Player Matchup

Awilix
Awilix
ImmuneKDOG
Awilix
Level 123
God Stats
5W - 1L
1,667 SR
Queue Stats
15W - 2L
1,840 Elo+
Party 1
Atlas
Atlas
cHAseTheMONkeY
Atlas
Level 106
God Stats
2W - 0L
1,410 SR
Queue Stats
14W - 2L
1,734 Elo+
Party 1
Vulcan
Vulcan
pet bee
Vulcan
Level 154
God Stats
5W - 0L
1,949 SR
Queue Stats
18W - 5L
1,780 Elo+
Party 1
Team Averages
Level 128
1,675 SR
1,784 Elo+

VS

Team Averages
Level 157
1,540 SR
1,477 Elo+
Vulcan
Vulcan
Fluffdaddy69940
Vulcan
Level 223
God Stats
24W - 11L
1,759 SR
Queue Stats
66W - 57L
1,532 Elo+
Solo
Skadi
Skadi
KingCage2994
Skadi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 108L
1,443 Elo+
Solo
Tyr
Tyr
grimlock1101
Tyr
Level 159
God Stats
9W - 21L
1,362 SR
Queue Stats
238W - 250L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ImmuneKDOG
Awilix
14
6 / 0 / 1
8,547
855
5,683
3,911
1,636
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 1 / 6
7,585
759
7,611
7,108
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
pet bee
Vulcan
13
3 / 2 / 6
7,725
773
13,456
8,222
3,368
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,597
660
3,432
5,880
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
1 / 4 / 2
6,603
660
4,515
9,488
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 2
6,860
686
5,416
14,394
7,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
3
3
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Awilix
ImmuneKDOG
Awilix
6
0
1
6.5
L
1
4
2
0.5
W
2
1
6
5
L
1
2
2
1
W
Vulcan
pet bee
Vulcan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
13,363
19,241
Taken
29,762
11,771
Mitigated
12,788
4,309
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,432
2,251
0
160
5,880
1,903
0
3,595
2,116
18,205
0
W
Awilix
ImmuneKDOG
Awilix
5,683
2,334
317
422
3,911
1,636
0
956
2,955
0
38,277
L
4,515
1,832
0
100
9,488
3,205
0
6,673
2,585
0
19,783
W
7,611
2,719
214
1,718
7,108
6,767
0
914
6,194
21,888
0
L
5,416
770
0
4,586
14,394
7,680
0
9,198
4,503
0
18,002
W
Vulcan
pet bee
Vulcan
13,456
7,750
170
1,468
8,222
3,368
0
1,605
6,617
32,346
3,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,857
Gold Earned
20,060
144
Minions Killed
101
0
Camps Cleared
0
574,767
Distance Traveled
500,539
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,597
660
37
4
0
125,725
0
W
Awilix
8,547
855
64
6
0
202,289
0
L
Skadi
6,603
660
29
3
0
169,559
0
W
Atlas
7,585
759
28
3
0
187,489
0
L
Tyr
6,860
686
35
4
0
205,255
6
W
Vulcan
7,725
773
52
5
0
184,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role