Player Matchup

Loki
Loki
AlonsoZM
Loki
Level 148
God Stats
3W - 1L
1,654 SR
Queue Stats
257W - 240L
1,541 Elo+
Party 2
Scylla
Scylla
Aye I Go Dumb
Scylla
Level 122
God Stats
8W - 5L
1,609 SR
Queue Stats
52W - 57L
1,436 Elo+
Solo
Fenrir
Fenrir
Crankiercargo30
Fenrir
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
175W - 164L
1,523 Elo+
Party 2
Neith
Neith
SVN tu AMA
Neith
Level 88
God Stats
2W - 3L
1,453 SR
Queue Stats
25W - 29L
1,566 Elo+
Party 2
Horus
Horus
WerolecheeS
Horus
Level 106
God Stats
4W - 2L
1,551 SR
Queue Stats
311W - 282L
1,558 Elo+
Party 2
Team Averages
Level 118
1,554 SR
1,525 Elo+

VS

Team Averages
Level 59
1,452 SR
1,520 Elo+
Bacchus
Bacchus
ElCid214
Bacchus
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 30L
1,400 Elo+
Solo
Arachne
Arachne
KnivesPeans
Arachne
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 44L
1,576 Elo+
Party 1
Hou Yi
Hou Yi
LORDJOSEPH01
Hou Yi
Level 126
God Stats
0W - 2L
1,258 SR
Queue Stats
160W - 159L
1,539 Elo+
Solo
Achilles
Achilles
Sn0wDeaD
Achilles
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 25L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bsm30
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
1 / 1 / 4
4,029
576
2,493
3,970
1,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 2
4,451
636
1,519
1,790
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 3
4,126
589
3,854
4,765
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
9
3 / 0 / 0
4,992
713
2,110
1,936
569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 1 / 1
4,787
684
2,507
4,363
2,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElCid214
Bacchus
6
0 / 3 / 1
3,595
514
2,275
5,890
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
KnivesPeans
Arachne
6
1 / 2 / 0
3,771
539
1,548
5,003
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hou Yi
6
0 / 2 / 0
3,575
511
737
4,416
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
Sn0wDeaD
Achilles
7
0 / 0 / 2
3,808
544
1,989
4,648
3,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
bsm30
Morgan Le Fay
7
0 / 2 / 0
3,992
570
1,050
3,825
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
1
2
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
1
1
4
3
W
0
0
2
1
W
2
0
3
3.5
L
Bacchus
ElCid214
Bacchus
0
3
1
0.17
L
Arachne
KnivesPeans
Arachne
1
2
0
0.5
L
Hou Yi
0
2
0
0
W
Neith
3
0
0
3
L
Achilles
Sn0wDeaD
Achilles
0
0
2
1
W
1
1
1
1.5
L
Morgan Le Fay
bsm30
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,483
Damage
7,599
16,824
Taken
23,782
7,083
Mitigated
11,220
4,063
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
2,493
581
0
580
3,970
1,697
0
962
2,918
0
19,479
W
1,519
0
0
250
1,790
537
0
581
1,174
24,967
658
W
3,854
1,025
0
961
4,765
1,870
0
697
3,962
0
18,494
L
Bacchus
ElCid214
Bacchus
2,275
146
0
915
5,890
3,643
0
247
5,643
16,968
465
L
Arachne
KnivesPeans
Arachne
1,548
923
0
1,071
5,003
1,826
0
0
5,003
0
14,709
L
Hou Yi
737
295
0
969
4,416
1,278
0
0
4,416
0
16,766
W
Neith
2,110
1,145
0
724
1,936
569
0
403
1,474
0
32,229
L
Achilles
Sn0wDeaD
Achilles
1,989
493
0
1,637
4,648
3,099
0
60
4,588
0
12,956
W
2,507
1,237
40
1,508
4,363
2,410
0
315
3,640
60
29,366
L
Morgan Le Fay
bsm30
Morgan Le Fay
1,050
0
0
569
3,825
1,374
0
1,196
2,629
17,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,385
Gold Earned
18,741
219
Minions Killed
143
0
Camps Cleared
0
724,202
Distance Traveled
681,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,029
576
29
4
0
144,340
0
W
Scylla
4,451
636
57
8
0
135,580
0
W
Fenrir
4,126
589
33
5
0
183,979
0
L
Bacchus
3,595
514
26
4
0
141,609
0
L
Arachne
3,771
539
28
4
0
163,512
0
L
Hou Yi
3,575
511
27
4
0
112,560
0
W
Neith
4,992
713
51
7
0
119,058
0
L
Achilles
3,808
544
22
3
0
130,885
0
W
Horus
4,787
684
49
7
0
141,245
0
L
Morgan Le Fay
3,992
570
40
6
0
132,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role