Player Matchup

Surtr
Surtr
Erison1
Surtr
Level 56
God Stats
0W - 3L
1,213 SR
Queue Stats
63W - 56L
1,484 Elo+
Solo
Thor
Thor
Mero750
Thor
Level 29
God Stats
1W - 3L
1,213 SR
Queue Stats
11W - 29L
1,303 Elo+
Party 2
Izanami
Izanami
Provisular
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
Raybonium74
Baron Samedi
Level 36
God Stats
8W - 11L
1,726 SR
Queue Stats
368W - 367L
1,341 Elo+
Solo
Sobek
Sobek
mattegred
Sobek
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 39L
1,362 Elo+
Party 2
Team Averages
Level 39
1,430 SR
1,375 Elo+

VS

Team Averages
Level 82
1,445 SR
1,438 Elo+
Loki
Loki
ATL-OZ
Loki
Level 93
God Stats
7W - 9L
1,362 SR
Queue Stats
87W - 87L
1,484 Elo+
Party 3
Artemis
Artemis
Guman121
Artemis
Level 119
God Stats
2W - 1L
1,281 SR
Queue Stats
72W - 83L
1,397 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OnlyyTRIX
Cu Chulainn
Level 29
God Stats
25W - 21L
1,521 SR
Queue Stats
93W - 96L
1,431 Elo+
Party 3
Charybdis
Charybdis
Tommy-0793
Charybdis
Level 78
God Stats
11W - 10L
1,563 SR
Queue Stats
87W - 113L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
bamy_uwu
Kukulkan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 64L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Erison1
Surtr
11
0 / 4 / 1
6,355
454
4,515
14,151
8,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Mero750
Thor
13
2 / 3 / 1
6,773
484
2,361
11,629
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Provisular
Izanami
10
2 / 4 / 4
6,461
462
4,594
9,523
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Raybonium74
Baron Samedi
11
1 / 8 / 0
6,456
461
4,381
12,556
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
mattegred
Sobek
9
1 / 0 / 4
6,183
442
1,923
11,768
6,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ATL-OZ
Loki
12
4 / 1 / 4
7,779
556
2,933
6,640
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Guman121
Artemis
13
3 / 4 / 2
7,454
532
5,671
8,550
3,180
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
OnlyyTRIX
Cu Chulainn
15
3 / 0 / 3
8,860
633
8,906
12,255
11,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Tommy-0793
Charybdis
13
0 / 2 / 3
7,543
539
8,965
8,809
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
bamy_uwu
Kukulkan
15
9 / 0 / 3
10,096
721
13,319
7,182
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
19
19
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
ATL-OZ
Loki
4
1
4
6
L
Surtr
Erison1
Surtr
0
4
1
0.13
W
Artemis
Guman121
Artemis
3
4
2
1
L
Thor
Mero750
Thor
2
3
1
0.83
W
Cu Chulainn
OnlyyTRIX
Cu Chulainn
3
0
3
4.5
L
Izanami
Provisular
Izanami
2
4
4
1
L
Baron Samedi
Raybonium74
Baron Samedi
1
8
0
0.13
W
Charybdis
Tommy-0793
Charybdis
0
2
3
0.75
W
Kukulkan
bamy_uwu
Kukulkan
9
0
3
10.5
L
Sobek
mattegred
Sobek
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,774
Damage
39,794
59,627
Taken
43,436
27,182
Mitigated
23,522
9,381
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ATL-OZ
Loki
2,933
425
0
2,207
6,640
2,345
52
646
5,994
0
38,169
L
Surtr
Erison1
Surtr
4,515
2,154
0
3,585
14,151
8,022
0
506
13,645
857
33,751
W
Artemis
Guman121
Artemis
5,671
2,547
244
990
8,550
3,180
2,415
651
7,899
0
37,651
L
Thor
Mero750
Thor
2,361
898
0
0
11,629
5,204
0
2,355
9,274
0
56,831
W
Cu Chulainn
OnlyyTRIX
Cu Chulainn
8,906
2,610
0
2,062
12,255
11,844
824
431
11,824
0
65,317
L
Izanami
Provisular
Izanami
4,594
3,218
0
0
9,523
2,793
0
869
8,654
0
41,047
L
Baron Samedi
Raybonium74
Baron Samedi
4,381
611
129
1,738
12,556
4,433
0
9,066
3,490
34,339
0
W
Charybdis
Tommy-0793
Charybdis
8,965
4,211
100
3,660
8,809
2,862
3,350
864
7,945
0
60,645
W
Kukulkan
bamy_uwu
Kukulkan
13,319
2,658
0
2,508
7,182
3,291
606
4,031
3,151
61,286
1,254
L
Sobek
mattegred
Sobek
1,923
451
0
3,929
11,768
6,730
0
390
11,378
7,522
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,228
Gold Earned
41,732
280
Minions Killed
408
0
Camps Cleared
0
1,284,938
Distance Traveled
1,366,322
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,779
556
65
5
0
311,329
0
L
Surtr
6,355
454
57
4
0
235,186
1
W
Artemis
7,454
532
52
4
0
240,596
0
L
Thor
6,773
484
89
6
0
292,568
0
W
Cu Chulainn
8,860
633
109
8
0
295,783
0
L
Izanami
6,461
462
74
5
0
262,972
0
L
Baron Samedi
6,456
461
53
4
0
244,498
0
W
Charybdis
7,543
539
87
6
0
256,155
0
W
Kukulkan
10,096
721
95
7
0
262,459
0
L
Sobek
6,183
442
7
1
0
249,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role