Player Matchup

King Arthur
King Arthur
Darknesssoad
King Arthur
Level 138
God Stats
3W - 5L
1,833 SR
Queue Stats
108W - 71L
1,618 Elo+
Party 1
Vulcan
Vulcan
DiPayaso
Vulcan
Level 118
God Stats
11W - 2L
2,050 SR
Queue Stats
126W - 96L
1,603 Elo+
Party 1
Chaac
Chaac
YahirCarcamo
Chaac
Level 107
God Stats
3W - 3L
1,703 SR
Queue Stats
153W - 165L
1,477 Elo+
Solo
Yu Huang
Yu Huang
Zed9lives
Yu Huang
Level 126
God Stats
10W - 2L
1,558 SR
Queue Stats
421W - 438L
1,474 Elo+
Solo
Nemesis
Nemesis
colegotti
Nemesis
Level 86
God Stats
1W - 0L
1,731 SR
Queue Stats
186W - 197L
1,451 Elo+
Solo
Team Averages
Level 115
1,775 SR
1,525 Elo+

VS

Team Averages
Level 126
1,360 SR
1,424 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
ElSpooky SMF
Chiron
Level 108
God Stats
3W - 3L
1,430 SR
Queue Stats
22W - 17L
1,575 Elo+
Party 2
Poseidon
Poseidon
L Rock Kid
Poseidon
Level 69
God Stats
8W - 9L
1,544 SR
Queue Stats
90W - 111L
1,430 Elo+
Party 2
Charon
Charon
Undisputed SMF
Charon
Level 91
God Stats
1W - 3L
1,268 SR
Queue Stats
3W - 4L
1,233 Elo+
Party 2
Nut
Nut
WhiterFish626
Nut
Level 189
God Stats
2W - 4L
1,058 SR
Queue Stats
252W - 273L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darknesssoad
King Arthur
16
1 / 0 / 3
9,712
747
5,172
11,838
10,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
DiPayaso
Vulcan
18
5 / 0 / 1
11,258
866
10,655
5,990
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
1 / 1 / 5
10,322
794
9,028
11,305
12,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Zed9lives
Yu Huang
17
1 / 0 / 5
10,115
778
12,415
4,771
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
colegotti
Nemesis
17
4 / 3 / 6
10,930
841
8,558
13,343
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
0 / 1 / 1
10,252
789
5,751
11,410
4,880
Chiron
18
2 / 1 / 0
10,160
782
5,677
14,705
4,208
Poseidon
L Rock Kid
Poseidon
15
0 / 6 / 2
8,983
691
7,555
10,345
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 2 / 2
9,595
738
4,305
10,771
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 1
9,538
734
1,493
4,820
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
3
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
1
0.5
W
King Arthur
Darknesssoad
King Arthur
1
0
3
2.5
W
Vulcan
DiPayaso
Vulcan
5
0
1
5.5
L
Chiron
2
1
0
2
L
Poseidon
L Rock Kid
Poseidon
0
6
2
0.17
L
0
2
2
0.5
L
1
2
1
0.75
W
1
1
5
3.5
W
Yu Huang
Zed9lives
Yu Huang
1
0
5
3.5
W
Nemesis
colegotti
Nemesis
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,828
Damage
24,781
47,247
Taken
52,051
35,109
Mitigated
24,282
9,104
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,751
417
248
4,237
11,410
4,880
440
4,951
6,298
46,093
0
W
King Arthur
Darknesssoad
King Arthur
5,172
1,247
0
3,830
11,838
10,366
382
4,296
7,259
0
23,161
W
Vulcan
DiPayaso
Vulcan
10,655
5,091
0
1,060
5,990
2,774
169
2,324
3,564
49,532
0
L
Chiron
5,677
1,893
321
3,194
14,705
4,208
500
9,071
5,448
0
37,384
L
Poseidon
L Rock Kid
Poseidon
7,555
874
0
0
10,345
3,271
0
3,682
6,410
22,448
534
L
4,305
194
0
558
10,771
10,120
0
3,475
6,960
15,693
1,167
L
1,493
1,043
0
687
4,820
1,803
0
1,891
2,803
0
14,947
W
9,028
911
0
3,571
11,305
12,958
288
4,154
6,855
0
37,834
W
Yu Huang
Zed9lives
Yu Huang
12,415
307
0
0
4,771
2,324
84
821
3,894
29,311
0
W
Nemesis
colegotti
Nemesis
8,558
2,911
0
643
13,343
6,687
975
4,360
8,655
0
28,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,337
Gold Earned
48,528
272
Minions Killed
280
0
Camps Cleared
0
1,488,877
Distance Traveled
1,069,254
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,252
789
98
8
0
240,422
0
W
King Arthur
9,712
747
38
3
0
297,819
4
W
Vulcan
11,258
866
88
7
0
291,140
1
L
Chiron
10,160
782
82
6
0
260,498
0
L
Poseidon
8,983
691
41
3
0
181,155
0
L
Charon
9,595
738
27
2
0
246,647
1
L
Nut
9,538
734
32
2
0
140,532
0
W
Chaac
10,322
794
66
5
0
281,386
0
W
Yu Huang
10,115
778
38
3
0
296,188
0
W
Nemesis
10,930
841
42
3
0
322,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role