Player Matchup

Thanatos
Thanatos
AldaircC
Thanatos
Level 122
God Stats
4W - 2L
1,708 SR
Queue Stats
156W - 162L
1,513 Elo+
Solo
Chang'e
Chang'e
Donovan
Chang'e
Level 127
God Stats
11W - 2L
1,791 SR
Queue Stats
88W - 41L
1,668 Elo+
Party 1
Ymir
Ymir
Mijhake
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,466 Elo+
Solo
King Arthur
King Arthur
SuperNinja25
King Arthur
Level 89
God Stats
6W - 0L
1,548 SR
Queue Stats
56W - 28L
1,646 Elo+
Party 1
Eset
Eset
lhav-your-sociaI
Eset
Level 31
God Stats
5W - 3L
1,487 SR
Queue Stats
40W - 54L
1,533 Elo+
Solo
Team Averages
Level 103
1,607 SR
1,565 Elo+

VS

Team Averages
Level 93
1,522 SR
1,519 Elo+
Set
Set
JoshHutcherson
Set
Level 88
God Stats
0W - 2L
1,290 SR
Queue Stats
28W - 18L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
PapaVault28
Baron Samedi
Level 103
God Stats
4W - 4L
1,646 SR
Queue Stats
55W - 54L
1,518 Elo+
Solo
Bacchus
Bacchus
UniTedNew
Bacchus
Level 119
God Stats
171W - 159L
1,579 SR
Queue Stats
537W - 596L
1,524 Elo+
Solo
Nut
Nut
VirtualPudge
Nut
Level 62
God Stats
6W - 8L
1,401 SR
Queue Stats
39W - 53L
1,414 Elo+
Solo
He Bo
He Bo
hazik11
He Bo
Level 93
God Stats
1W - 1L
1,694 SR
Queue Stats
43W - 33L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AldaircC
Thanatos
11
3 / 1 / 6
6,486
1,297
4,791
3,894
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Donovan
Chang'e
11
5 / 0 / 4
6,896
1,379
9,820
4,417
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Mijhake
Ymir
11
0 / 0 / 6
6,309
1,262
3,615
5,398
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SuperNinja25
King Arthur
11
2 / 1 / 7
6,220
1,244
6,545
6,356
5,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 7
6,652
1,330
3,639
1,991
1,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

418

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,280
1,056
3,399
7,426
3,759
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
PapaVault28
Baron Samedi
10
0 / 1 / 2
5,298
1,060
5,618
4,885
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
UniTedNew
Bacchus
9
0 / 3 / 2
5,237
1,047
2,892
5,676
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 1
5,596
1,119
4,184
8,190
2,904
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
hazik11
He Bo
10
1 / 4 / 1
5,709
1,142
2,000
5,065
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
12
Kills
2
2
Deaths
12
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AldaircC
Thanatos
3
1
6
6
W
Chang'e
Donovan
Chang'e
5
0
4
7
L
0
1
2
1
W
Ymir
Mijhake
Ymir
0
0
6
3
L
Baron Samedi
PapaVault28
Baron Samedi
0
1
2
1
W
King Arthur
SuperNinja25
King Arthur
2
1
7
5.5
L
Bacchus
UniTedNew
Bacchus
0
3
2
0.33
L
1
3
1
0.5
L
He Bo
hazik11
He Bo
1
4
1
0.38
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,410
Damage
18,093
22,056
Taken
31,242
14,530
Mitigated
15,652
7,184
Healing
1,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AldaircC
Thanatos
4,791
604
0
2,142
3,894
1,562
0
2,129
1,765
0
14,640
W
Chang'e
Donovan
Chang'e
9,820
79
1,168
946
4,417
1,641
0
2,139
2,278
18,193
0
L
3,399
1,607
0
74
7,426
3,759
0
4,681
2,745
0
9,388
W
Ymir
Mijhake
Ymir
3,615
411
0
1,803
5,398
4,670
0
2,648
2,750
8,219
440
L
Baron Samedi
PapaVault28
Baron Samedi
5,618
197
997
700
4,885
2,473
0
2,403
2,482
13,181
0
W
King Arthur
SuperNinja25
King Arthur
6,545
271
0
0
6,356
5,635
0
2,351
4,005
0
11,823
L
Bacchus
UniTedNew
Bacchus
2,892
73
0
190
5,676
4,691
0
2,750
2,926
4,013
111
L
4,184
2,351
0
0
8,190
2,904
0
4,369
3,821
0
10,278
L
He Bo
hazik11
He Bo
2,000
242
0
0
5,065
1,825
0
2,569
2,496
14,215
0
W
3,639
263
702
423
1,991
1,022
0
1,178
813
10,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
27,120
86
Minions Killed
66
3
Camps Cleared
4
508,574
Distance Traveled
431,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,486
1,297
23
5
0
102,121
0
W
Chang'e
6,896
1,379
24
5
3
119,746
0
L
Set
5,280
1,056
5
1
2
96,936
0
W
Ymir
6,309
1,262
11
2
0
84,892
0
L
Baron Samedi
5,298
1,060
18
4
1
90,971
0
W
King Arthur
6,220
1,244
16
3
0
104,975
0
L
Bacchus
5,237
1,047
0
0
0
67,787
0
L
Nut
5,596
1,119
9
2
0
87,269
0
L
He Bo
5,709
1,142
34
7
1
88,975
0
W
Eset
6,652
1,330
12
2
0
96,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role