Player Matchup

Ravana
Ravana
Diamond II
 
Ravana
Diamond II
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Platinum I
AdaptingRemake
Horus
Platinum I
Level 159
God Stats
5W - 10L
1,533 SR
Queue Stats
67W - 53L
1,880 MMR
Party 2
He Bo
He Bo
Diamond III
Khìxy
He Bo
Diamond III
Level 254
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 80L
2,076 MMR
Party 1
Sylvanus
Sylvanus
Diamond V
Malviz
Sylvanus
Diamond V
Level 141
God Stats
1W - 2L
1,620 SR
Queue Stats
109W - 97L
2,003 MMR
Solo
Cernunnos
Cernunnos
Diamond III
MrWhïte
Cernunnos
Diamond III
Level 211
God Stats
8W - 5L
1,682 SR
Queue Stats
198W - 150L
2,180 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 198
1,567 SR
1,928 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,793 SR
2,046 MMR
Xbalanque
Xbalanque
Diamond IV
ANHURKNEES
Xbalanque
Diamond IV
Level 186
God Stats
9W - 3L
1,953 SR
Queue Stats
275W - 268L
2,057 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
BuzzingDread2
Jormungandr
Diamond IV
Level 193
God Stats
47W - 33L
1,740 SR
Queue Stats
62W - 43L
2,012 MMR
Solo
Raijin
Raijin
Diamond IV
Myhren
Raijin
Diamond IV
Level 124
God Stats
6W - 4L
1,730 SR
Queue Stats
77W - 60L
2,092 MMR
Solo
Da Ji
Da Ji
Diamond V
blasfern
Da Ji
Diamond V
Level 123
God Stats
11W - 3L
1,729 SR
Queue Stats
300W - 290L
2,082 MMR
Solo
Cerberus
Cerberus
Platinum II
galardi09
Cerberus
Platinum II
Level 119
God Stats
4W - 2L
1,815 SR
Queue Stats
83W - 75L
1,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 1 / 3
6,108
470
2,468
3,340
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 0
5,493
423
1,060
5,052
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Khìxy
He Bo
11
0 / 5 / 0
6,162
474
8,319
9,816
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
Malviz
Sylvanus
11
2 / 2 / 4
6,830
525
4,170
10,925
9,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
MrWhïte
Cernunnos
13
1 / 3 / 4
6,922
532
9,287
8,905
3,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaThorOdin

VS

Bans
ThothCharonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ANHURKNEES
Xbalanque
13
0 / 2 / 3
7,362
566
4,318
7,489
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
BuzzingDread2
Jormungandr
14
4 / 0 / 3
8,765
674
6,795
11,114
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Myhren
Raijin
14
4 / 0 / 0
8,544
657
6,918
2,846
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Da Ji
blasfern
Da Ji
14
3 / 2 / 2
7,582
583
3,348
11,304
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cerberus
galardi09
Cerberus
11
1 / 2 / 3
7,019
540
4,634
12,849
8,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
12
12
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
1
3
4.5
W
Xbalanque
ANHURKNEES
Xbalanque
0
2
3
0.75
L
0
1
0
0
W
Jormungandr
BuzzingDread2
Jormungandr
4
0
3
5.5
L
He Bo
Khìxy
He Bo
0
5
0
0
L
Sylvanus
Malviz
Sylvanus
2
2
4
2
L
Cernunnos
MrWhïte
Cernunnos
1
3
4
1
W
Raijin
Myhren
Raijin
4
0
0
4
W
Da Ji
blasfern
Da Ji
3
2
2
2
W
Cerberus
galardi09
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
26,013
38,038
Taken
45,602
19,423
Mitigated
25,431
12,285
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,468
732
0
1,284
3,340
1,559
0
692
2,602
0
31,592
W
Xbalanque
ANHURKNEES
Xbalanque
4,318
1,807
0
3,501
7,489
2,601
384
1,075
6,414
0
63,629
L
1,060
311
0
1,537
5,052
2,068
0
2,378
2,518
0
29,500
W
Jormungandr
BuzzingDread2
Jormungandr
6,795
1,591
0
2,540
11,114
7,330
143
7,116
3,418
51,132
3,526
L
He Bo
Khìxy
He Bo
8,319
967
0
2,702
9,816
3,323
0
5,323
3,909
44,774
0
L
Sylvanus
Malviz
Sylvanus
4,170
1,227
880
3,024
10,925
9,133
0
6,147
4,436
23,527
0
L
Cernunnos
MrWhïte
Cernunnos
9,287
4,966
0
2,858
8,905
3,340
0
2,114
6,745
0
68,879
W
Raijin
Myhren
Raijin
6,918
1,660
0
500
2,846
1,050
39
0
2,846
62,564
367
W
Da Ji
blasfern
Da Ji
3,348
950
0
715
11,304
5,493
0
618
10,646
0
64,652
W
Cerberus
galardi09
Cerberus
4,634
246
0
4,648
12,849
8,957
0
2,990
9,789
22,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
39,272
358
Minions Killed
484
0
Camps Cleared
0
1,063,578
Distance Traveled
1,333,640
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,108
470
63
5
0
196,400
0
W
Xbalanque
7,362
566
110
8
0
223,555
2
L
Horus
5,493
423
67
5
0
159,286
2
W
Jormungandr
8,765
674
111
9
0
242,375
5
L
He Bo
6,162
474
83
6
0
227,832
0
L
Sylvanus
6,830
525
29
2
0
258,071
1
L
Cernunnos
6,922
532
116
9
0
221,989
2
W
Raijin
8,544
657
140
11
0
289,197
3
W
Da Ji
7,582
583
93
7
0
312,280
0
W
Cerberus
7,019
540
30
2
0
266,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role