Player Matchup

Bakasura
Bakasura
FeatSrmuerte
Bakasura
Level 58
God Stats
11W - 18L
1,355 SR
Queue Stats
20W - 29L
1,360 Elo+
Party 3
Hel
Hel
ViihFilth
Hel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,404 Elo+
Party 1
Izanami
Izanami
censi99
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,404 Elo+
Party 1
Freya
Freya
lm Jaiir
Freya
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,360 Elo+
Party 3
Gilgamesh
Gilgamesh
nike20024
Gilgamesh
Level 62
God Stats
7W - 10L
1,554 SR
Queue Stats
152W - 152L
1,432 Elo+
Solo
Team Averages
Level 61
1,482 SR
1,392 Elo+

VS

Team Averages
Level 62
1,462 SR
1,496 Elo+
Neith
Neith
Abdara12
Neith
Level 60
God Stats
139W - 117L
1,565 SR
Queue Stats
161W - 147L
1,463 Elo+
Solo
Anubis
Anubis
CA-9Z-Zekoe
Anubis
Level 56
God Stats
1W - 0L
1,271 SR
Queue Stats
6W - 5L
1,502 Elo+
Party 2
Thanatos
Thanatos
LiT_May_KY
Thanatos
Level 54
God Stats
7W - 4L
1,605 SR
Queue Stats
26W - 16L
1,592 Elo+
Party 2
Janus
Janus
TSM-M4T1_KY
Janus
Level 60
God Stats
2W - 1L
1,549 SR
Queue Stats
58W - 54L
1,476 Elo+
Party 2
Surtr
Surtr
TwinSnipes4
Surtr
Level 82
God Stats
7W - 4L
1,322 SR
Queue Stats
272W - 268L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FeatSrmuerte
Bakasura
9
1 / 3 / 1
4,586
573
3,738
7,941
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

6
0 / 0 / 0
4,090
511
1,228
5,279
2,813
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
censi99
Izanami
5
0 / 1 / 0
3,604
451
2,305
4,480
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
lm Jaiir
Freya
8
0 / 0 / 1
4,764
596
1,968
2,891
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
nike20024
Gilgamesh
4
0 / 2 / 0
3,492
437
1,650
4,620
2,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abdara12
Neith
9
0 / 1 / 2
4,437
555
2,787
5,476
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
9
0 / 0 / 0
4,754
594
1,416
2,500
1,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
LiT_May_KY
Thanatos
8
1 / 1 / 2
4,981
623
1,754
7,364
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 1
5,070
634
4,223
2,328
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
3 / 0 / 0
6,053
757
3,137
3,596
1,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Abdara12
Neith
0
1
2
1
W
Anubis
0
0
0
0
L
Bakasura
FeatSrmuerte
Bakasura
1
3
1
0.5
W
Thanatos
LiT_May_KY
Thanatos
1
1
2
2
W
2
0
1
2.5
W
3
0
0
3
L
0
0
0
0
L
Izanami
censi99
Izanami
0
1
0
0
L
Freya
lm Jaiir
Freya
0
0
1
0.5
L
Gilgamesh
nike20024
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,889
Damage
13,317
25,211
Taken
21,264
10,831
Mitigated
8,286
6,038
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abdara12
Neith
2,787
1,347
0
1,908
5,476
1,694
160
942
4,334
0
22,121
W
Anubis
1,416
133
0
832
2,500
1,067
0
1,468
1,032
21,910
0
L
Bakasura
FeatSrmuerte
Bakasura
3,738
2,991
19
1,539
7,941
3,363
0
751
7,082
0
23,443
W
Thanatos
LiT_May_KY
Thanatos
1,754
1,228
0
3,651
7,364
2,903
78
502
6,683
0
29,247
W
4,223
596
63
756
2,328
808
420
203
2,125
28,393
2,026
W
3,137
1,571
0
1,637
3,596
1,814
288
0
3,355
554
32,340
L
1,228
40
836
2,106
5,279
2,813
0
897
4,256
11,325
0
L
Izanami
censi99
Izanami
2,305
1,614
0
282
4,480
1,408
0
2,017
2,167
0
18,465
L
Freya
lm Jaiir
Freya
1,968
750
0
1,054
2,891
821
0
1,416
1,475
20,010
1,805
L
Gilgamesh
nike20024
Gilgamesh
1,650
602
0
202
4,620
2,426
0
75
4,288
0
8,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,536
Gold Earned
25,295
154
Minions Killed
238
0
Camps Cleared
0
764,709
Distance Traveled
751,094
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,437
555
33
4
0
143,571
0
W
Anubis
4,754
594
31
4
0
151,648
0
L
Bakasura
4,586
573
51
6
0
190,997
0
W
Thanatos
4,981
623
46
6
0
153,968
0
W
Janus
5,070
634
69
9
0
160,459
0
W
Surtr
6,053
757
59
7
0
141,448
1
L
Hel
4,090
511
17
2
0
158,995
0
L
Izanami
3,604
451
31
4
0
157,362
0
L
Freya
4,764
596
42
5
0
155,578
0
L
Gilgamesh
3,492
437
13
2
0
101,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role