Player Matchup

Nut
Nut
Platinum V
ByQwarss
Nut
Platinum V
Level 155
God Stats
0W - 2L
1,271 SR
Queue Stats
155W - 156L
1,589 MMR
Party 1
Apollo
Apollo
Bronze III
HighLordWolnir27
Apollo
Bronze III
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,452 MMR
Solo
Chaac
Chaac
Bronze III
SweetBroManDude
Chaac
Bronze III
Level 128
God Stats
2W - 1L
1,815 SR
Queue Stats
7W - 21L
1,508 MMR
Solo
Agni
Agni
Gold III
deadman80009
Agni
Gold III
Level 146
God Stats
20W - 21L
1,631 SR
Queue Stats
238W - 237L
1,515 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
luiseduardo20
Ao Kuang
Gold III
Level 154
God Stats
8W - 8L
1,472 SR
Queue Stats
331W - 333L
1,379 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,538 SR
1,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,419 SR
1,496 MMR
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold III
Backfire256
Cerberus
Gold III
Level 158
God Stats
5W - 4L
1,163 SR
Queue Stats
172W - 162L
1,504 MMR
Solo
Janus
Janus
Bronze III
BestJouster101
Janus
Bronze III
Level 126
God Stats
9W - 2L
1,500 SR
Queue Stats
79W - 37L
1,543 MMR
Solo
Thanatos
Thanatos
Gold III
MιAn
Thanatos
Gold III
Level 164
God Stats
1W - 2L
1,433 SR
Queue Stats
64W - 56L
1,431 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,431
543
3,141
6,444
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 0
6,034
603
3,236
8,654
2,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 2
4,519
452
2,193
8,370
5,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 5 / 2
5,240
524
2,501
7,548
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
luiseduardo20
Ao Kuang
10
4 / 5 / 0
5,523
552
4,861
9,873
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SusanoLancelotThorLoki

VS

Bans
AthenaOdinKumbhakarnaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 1
6,223
622
5,071
6,647
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
 
Bellona
11
0 / 0 / 1
6,098
610
5,704
8,057
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Backfire256
Cerberus
10
1 / 1 / 9
6,222
622
5,208
7,715
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
9 / 0 / 0
7,816
782
6,354
3,786
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
MιAn
Thanatos
11
4 / 1 / 4
5,936
594
4,430
7,799
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
15
15
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
1
0.75
W
Bellona
 
Bellona
0
0
1
0.5
W
Cerberus
Backfire256
Cerberus
1
1
9
5.5
W
9
0
0
9
L
0
1
1
0.5
L
0
0
0
0
W
Thanatos
MιAn
Thanatos
4
1
4
6
L
0
4
2
0.25
L
0
5
2
0.2
L
Ao Kuang
luiseduardo20
Ao Kuang
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,932
Damage
26,767
40,889
Taken
34,004
15,120
Mitigated
20,507
15,434
Healing
19,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,071
1,715
0
2,137
6,647
2,457
0
913
5,734
0
48,554
W
Bellona
 
Bellona
5,704
1,622
0
3,122
8,057
8,466
0
685
7,372
0
44,213
W
Cerberus
Backfire256
Cerberus
5,208
494
0
4,444
7,715
5,088
48
2,003
5,712
20,208
362
W
6,354
1,375
0
1,263
3,786
1,542
220
1,460
2,326
72,838
1,042
L
3,141
2,033
0
3,448
6,444
2,207
0
947
5,497
0
38,293
L
3,236
1,467
0
4,487
8,654
2,729
0
369
7,578
0
46,911
W
Thanatos
MιAn
Thanatos
4,430
1,115
0
8,194
7,799
2,954
0
2,022
5,777
0
32,157
L
2,193
617
0
2,718
8,370
5,155
0
3,850
4,408
0
9,863
L
2,501
293
0
1,810
7,548
2,179
0
3,118
4,236
37,460
0
L
Ao Kuang
luiseduardo20
Ao Kuang
4,861
1,593
0
2,971
9,873
2,850
0
2,849
6,932
25,488
8,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,747
Gold Earned
32,295
316
Minions Killed
397
0
Camps Cleared
0
928,717
Distance Traveled
1,094,148
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,223
622
85
9
0
185,680
3
W
Bellona
6,098
610
79
8
0
219,332
4
W
Cerberus
6,222
622
45
5
0
215,619
0
W
Janus
7,816
782
136
14
0
220,851
1
L
Nut
5,431
543
75
8
0
175,082
2
L
Apollo
6,034
603
88
9
0
191,493
0
W
Thanatos
5,936
594
52
5
0
252,666
1
L
Chaac
4,519
452
5
1
0
159,407
1
L
Agni
5,240
524
91
9
0
199,673
4
L
Ao Kuang
5,523
552
57
6
0
203,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role