Player Matchup

Artemis
Artemis
CSFBear
Artemis
Level 128
God Stats
4W - 4L
1,357 SR
Queue Stats
319W - 301L
1,524 Elo+
Party 1
Loki
Loki
TadeElMago
Loki
Level 100
God Stats
0W - 2L
1,552 SR
Queue Stats
13W - 7L
1,576 Elo+
Solo
Hel
Hel
TheCorgo
Hel
Level 80
God Stats
3W - 2L
1,690 SR
Queue Stats
448W - 420L
1,512 Elo+
Party 1
Cupid
Cupid
meoswald
Cupid
Level 107
God Stats
22W - 13L
1,736 SR
Queue Stats
302W - 270L
1,540 Elo+
Party 1
Osiris
Osiris
wampus090
Osiris
Level 89
God Stats
2W - 7L
1,234 SR
Queue Stats
231W - 222L
1,544 Elo+
Party 1
Team Averages
Level 101
1,514 SR
1,539 Elo+

VS

Team Averages
Level 110
1,604 SR
1,475 Elo+
Morgan Le Fay
Morgan Le Fay
DraconicLaws
Morgan Le Fay
Level 17
God Stats
2W - 3L
1,460 SR
Queue Stats
19W - 24L
1,405 Elo+
Party 3
Loki
Loki
JustRommel
Loki
Level 141
God Stats
3W - 1L
1,545 SR
Queue Stats
76W - 80L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
SheriffSwag
Cthulhu
Level 125
God Stats
5W - 0L
1,467 SR
Queue Stats
157W - 143L
1,440 Elo+
Solo
Neith
Neith
rjleandro2
Neith
Level 123
God Stats
3W - 0L
1,852 SR
Queue Stats
146W - 152L
1,578 Elo+
Party 2
Amaterasu
Amaterasu
spooky-hex
Amaterasu
Level 146
God Stats
3W - 2L
1,698 SR
Queue Stats
22W - 28L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CSFBear
Artemis
13
0 / 2 / 2
6,864
490
8,075
11,146
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
7 / 2 / 1
8,323
595
7,335
10,778
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 6 / 3
6,608
472
3,624
13,583
8,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cupid
meoswald
Cupid
12
2 / 4 / 4
6,999
500
7,371
12,396
4,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Osiris
wampus090
Osiris
12
0 / 2 / 1
6,964
497
4,686
13,685
10,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DraconicLaws
Morgan Le Fay
12
2 / 5 / 8
7,075
505
12,009
10,564
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 1 / 2
7,240
517
5,489
9,133
3,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SheriffSwag
Cthulhu
14
2 / 1 / 0
8,327
595
9,062
8,418
8,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
14
4 / 3 / 1
8,515
608
9,835
13,655
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
spooky-hex
Amaterasu
13
5 / 1 / 3
7,949
568
6,970
12,036
9,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
11
Kills
16
16
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
CSFBear
Artemis
0
2
2
0.5
W
Morgan Le Fay
DraconicLaws
Morgan Le Fay
2
5
8
1.2
W
3
1
2
4
W
Cthulhu
SheriffSwag
Cthulhu
2
1
0
2
L
7
2
1
3.75
L
2
6
3
0.58
L
Cupid
meoswald
Cupid
2
4
4
1
W
Neith
4
3
1
1.5
W
Amaterasu
spooky-hex
Amaterasu
5
1
3
6.5
L
Osiris
wampus090
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,091
Damage
43,365
61,588
Taken
53,806
32,920
Mitigated
31,100
22,299
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CSFBear
Artemis
8,075
2,389
0
750
11,146
4,353
0
463
10,683
0
52,424
W
Morgan Le Fay
DraconicLaws
Morgan Le Fay
12,009
1,683
0
596
10,564
4,155
339
1,436
9,128
44,591
0
W
5,489
1,650
0
2,050
9,133
3,161
0
419
8,714
0
52,777
W
Cthulhu
SheriffSwag
Cthulhu
9,062
945
0
2,310
8,418
8,753
0
0
8,418
52,138
1,844
L
7,335
2,049
0
5,309
10,778
4,442
0
934
9,785
0
70,820
L
3,624
658
2,212
3,586
13,583
8,535
0
6,775
6,808
25,030
0
L
Cupid
meoswald
Cupid
7,371
5,251
114
4,123
12,396
4,899
0
4,266
8,130
0
50,260
W
Neith
9,835
3,400
0
3,276
13,655
5,327
0
0
13,655
0
75,651
W
Amaterasu
spooky-hex
Amaterasu
6,970
2,817
1,293
3,118
12,036
9,704
62
1,769
10,267
0
35,682
L
Osiris
wampus090
Osiris
4,686
1,657
0
6,205
13,685
10,691
0
7,129
5,416
0
48,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
39,106
385
Minions Killed
450
0
Camps Cleared
0
1,296,204
Distance Traveled
1,383,290
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,864
490
90
6
0
259,568
1
W
Morgan Le Fay
7,075
505
41
3
0
248,483
0
W
Loki
7,240
517
78
6
0
328,959
2
W
Cthulhu
8,327
595
121
9
0
273,144
0
L
Loki
8,323
595
106
8
0
312,719
4
L
Hel
6,608
472
25
2
0
232,275
6
L
Cupid
6,999
500
85
6
0
239,400
0
W
Neith
8,515
608
135
10
0
255,286
0
W
Amaterasu
7,949
568
75
5
0
277,418
2
L
Osiris
6,964
497
79
6
0
252,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role