Player Matchup

Mulan
Mulan
Bernalisaac15
Mulan
Level 159
God Stats
1W - 4L
1,352 SR
Queue Stats
75W - 81L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
Fixñero
Nu Wa
Level 107
God Stats
0W - 3L
1,295 SR
Queue Stats
250W - 237L
1,596 Elo+
Party 1
Kuzenbo
Kuzenbo
Guadaffem
Kuzenbo
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
152W - 145L
1,535 Elo+
Party 1
Mercury
Mercury
Szlvr
Mercury
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 71L
1,611 Elo+
Party 3
Neith
Neith
sleepyfitz
Neith
Level 109
God Stats
6W - 11L
1,505 SR
Queue Stats
56W - 57L
1,540 Elo+
Party 3
Team Averages
Level 109
1,430 SR
1,570 Elo+

VS

Team Averages
Level 92
1,618 SR
1,432 Elo+
Amaterasu
Amaterasu
KeonL
Amaterasu
Level 62
God Stats
2W - 0L
1,766 SR
Queue Stats
73W - 57L
1,571 Elo+
Solo
Nut
Nut
NotRenzzey
Nut
Level 48
God Stats
2W - 0L
1,713 SR
Queue Stats
11W - 18L
1,459 Elo+
Party 2
Bacchus
Bacchus
UnwrittenThesis
Bacchus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,303 Elo+
Party 2
Thanatos
Thanatos
akshadowx
Thanatos
Level 65
God Stats
58W - 41L
1,608 SR
Queue Stats
445W - 419L
1,526 Elo+
Solo
Tiamat
Tiamat
zombieweldon
Tiamat
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
9,899
619
16,994
17,840
18,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Fixñero
Nu Wa
15
0 / 0 / 3
8,815
551
12,123
6,314
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Guadaffem
Kuzenbo
11
0 / 3 / 1
7,054
441
5,456
10,473
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Szlvr
Mercury
13
1 / 4 / 2
7,118
445
4,945
14,603
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
13
0 / 6 / 0
7,512
470
3,100
9,746
3,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KeonL
Amaterasu
15
1 / 1 / 3
8,859
554
8,066
19,586
24,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 1 / 3
11,154
697
16,200
15,165
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 8
8,160
510
5,559
12,645
15,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
akshadowx
Thanatos
14
3 / 1 / 3
8,109
507
5,118
15,794
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tiamat
14
1 / 1 / 2
7,875
492
3,317
9,508
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
15
15
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Nu Wa
Fixñero
Nu Wa
0
0
3
1.5
L
Kuzenbo
Guadaffem
Kuzenbo
0
3
1
0.17
W
Amaterasu
KeonL
Amaterasu
1
1
3
2.5
W
10
1
3
11.5
L
Mercury
Szlvr
Mercury
1
4
2
0.5
W
0
0
8
4
W
Thanatos
akshadowx
Thanatos
3
1
3
4.5
L
Neith
0
6
0
0
W
Tiamat
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,618
Damage
38,260
58,976
Taken
72,698
39,174
Mitigated
57,817
18,649
Healing
34,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,994
1,626
0
8,445
17,840
18,328
0
1,347
15,627
0
91,649
L
Nu Wa
Fixñero
Nu Wa
12,123
4,079
0
576
6,314
2,353
157
1,707
4,562
90,636
1,536
L
Kuzenbo
Guadaffem
Kuzenbo
5,456
2,008
413
1,611
10,473
9,467
0
1,404
8,861
15,144
0
W
Amaterasu
KeonL
Amaterasu
8,066
2,481
0
5,233
19,586
24,291
0
2,728
16,718
0
68,067
W
16,200
10,872
0
9,840
15,165
7,476
1,125
2,344
12,719
0
111,537
L
Mercury
Szlvr
Mercury
4,945
2,190
0
6,291
14,603
5,959
0
3,305
11,206
0
55,992
W
5,559
793
0
3,966
12,645
15,571
0
2,272
10,187
37,654
394
W
Thanatos
akshadowx
Thanatos
5,118
1,344
0
13,109
15,794
6,201
79
4,182
11,336
0
60,440
L
Neith
3,100
1,203
0
1,313
9,746
3,067
0
1,052
8,694
0
53,981
W
Tiamat
3,317
267
0
2,175
9,508
4,278
0
5,517
3,661
64,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,398
Gold Earned
44,157
499
Minions Killed
554
0
Camps Cleared
0
1,616,906
Distance Traveled
1,586,431
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,899
619
146
9
0
317,561
2
L
Nu Wa
8,815
551
152
10
0
322,403
0
L
Kuzenbo
7,054
441
10
1
0
285,443
0
W
Amaterasu
8,859
554
126
8
0
322,965
0
W
Nut
11,154
697
156
10
0
252,954
2
L
Mercury
7,118
445
93
6
0
399,790
0
W
Bacchus
8,160
510
54
3
0
346,017
6
W
Thanatos
8,109
507
91
6
0
374,471
3
L
Neith
7,512
470
98
6
0
291,709
0
W
Tiamat
7,875
492
127
8
0
290,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role