Player Matchup

Kukulkan
Kukulkan
G_A_L_E_
Kukulkan
Level 119
God Stats
10W - 12L
1,552 SR
Queue Stats
267W - 266L
1,534 Elo+
Party 3
Sobek
Sobek
MXZSOULREAPER
Sobek
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 97L
1,455 Elo+
Party 2
Bellona
Bellona
PSYCHO-_-NOOB
Bellona
Level 95
God Stats
27W - 20L
1,731 SR
Queue Stats
92W - 113L
1,505 Elo+
Party 3
Arachne
Arachne
YoNat3y
Arachne
Level 69
God Stats
1W - 1L
1,325 SR
Queue Stats
78W - 82L
1,498 Elo+
Party 2
Artemis
Artemis
xxTrAnZitxx
Artemis
Level 157
God Stats
11W - 12L
1,542 SR
Queue Stats
396W - 380L
1,480 Elo+
Party 2
Team Averages
Level 118
1,530 SR
1,494 Elo+

VS

Team Averages
Level 129
1,429 SR
1,504 Elo+
Chronos
Chronos
CptnInk
Chronos
Level 138
God Stats
2W - 1L
1,157 SR
Queue Stats
198W - 215L
1,537 Elo+
Solo
Hachiman
Hachiman
KingHarrisøn
Hachiman
Level 100
God Stats
3W - 4L
1,535 SR
Queue Stats
283W - 262L
1,535 Elo+
Party 1
Thanatos
Thanatos
SG ItsLoba
Thanatos
Level 127
God Stats
0W - 3L
1,204 SR
Queue Stats
51W - 47L
1,472 Elo+
Party 1
Tyr
Tyr
Stonegh0st
Tyr
Level 157
God Stats
11W - 10L
1,685 SR
Queue Stats
109W - 100L
1,528 Elo+
Solo
Ra
Ra
Zaroff666
Ra
Level 124
God Stats
6W - 4L
1,562 SR
Queue Stats
111W - 103L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
G_A_L_E_
Kukulkan
16
3 / 0 / 2
9,257
661
8,484
6,532
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
7,410
529
2,378
12,548
11,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
15
1 / 1 / 4
9,094
650
6,308
13,267
14,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
YoNat3y
Arachne
14
6 / 2 / 3
8,291
592
10,255
13,355
6,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
xxTrAnZitxx
Artemis
14
1 / 0 / 1
7,666
548
4,929
5,601
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CptnInk
Chronos
14
1 / 3 / 1
8,421
602
10,022
11,316
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
KingHarrisøn
Hachiman
13
0 / 0 / 3
7,384
527
4,086
5,859
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SG ItsLoba
Thanatos
13
2 / 3 / 1
6,965
498
3,243
12,292
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 1
7,088
506
4,706
13,538
10,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 1
7,554
540
5,265
8,356
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
6
6
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
CptnInk
Chronos
1
3
1
0.5
W
Kukulkan
G_A_L_E_
Kukulkan
3
0
2
4
L
Hachiman
KingHarrisøn
Hachiman
0
0
3
1.5
W
0
3
3
0.5
W
Bellona
1
1
4
3
L
Thanatos
SG ItsLoba
Thanatos
2
3
1
0.83
L
2
2
1
1.25
W
Arachne
YoNat3y
Arachne
6
2
3
3.75
L
1
3
1
0.5
W
Artemis
xxTrAnZitxx
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,354
Damage
27,322
51,303
Taken
51,361
37,157
Mitigated
25,669
16,514
Healing
23,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CptnInk
Chronos
10,022
2,767
0
4,641
11,316
4,217
0
0
10,469
76,923
3,957
W
Kukulkan
G_A_L_E_
Kukulkan
8,484
1,306
0
3,026
6,532
3,126
11
3,235
3,231
82,683
1,199
L
Hachiman
KingHarrisøn
Hachiman
4,086
1,991
0
3,235
5,859
2,378
0
790
5,069
0
65,492
W
2,378
0
0
4,317
12,548
11,153
0
1,181
11,367
19,745
0
W
Bellona
6,308
1,512
0
3,368
13,267
14,230
277
6,985
6,282
0
72,133
L
Thanatos
SG ItsLoba
Thanatos
3,243
662
0
8,632
12,292
5,057
0
1,927
10,239
0
46,356
L
4,706
208
0
4,279
13,538
10,300
0
2,328
11,122
0
32,925
W
Arachne
YoNat3y
Arachne
10,255
8,339
0
2,704
13,355
6,401
497
2,611
10,744
0
63,165
L
5,265
42
170
2,857
8,356
3,717
0
5,227
2,881
57,630
1,268
W
Artemis
xxTrAnZitxx
Artemis
4,929
1,465
0
3,099
5,601
2,247
440
707
4,894
0
68,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,718
Gold Earned
37,412
514
Minions Killed
476
0
Camps Cleared
0
1,443,657
Distance Traveled
1,434,559
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,421
602
141
10
0
261,124
2
W
Kukulkan
9,257
661
146
10
0
290,480
2
L
Hachiman
7,384
527
114
8
0
287,849
5
W
Sobek
7,410
529
25
2
0
289,828
2
W
Bellona
9,094
650
139
10
0
257,670
0
L
Thanatos
6,965
498
74
5
0
292,820
2
L
Tyr
7,088
506
47
3
0
307,942
2
W
Arachne
8,291
592
94
7
0
340,086
0
L
Ra
7,554
540
100
7
0
284,824
9
W
Artemis
7,666
548
110
8
0
265,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role