Player Matchup

Skadi
Skadi
AUTOMAT3D
Skadi
Level 31
God Stats
2W - 3L
1,526 SR
Queue Stats
44W - 66L
1,263 Elo+
Party 1
Sylvanus
Sylvanus
BigMuffinBoy19
Sylvanus
Level 60
God Stats
4W - 5L
1,418 SR
Queue Stats
15W - 36L
1,285 Elo+
Party 1
Ix Chel
Ix Chel
JoshOnGosh
Ix Chel
Level 82
God Stats
1W - 2L
1,279 SR
Queue Stats
15W - 32L
1,318 Elo+
Party 1
Guan Yu
Guan Yu
ObeeseSlug
Guan Yu
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,392 Elo+
Party 1
Fenrir
Fenrir
Will2Chill
Fenrir
Level 28
God Stats
2W - 1L
1,594 SR
Queue Stats
17W - 26L
1,355 Elo+
Party 1
Team Averages
Level 51
1,463 SR
1,322 Elo+

VS

Team Averages
Level 84
1,641 SR
1,505 Elo+
Nike
Nike
 
Nike
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
RoyalObsidian
Sobek
Level 107
God Stats
2W - 1L
1,795 SR
Queue Stats
30W - 27L
1,537 Elo+
Solo
Tiamat
Tiamat
SPMB
Tiamat
Level 29
God Stats
11W - 9L
1,881 SR
Queue Stats
145W - 132L
1,547 Elo+
Party 2
Neith
Neith
TtvTheBakedPilot
Neith
Level 103
God Stats
0W - 2L
1,416 SR
Queue Stats
2W - 5L
1,396 Elo+
Solo
Bastet
Bastet
Zay15
Bastet
Level 68
God Stats
15W - 8L
1,615 SR
Queue Stats
62W - 42L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AUTOMAT3D
Skadi
8
1 / 1 / 1
4,515
502
2,957
3,063
931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
7
0 / 0 / 2
4,148
461
2,089
4,198
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
JoshOnGosh
Ix Chel
9
0 / 0 / 0
4,873
541
1,592
3,613
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ObeeseSlug
Guan Yu
7
0 / 1 / 0
4,330
481
530
5,712
2,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Will2Chill
Fenrir
8
1 / 0 / 1
4,407
490
1,996
6,084
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 0 / 0
6,251
695
2,446
3,795
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 1
4,770
530
1,744
6,312
5,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
SPMB
Tiamat
7
0 / 0 / 0
4,293
477
1,289
1,471
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 0
4,490
499
3,253
5,568
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
Zay15
Bastet
6
1 / 0 / 0
4,290
477
1,787
4,833
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
2
2
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
0
0
1
W
Skadi
AUTOMAT3D
Skadi
1
1
1
1.5
W
Sylvanus
0
0
2
1
W
Ix Chel
JoshOnGosh
Ix Chel
0
0
0
0
W
Guan Yu
ObeeseSlug
Guan Yu
0
1
0
0
L
0
1
1
0.5
L
Tiamat
SPMB
Tiamat
0
0
0
0
L
0
1
0
0
W
Fenrir
Will2Chill
Fenrir
1
0
1
1.5
L
Bastet
Zay15
Bastet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,164
Damage
10,519
22,670
Taken
21,979
9,172
Mitigated
11,474
7,440
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,446
315
0
1,040
3,795
2,609
0
0
3,795
0
46,868
W
Skadi
AUTOMAT3D
Skadi
2,957
1,977
0
925
3,063
931
0
615
2,448
0
19,175
W
Sylvanus
2,089
1,074
740
1,458
4,198
1,780
122
739
3,459
14,424
4,416
W
Ix Chel
JoshOnGosh
Ix Chel
1,592
221
100
490
3,613
1,284
270
891
2,492
23,562
1,821
W
Guan Yu
ObeeseSlug
Guan Yu
530
252
0
1,558
5,712
2,658
0
0
5,364
0
15,466
L
1,744
65
0
2,220
6,312
5,158
0
1,007
5,305
10,458
2,173
L
Tiamat
SPMB
Tiamat
1,289
80
0
913
1,471
579
0
215
1,171
15,766
0
L
3,253
542
0
1,009
5,568
1,790
180
1,599
3,821
0
33,211
W
Fenrir
Will2Chill
Fenrir
1,996
1,223
0
2,169
6,084
2,519
0
246
5,800
0
29,478
L
Bastet
Zay15
Bastet
1,787
278
0
2,595
4,833
1,338
0
317
4,516
0
18,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,273
Gold Earned
24,094
195
Minions Killed
247
0
Camps Cleared
0
858,983
Distance Traveled
738,661
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,251
695
95
11
0
167,388
1
W
Skadi
4,515
502
33
4
0
160,735
0
W
Sylvanus
4,148
461
30
3
0
177,799
0
W
Ix Chel
4,873
541
49
5
0
171,284
0
W
Guan Yu
4,330
481
27
3
0
176,452
2
L
Sobek
4,770
530
17
2
0
165,703
0
L
Tiamat
4,293
477
34
4
0
108,252
0
L
Neith
4,490
499
66
7
0
166,718
2
W
Fenrir
4,407
490
56
6
0
172,713
1
L
Bastet
4,290
477
35
4
0
130,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role