Player Matchup

Artemis
Artemis
 
Artemis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
D0X-5-C
Gilgamesh
Level 147
God Stats
1W - 0L
1,697 SR
Queue Stats
4W - 1L
1,714 Elo+
Party 1
King Arthur
King Arthur
QuantumUniverses
King Arthur
Level 243
God Stats
25W - 30L
1,462 SR
Queue Stats
222W - 189L
1,509 Elo+
Solo
Terra
Terra
Zero-0-P
Terra
Level 156
God Stats
2W - 0L
1,694 SR
Queue Stats
8W - 4L
1,512 Elo+
Party 1
Janus
Janus
sGun
Janus
Level 155
God Stats
84W - 98L
1,516 SR
Queue Stats
590W - 577L
1,514 Elo+
Solo
Team Averages
Level 170
1,574 SR
1,550 Elo+

VS

Team Averages
Level 157
1,574 SR
1,584 Elo+
Sobek
Sobek
ColombianoDC
Sobek
Level 153
God Stats
3W - 1L
1,972 SR
Queue Stats
467W - 155L
1,698 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Danielcapo380
Ah Muzen Cab
Level 142
God Stats
0W - 1L
1,308 SR
Queue Stats
136W - 129L
1,577 Elo+
Solo
Merlin
Merlin
elAbarrotero
Merlin
Level 147
God Stats
18W - 15L
1,659 SR
Queue Stats
272W - 134L
1,608 Elo+
Solo
Fenrir
Fenrir
grieverstone
Fenrir
Level 185
God Stats
10W - 4L
1,787 SR
Queue Stats
549W - 563L
1,606 Elo+
Solo
Discordia
Discordia
x502x BloodbErd
Discordia
Level 158
God Stats
11W - 10L
1,145 SR
Queue Stats
176W - 180L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 0 / 0
5,501
1,100
2,264
1,631
699
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
D0X-5-C
Gilgamesh
11
0 / 1 / 3
5,635
1,127
4,058
4,614
4,080
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
QuantumUniverses
King Arthur
10
1 / 0 / 2
5,927
1,185
6,398
6,198
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Zero-0-P
Terra
10
3 / 0 / 1
6,278
1,256
3,341
4,158
3,790
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
sGun
Janus
11
1 / 0 / 4
5,980
1,196
5,948
1,843
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

396

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,897
1,179
3,827
8,645
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Danielcapo380
Ah Muzen Cab
10
0 / 0 / 0
5,574
1,115
4,375
1,686
854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
10
0 / 2 / 1
5,630
1,126
2,406
4,252
1,818
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
10
1 / 1 / 0
6,025
1,205
5,318
9,405
8,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
x502x BloodbErd
Discordia
8
0 / 0 / 0
3,388
678
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
0
0
L
0
2
1
0.25
W
Gilgamesh
D0X-5-C
Gilgamesh
0
1
3
1.5
L
Ah Muzen Cab
Danielcapo380
Ah Muzen Cab
0
0
0
0
W
King Arthur
QuantumUniverses
King Arthur
1
0
2
2
W
Terra
Zero-0-P
Terra
3
0
1
3.5
L
Merlin
0
2
1
0.25
L
Fenrir
1
1
0
1
W
Janus
sGun
Janus
1
0
4
3
L
Discordia
x502x BloodbErd
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
15,926
18,444
Taken
23,988
14,853
Mitigated
18,633
1,212
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,264
605
0
0
1,631
699
0
911
720
0
11,066
L
3,827
301
0
1,539
8,645
7,905
0
4,291
4,001
11,146
746
W
Gilgamesh
D0X-5-C
Gilgamesh
4,058
967
0
24
4,614
4,080
0
2,270
2,328
2,048
5,787
L
Ah Muzen Cab
Danielcapo380
Ah Muzen Cab
4,375
1,425
0
99
1,686
854
0
275
1,411
0
18,298
W
King Arthur
QuantumUniverses
King Arthur
6,398
783
0
0
6,198
5,540
0
2,098
4,071
0
18,921
W
Terra
Zero-0-P
Terra
3,341
253
676
457
4,158
3,790
0
2,297
1,838
7,442
0
L
Merlin
2,406
413
0
0
4,252
1,818
0
1,437
2,709
16,770
0
L
Fenrir
5,318
1,408
0
2,000
9,405
8,056
0
3,759
5,424
3,827
4,124
W
Janus
sGun
Janus
5,948
111
0
55
1,843
744
0
700
1,128
14,150
0
L
Discordia
x502x BloodbErd
Discordia
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
26,514
96
Minions Killed
88
7
Camps Cleared
5
518,483
Distance Traveled
393,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,501
1,100
21
4
2
98,535
0
L
Sobek
5,897
1,179
9
2
0
99,892
0
W
Gilgamesh
5,635
1,127
11
2
3
95,949
0
L
Ah Muzen Cab
5,574
1,115
37
7
2
94,152
0
W
King Arthur
5,927
1,185
25
5
1
109,755
0
W
Terra
6,278
1,256
12
2
1
108,901
0
L
Merlin
5,630
1,126
38
8
3
86,835
0
L
Fenrir
6,025
1,205
4
1
0
112,257
0
W
Janus
5,980
1,196
27
5
0
105,343
0
L
Discordia
3,388
678
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role