
Olorun
Olorun
NoCroSan11
Olorun
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 17L
1,726 Elo+
Party 3
Artemis
Artemis
ScaryManu
Artemis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,663 Elo+
Party 3
Thanatos
Thanatos
terroac
Thanatos
Level 38
God Stats
4W - 4L
1,456 SR
Queue Stats
14W - 17L
1,432 Elo+
Solo
Team Averages
Level 45
1,516 SR
1,537 Elo+

VS

Team Averages
Level 61
1,520 SR
1,501 Elo+
Chiron
Chiron
G0tz0n
Chiron
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
234W - 217L
1,528 Elo+
Party 1
Bastet
Bastet
GzSigma
Bastet
Level 63
God Stats
4W - 3L
1,537 SR
Queue Stats
232W - 230L
1,462 Elo+
Party 2
Ymir
Ymir
Londonorrea
Ymir
Level 41
God Stats
3W - 2L
1,537 SR
Queue Stats
34W - 31L
1,535 Elo+
Solo
Odin
Odin
Minety
Odin
Level 18
God Stats
24W - 22L
1,528 SR
Queue Stats
76W - 69L
1,451 Elo+
Party 2
Janus
Janus
ToAqua
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BetoCsn5689
Cerberus
7
0 / 2 / 0
4,006
401
2,402
8,240
6,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Gotti0631
Zhong Kui
8
0 / 4 / 0
4,694
469
3,004
7,288
4,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
NoCroSan11
Olorun
8
0 / 4 / 0
4,562
456
1,058
6,727
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
ScaryManu
Artemis
9
0 / 3 / 0
5,082
508
4,540
7,736
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
terroac
Thanatos
9
1 / 1 / 0
4,894
489
2,013
8,487
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
G0tz0n
Chiron
11
5 / 0 / 1
6,605
661
6,272
5,790
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
GzSigma
Bastet
11
1 / 0 / 3
6,051
605
2,091
6,710
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 5
6,529
653
3,737
9,122
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
Minety
Odin
12
4 / 0 / 0
7,311
731
3,917
6,582
4,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
ToAqua
Janus
11
3 / 0 / 1
6,601
660
4,701
3,895
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
14
14
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BetoCsn5689
Cerberus
0
2
0
0
W
Chiron
G0tz0n
Chiron
5
0
1
5.5
L
Zhong Kui
Gotti0631
Zhong Kui
0
4
0
0
W
Bastet
GzSigma
Bastet
1
0
3
2.5
W
1
1
5
3.5
W
Odin
Minety
Odin
4
0
0
4
L
Olorun
NoCroSan11
Olorun
0
4
0
0
L
Artemis
ScaryManu
Artemis
0
3
0
0
W
Janus
ToAqua
Janus
3
0
1
3.5
L
Thanatos
terroac
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,017
Damage
20,718
38,478
Taken
32,099
18,626
Mitigated
15,518
13,811
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BetoCsn5689
Cerberus
2,402
522
0
2,415
8,240
6,085
0
2,032
6,208
15,259
458
W
Chiron
G0tz0n
Chiron
6,272
3,045
452
1,665
5,790
2,060
748
1,106
4,684
0
47,532
L
Zhong Kui
Gotti0631
Zhong Kui
3,004
548
0
1,780
7,288
4,603
0
47
7,241
28,482
0
W
Bastet
GzSigma
Bastet
2,091
507
0
4,726
6,710
2,209
472
213
6,497
0
38,109
W
3,737
1,085
0
2,168
9,122
5,775
315
1,198
7,924
23,707
0
W
Odin
Minety
Odin
3,917
1,153
0
2,823
6,582
4,223
0
3,004
3,578
0
55,898
L
Olorun
NoCroSan11
Olorun
1,058
195
0
1,362
6,727
2,139
0
2,847
3,614
27,547
572
L
Artemis
ScaryManu
Artemis
4,540
2,085
0
3,758
7,736
2,414
0
1,622
6,114
0
38,868
W
Janus
ToAqua
Janus
4,701
647
0
1,620
3,895
1,251
41
573
3,322
45,642
744
L
Thanatos
terroac
Thanatos
2,013
773
0
4,496
8,487
3,385
0
1,469
6,876
0
29,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,238
Gold Earned
33,097
251
Minions Killed
370
0
Camps Cleared
0
924,145
Distance Traveled
977,750
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,006
401
48
5
0
180,621
0
W
Chiron
6,605
661
72
7
0
177,821
2
L
Zhong Kui
4,694
469
48
5
0
178,976
0
W
Bastet
6,051
605
79
8
0
244,641
0
W
Ymir
6,529
653
33
3
0
166,916
0
W
Odin
7,311
731
99
10
0
178,884
1
L
Olorun
4,562
456
39
4
0
161,178
0
L
Artemis
5,082
508
63
6
0
157,670
0
W
Janus
6,601
660
87
9
0
209,488
0
L
Thanatos
4,894
489
53
5
0
245,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role