Player Matchup

Cthulhu
Cthulhu
Galatyn
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,477 Elo+
Party 2
Jing Wei
Jing Wei
Ladyof_daflowers
Jing Wei
Level 104
God Stats
5W - 9L
1,507 SR
Queue Stats
179W - 171L
1,534 Elo+
Party 3
Skadi
Skadi
VI_Satsui
Skadi
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,806 Elo+
Party 3
Khepri
Khepri
blagdorfinguy
Khepri
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 76L
1,489 Elo+
Party 2
Anhur
Anhur
g3minichick
Anhur
Level 69
God Stats
2W - 0L
1,714 SR
Queue Stats
22W - 20L
1,521 Elo+
Party 2
Team Averages
Level 72
1,544 SR
1,565 Elo+

VS

Team Averages
Level 134
1,477 SR
1,434 Elo+
Ao Kuang
Ao Kuang
JOTTABJ
Ao Kuang
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 146L
1,513 Elo+
Solo
Bake Kujira
Bake Kujira
MrSmiley1992
Bake Kujira
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,355 Elo+
Party 1
Hachiman
Hachiman
ObeyTheEnenra
Hachiman
Level 149
God Stats
2W - 2L
1,235 SR
Queue Stats
68W - 87L
1,410 Elo+
Party 1
Neith
Neith
Xbawkz420
Neith
Level 124
God Stats
6W - 4L
1,614 SR
Queue Stats
591W - 625L
1,461 Elo+
Solo
Agni
Agni
saxsoldier09
Agni
Level 146
God Stats
1W - 1L
1,537 SR
Queue Stats
53W - 68L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Galatyn
Cthulhu
20
6 / 2 / 23
12,749
850
18,925
21,826
27,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 5 / 15
11,787
786
23,361
19,370
12,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Skadi
VI_Satsui
Skadi
19
8 / 4 / 15
11,618
775
20,476
19,869
12,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

19
2 / 1 / 27
12,163
811
9,118
18,397
21,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

18
9 / 5 / 14
11,648
777
19,055
14,878
8,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JOTTABJ
Ao Kuang
17
5 / 9 / 5
10,273
685
11,954
23,886
13,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
MrSmiley1992
Bake Kujira
16
3 / 8 / 5
9,974
665
8,947
30,608
36,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
ObeyTheEnenra
Hachiman
15
1 / 9 / 5
8,793
586
14,340
18,602
8,192
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Xbawkz420
Neith
19
4 / 2 / 7
9,849
657
22,768
12,024
6,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

18
4 / 6 / 4
10,630
709
15,247
13,634
6,214
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
43
34
Kills
17
17
Deaths
34
94
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Galatyn
Cthulhu
6
2
23
8.75
L
Ao Kuang
JOTTABJ
Ao Kuang
5
9
5
0.83
W
9
5
15
3.3
L
Bake Kujira
MrSmiley1992
Bake Kujira
3
8
5
0.69
L
Hachiman
ObeyTheEnenra
Hachiman
1
9
5
0.39
W
Skadi
VI_Satsui
Skadi
8
4
15
3.88
L
Neith
Xbawkz420
Neith
4
2
7
3.75
W
2
1
27
15.5
W
9
5
14
3.2
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,935
Damage
73,256
94,340
Taken
98,754
81,670
Mitigated
70,871
30,738
Healing
22,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Galatyn
Cthulhu
18,925
641
4,268
3,597
21,826
27,004
318
7,218
14,608
38,231
2,270
L
Ao Kuang
JOTTABJ
Ao Kuang
11,954
3,631
759
5,373
23,886
13,492
0
4,808
19,078
20,736
0
W
23,361
14,951
1,138
3,575
19,370
12,058
902
6,257
13,113
0
45,760
L
Bake Kujira
MrSmiley1992
Bake Kujira
8,947
3,578
1,743
4,511
30,608
36,480
0
7,493
23,115
11,709
2,072
L
Hachiman
ObeyTheEnenra
Hachiman
14,340
7,045
262
2,760
18,602
8,192
0
6,000
12,602
0
25,751
W
Skadi
VI_Satsui
Skadi
20,476
10,287
2,255
3,993
19,869
12,371
1,868
7,785
12,084
0
35,337
L
Neith
Xbawkz420
Neith
22,768
4,428
783
2,257
12,024
6,493
0
2,835
9,189
0
41,128
W
9,118
987
6,599
4,322
18,397
21,601
1,173
7,831
10,566
16,130
1,325
W
19,055
13,907
326
665
14,878
8,636
1,238
5,457
9,421
0
26,766
L
15,247
1,088
1,283
2,527
13,634
6,214
0
4,388
9,246
29,489
181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,965
Gold Earned
49,519
173
Minions Killed
127
0
Camps Cleared
0
1,301,991
Distance Traveled
1,066,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,749
850
44
3
0
277,445
0
L
Ao Kuang
10,273
685
22
1
0
214,588
0
W
Jing Wei
11,787
786
43
3
0
229,034
0
L
Bake Kujira
9,974
665
13
1
0
202,981
0
L
Hachiman
8,793
586
22
1
0
178,247
0
W
Skadi
11,618
775
50
3
0
268,482
0
L
Neith
9,849
657
36
2
0
261,237
0
W
Khepri
12,163
811
20
1
0
302,363
0
W
Anhur
11,648
777
16
1
0
224,667
0
L
Agni
10,630
709
34
2
0
209,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role