Player Matchup

Nemesis
Nemesis
BunnyInAbox
Nemesis
Level 125
God Stats
11W - 11L
1,578 SR
Queue Stats
50W - 56L
1,480 Elo+
Solo
Cernunnos
Cernunnos
LightHarvester
Cernunnos
Level 94
God Stats
4W - 3L
1,607 SR
Queue Stats
216W - 203L
1,489 Elo+
Party 1
Agni
Agni
MajinDonut
Agni
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 90L
1,588 Elo+
Solo
Arachne
Arachne
jypty
Arachne
Level 118
God Stats
61W - 38L
1,517 SR
Queue Stats
153W - 123L
1,505 Elo+
Party 1
Sobek
Sobek
xTenryuu-
Sobek
Level 63
God Stats
10W - 7L
1,500 SR
Queue Stats
201W - 188L
1,499 Elo+
Solo
Team Averages
Level 109
1,540 SR
1,512 Elo+

VS

Team Averages
Level 133
1,461 SR
1,494 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Marvintron
Osiris
Level 140
God Stats
1W - 6L
1,322 SR
Queue Stats
282W - 294L
1,519 Elo+
Solo
Zeus
Zeus
The2Demons5289
Zeus
Level 134
God Stats
5W - 6L
1,671 SR
Queue Stats
490W - 510L
1,440 Elo+
Solo
Chiron
Chiron
V-Sxuce-
Chiron
Level 134
God Stats
1W - 3L
1,443 SR
Queue Stats
137W - 118L
1,550 Elo+
Solo
Fenrir
Fenrir
dflo297
Fenrir
Level 151
God Stats
3W - 9L
1,372 SR
Queue Stats
117W - 106L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BunnyInAbox
Nemesis
14
6 / 1 / 2
8,771
675
11,411
9,678
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
LightHarvester
Cernunnos
10
0 / 3 / 1
5,418
417
3,428
10,334
3,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 1
7,503
577
6,722
6,890
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
jypty
Arachne
12
3 / 1 / 2
6,742
519
6,468
11,742
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
xTenryuu-
Sobek
11
2 / 1 / 1
6,499
500
4,379
12,651
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 2
6,520
502
6,551
15,337
9,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Marvintron
Osiris
10
0 / 3 / 0
6,023
463
2,421
10,445
10,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 3
7,987
614
3,458
6,615
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
V-Sxuce-
Chiron
13
2 / 0 / 2
7,326
564
9,168
4,936
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
dflo297
Fenrir
13
4 / 4 / 0
7,163
551
5,707
15,494
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
13
Kills
8
8
Deaths
13
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
2
0.67
W
Nemesis
BunnyInAbox
Nemesis
6
1
2
7
W
Cernunnos
LightHarvester
Cernunnos
0
3
1
0.17
W
2
2
1
1.25
L
Osiris
Marvintron
Osiris
0
3
0
0
L
1
3
3
0.83
L
Chiron
V-Sxuce-
Chiron
2
0
2
3
L
Fenrir
dflo297
Fenrir
4
4
0
1
W
Arachne
jypty
Arachne
3
1
2
4
W
Sobek
xTenryuu-
Sobek
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,408
Damage
27,305
51,295
Taken
52,827
28,700
Mitigated
32,109
13,037
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,551
1,448
1,627
3,202
15,337
9,328
0
4,691
10,646
23,015
716
W
Nemesis
BunnyInAbox
Nemesis
11,411
4,063
0
1,764
9,678
8,307
232
460
9,218
0
54,281
W
Cernunnos
LightHarvester
Cernunnos
3,428
1,707
107
2,988
10,334
3,287
0
3,018
7,316
0
27,638
W
6,722
951
0
1,250
6,890
2,309
0
1,867
5,023
56,504
0
L
Osiris
Marvintron
Osiris
2,421
1,005
0
1,862
10,445
10,838
0
0
9,663
0
32,565
L
3,458
200
0
1,620
6,615
2,262
0
3,392
3,178
58,270
2,453
L
Chiron
V-Sxuce-
Chiron
9,168
2,992
690
1,658
4,936
2,020
760
363
4,573
0
64,532
L
Fenrir
dflo297
Fenrir
5,707
891
0
3,483
15,494
7,661
0
2,655
12,529
0
50,943
W
Arachne
jypty
Arachne
6,468
4,936
0
2,062
11,742
4,803
0
1,977
9,765
0
45,619
W
Sobek
xTenryuu-
Sobek
4,379
376
0
4,866
12,651
9,994
0
2,632
10,019
26,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,933
Gold Earned
35,019
338
Minions Killed
377
0
Camps Cleared
0
1,264,155
Distance Traveled
1,221,184
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,520
502
29
2
0
225,992
0
W
Nemesis
8,771
675
91
7
0
256,688
2
W
Cernunnos
5,418
417
49
4
0
219,506
0
W
Agni
7,503
577
93
7
0
244,136
6
L
Osiris
6,023
463
54
4
0
214,527
1
L
Zeus
7,987
614
120
9
0
230,112
4
L
Chiron
7,326
564
104
8
0
254,003
2
L
Fenrir
7,163
551
70
5
0
296,550
2
W
Arachne
6,742
519
69
5
0
292,919
0
W
Sobek
6,499
500
36
3
0
250,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role