Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Ericthepenguin
Jing Wei
Level 149
God Stats
3W - 1L
1,377 SR
Queue Stats
74W - 81L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
TooManyFatWomen
Kuzenbo
Level 109
God Stats
4W - 2L
1,761 SR
Queue Stats
15W - 16L
1,456 Elo+
Party 1
Chiron
Chiron
lazee-03
Chiron
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 123L
1,599 Elo+
Solo
Team Averages
Level 145
1,528 SR
1,516 Elo+

VS

Team Averages
Level 130
1,549 SR
1,520 Elo+
Surtr
Surtr
 
Surtr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AmateratsuTTV
Sol
Level 122
God Stats
21W - 30L
1,463 SR
Queue Stats
306W - 300L
1,492 Elo+
Solo
Ne Zha
Ne Zha
adambomb247
Ne Zha
Level 168
God Stats
3W - 8L
1,392 SR
Queue Stats
123W - 130L
1,459 Elo+
Solo
Nut
Nut
griffinbob1
Nut
Level 135
God Stats
6W - 2L
1,890 SR
Queue Stats
36W - 21L
1,626 Elo+
Solo
Charon
Charon
iluvoreos_18
Charon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 4
6,535
1,307
6,701
5,535
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
 
Cerberus
11
2 / 0 / 5
6,458
1,292
6,421
6,214
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
11
0 / 0 / 5
5,833
1,167
2,620
3,377
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 5
5,989
1,198
3,057
4,536
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chiron
lazee-03
Chiron
11
2 / 0 / 4
6,428
1,286
2,679
888
421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

387

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 0 / 0
5,206
1,041
0
495
216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 1
5,831
1,166
5,433
6,766
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
11
1 / 2 / 0
5,996
1,199
4,053
5,410
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 2 / 0
5,587
1,117
4,150
4,939
1,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
10
0 / 2 / 1
6,039
1,208
4,263
5,386
3,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
7
Kills
1
1
Deaths
7
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
4
4
W
Cerberus
 
Cerberus
2
0
5
4.5
L
Surtr
 
Surtr
0
0
0
0
L
0
1
1
0.5
W
Jing Wei
0
0
5
2.5
W
1
0
5
3.5
L
Ne Zha
1
2
0
0.5
L
0
2
0
0
L
Charon
0
2
1
0.25
W
Chiron
lazee-03
Chiron
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,478
Damage
17,899
20,550
Taken
22,996
14,681
Mitigated
9,229
3,853
Healing
2,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,701
541
376
270
5,535
4,296
0
2,735
2,800
14,870
2,425
W
Cerberus
 
Cerberus
6,421
495
0
766
6,214
4,310
0
3,527
2,687
10,960
0
L
Surtr
 
Surtr
0
0
0
0
495
216
0
190
265
0
546
L
5,433
2,369
0
1,028
6,766
1,871
0
3,720
2,557
21,319
0
W
Jing Wei
2,620
1,810
0
617
3,377
1,267
0
925
2,452
0
14,911
W
3,057
1,204
0
908
4,536
4,387
0
2,117
2,419
3,898
0
L
Ne Zha
4,053
992
0
239
5,410
2,168
0
2,767
2,202
0
14,360
L
4,150
3,233
0
254
4,939
1,482
0
3,359
1,093
0
15,358
L
Charon
4,263
1,303
0
553
5,386
3,492
0
3,022
1,759
9,496
0
W
Chiron
lazee-03
Chiron
2,679
1,016
793
123
888
421
0
392
496
0
11,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,243
Gold Earned
28,659
112
Minions Killed
109
5
Camps Cleared
3
532,120
Distance Traveled
394,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,535
1,307
41
8
3
110,529
0
W
Cerberus
6,458
1,292
16
3
0
121,471
0
L
Surtr
5,206
1,041
2
0
2
14,880
0
L
Sol
5,831
1,166
35
7
0
88,271
0
W
Jing Wei
5,833
1,167
20
4
1
92,891
0
W
Kuzenbo
5,989
1,198
0
0
0
108,944
0
L
Ne Zha
5,996
1,199
23
5
1
107,175
0
L
Nut
5,587
1,117
37
7
0
99,407
0
L
Charon
6,039
1,208
12
2
0
84,743
0
W
Chiron
6,428
1,286
35
7
1
98,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role