Player Matchup

Sobek
Sobek
DannyDankbang
Sobek
Level 69
God Stats
1W - 2L
1,422 SR
Queue Stats
19W - 23L
1,458 Elo+
Party 2
Mulan
Mulan
ImBigChugus
Mulan
Level 115
God Stats
1W - 2L
1,306 SR
Queue Stats
77W - 95L
1,405 Elo+
Party 2
Nemesis
Nemesis
Jupprex
Nemesis
Level 126
God Stats
1W - 1L
1,346 SR
Queue Stats
5W - 2L
1,622 Elo+
Solo
Zeus
Zeus
Toxin_Respect
Zeus
Level 74
God Stats
18W - 10L
1,775 SR
Queue Stats
340W - 305L
1,510 Elo+
Solo
Izanami
Izanami
iG_Nico
Izanami
Level 109
God Stats
0W - 2L
1,291 SR
Queue Stats
17W - 23L
1,418 Elo+
Party 2
Team Averages
Level 99
1,428 SR
1,483 Elo+

VS

Team Averages
Level 131
1,500 SR
1,495 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GodofSp33dy
Chaac
Level 100
God Stats
9W - 10L
1,500 SR
Queue Stats
107W - 110L
1,447 Elo+
Party 1
Skadi
Skadi
RuinedHex
Skadi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 112L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,162
474
4,467
12,621
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 1
7,456
574
7,507
12,067
8,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Jupprex
Nemesis
11
2 / 2 / 0
6,319
486
5,071
10,029
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 1
6,942
534
8,650
7,547
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
iG_Nico
Izanami
13
0 / 4 / 0
6,515
501
3,820
11,971
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
7 / 1 / 2
7,559
581
7,754
10,726
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
 
Bake Kujira
11
3 / 2 / 5
7,154
550
5,275
12,052
9,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
 
Vulcan
12
0 / 3 / 2
6,686
514
7,070
6,182
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 3
7,854
604
6,961
11,898
9,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
RuinedHex
Skadi
15
3 / 1 / 3
7,867
605
8,401
8,752
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
7
Kills
14
14
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
1
2
8
W
Bake Kujira
 
Bake Kujira
3
2
5
2.75
W
Vulcan
 
Vulcan
0
3
2
0.33
L
1
3
1
0.5
W
1
0
3
2.5
L
1
2
1
0.75
L
Nemesis
Jupprex
Nemesis
2
2
0
1
W
Skadi
RuinedHex
Skadi
3
1
3
4.5
L
3
3
1
1.17
L
Izanami
iG_Nico
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,515
Damage
35,461
54,235
Taken
49,610
32,223
Mitigated
30,212
12,944
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,754
657
0
2,512
10,726
5,100
378
2,673
8,053
0
54,322
W
Bake Kujira
 
Bake Kujira
5,275
3,017
0
1,545
12,052
9,895
188
3,138
8,914
29,440
1,411
W
Vulcan
 
Vulcan
7,070
2,799
0
1,128
6,182
2,480
0
3,191
2,991
49,819
0
L
4,467
554
0
2,279
12,621
11,680
0
4,095
8,346
14,240
2,844
W
6,961
1,765
0
2,746
11,898
9,528
235
1,629
10,269
0
62,363
L
7,507
1,856
0
4,045
12,067
8,944
0
479
11,588
0
62,582
L
Nemesis
Jupprex
Nemesis
5,071
1,950
0
1,327
10,029
4,183
0
2,299
7,570
0
34,343
W
Skadi
RuinedHex
Skadi
8,401
4,131
0
1,312
8,752
3,209
0
1,747
7,005
0
66,117
L
8,650
532
0
998
7,547
2,715
0
2,848
4,345
56,824
0
L
Izanami
iG_Nico
Izanami
3,820
2,494
0
4,295
11,971
4,701
0
1,661
10,310
0
68,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
37,120
405
Minions Killed
412
0
Camps Cleared
0
1,287,461
Distance Traveled
1,422,365
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,559
581
72
6
0
326,641
0
W
Bake Kujira
7,154
550
53
4
0
288,574
2
W
Vulcan
6,686
514
82
6
0
276,651
2
L
Sobek
6,162
474
21
2
0
254,760
0
W
Chaac
7,854
604
98
8
0
286,848
0
L
Mulan
7,456
574
120
9
0
258,117
2
L
Nemesis
6,319
486
54
4
0
310,591
4
W
Skadi
7,867
605
107
8
0
243,651
3
L
Zeus
6,942
534
93
7
0
229,085
4
L
Izanami
6,515
501
117
9
0
234,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role