Player Matchup

Ratatoskr
Ratatoskr
Diamond III
AngelicCross1
Ratatoskr
Diamond III
Level 154
God Stats
2W - 4L
1,403 SR
Queue Stats
269W - 240L
2,128 MMR
Solo
Rama
Rama
Diamond V
BlasphemusRage
Rama
Diamond V
Level 170
God Stats
54W - 36L
1,765 SR
Queue Stats
555W - 527L
1,960 MMR
Party 3
Ne Zha
Ne Zha
Diamond IV
Lаmp
Ne Zha
Diamond IV
Level 180
God Stats
31W - 33L
1,682 SR
Queue Stats
177W - 142L
2,063 MMR
Solo
Nu Wa
Nu Wa
Diamond V
SuppleFemboy
Nu Wa
Diamond V
Level 106
God Stats
14W - 4L
1,886 SR
Queue Stats
167W - 150L
2,064 MMR
Solo
Fafnir
Fafnir
Diamond III
T3LERiot
Fafnir
Diamond III
Level 158
God Stats
28W - 31L
1,687 SR
Queue Stats
491W - 454L
2,206 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,685 SR
2,084 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,358 SR
1,961 MMR
Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Diamond V
HollowHeart0
Ares
Diamond V
Level 108
God Stats
0W - 1L
1,306 SR
Queue Stats
77W - 73L
2,082 MMR
Party 2
Anhur
Anhur
Platinum III
LargeNGay
Anhur
Platinum III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
2,014 MMR
Party 2
Lancelot
Lancelot
Diamond IV
Mαkαnαky
Lancelot
Diamond IV
Level 153
God Stats
0W - 9L
1,263 SR
Queue Stats
89W - 80L
2,109 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
Zamią
Amaterasu
Diamond IV
Level 145
God Stats
5W - 4L
1,218 SR
Queue Stats
144W - 89L
2,097 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AngelicCross1
Ratatoskr
7
1 / 0 / 1
3,743
749
1,037
4,303
1,277
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
3 / 0 / 0
3,759
752
1,506
2,620
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ne Zha
Lаmp
Ne Zha
6
0 / 0 / 0
3,634
727
1,851
3,413
799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 2
3,335
667
1,370
2,341
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
T3LERiot
Fafnir
6
0 / 0 / 3
3,943
789
1,392
3,376
2,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BellonaSobekThanatos

VS

Bans
CharonThorOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
1 / 2 / 0
3,318
664
2,450
4,991
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,154
631
1,176
3,905
2,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
LargeNGay
Anhur
5
0 / 1 / 0
3,020
604
1,181
2,310
686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
Mαkαnαky
Lancelot
1
0 / 0 / 0
2,418
484
0
0
0
Amaterasu
Zamią
Amaterasu
6
0 / 0 / 0
3,701
740
763
3,970
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
4
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
W
Ratatoskr
AngelicCross1
Ratatoskr
1
0
1
1.5
W
3
0
0
3
L
0
2
0
0
L
Anhur
LargeNGay
Anhur
0
1
0
0
W
Ne Zha
Lаmp
Ne Zha
0
0
0
0
L
Lancelot
Mαkαnαky
Lancelot
0
0
0
0
W
0
1
2
1
W
Fafnir
T3LERiot
Fafnir
0
0
3
1.5
L
Amaterasu
Zamią
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,156
Damage
5,570
16,053
Taken
15,176
6,306
Mitigated
6,134
8,470
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,450
759
0
907
4,991
1,473
0
1,196
3,621
0
13,383
W
Ratatoskr
AngelicCross1
Ratatoskr
1,037
148
0
3,251
4,303
1,277
0
0
4,303
0
22,884
W
1,506
1,348
0
1,493
2,620
759
1
640
1,980
0
15,082
L
1,176
216
0
704
3,905
2,033
0
468
3,437
5,600
0
L
Anhur
LargeNGay
Anhur
1,181
517
0
636
2,310
686
0
924
1,386
0
13,377
W
Ne Zha
Lаmp
Ne Zha
1,851
689
0
1,134
3,413
799
0
0
3,413
0
24,340
L
Lancelot
Mαkαnαky
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
1,370
731
0
554
2,341
540
0
0
2,341
12,193
0
W
Fafnir
T3LERiot
Fafnir
1,392
356
0
2,038
3,376
2,931
0
536
2,840
6,745
1,219
L
Amaterasu
Zamią
Amaterasu
763
532
0
2,094
3,970
1,942
0
0
3,970
0
22,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,414
Gold Earned
15,611
157
Minions Killed
105
0
Camps Cleared
0
450,748
Distance Traveled
325,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,318
664
27
5
0
86,996
0
W
Ratatoskr
3,743
749
56
11
0
118,562
0
W
Rama
3,759
752
27
5
0
73,398
0
L
Ares
3,154
631
9
2
0
85,036
0
L
Anhur
3,020
604
22
4
0
73,492
0
W
Ne Zha
3,634
727
45
9
0
73,910
0
L
Lancelot
2,418
484
0
0
0
0
0
W
Nu Wa
3,335
667
20
4
0
93,892
0
W
Fafnir
3,943
789
9
2
0
90,986
0
L
Amaterasu
3,701
740
47
9
0
79,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role