Player Matchup

Vulcan
Vulcan
Fungus_Sniffer
Vulcan
Level 126
God Stats
21W - 13L
1,500 SR
Queue Stats
198W - 164L
1,531 Elo+
Party 4
Hachiman
Hachiman
Steezin406
Hachiman
Level 26
God Stats
36W - 27L
1,636 SR
Queue Stats
173W - 174L
1,503 Elo+
Party 2
Surtr
Surtr
The IDeal 0ne
Surtr
Level 161
God Stats
13W - 10L
1,527 SR
Queue Stats
107W - 106L
1,480 Elo+
Party 2
Thanatos
Thanatos
Vidar_22
Thanatos
Level 28
God Stats
3W - 1L
1,519 SR
Queue Stats
145W - 117L
1,556 Elo+
Party 4
Ymir
Ymir
bathman011
Ymir
Level 121
God Stats
13W - 15L
1,490 SR
Queue Stats
205W - 181L
1,508 Elo+
Party 4
Team Averages
Level 92
1,534 SR
1,516 Elo+

VS

Team Averages
Level 85
1,536 SR
1,490 Elo+
Ne Zha
Ne Zha
Chef Jeison
Ne Zha
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 109L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
Crodiiee
Heimdallr
Level 45
God Stats
1W - 3L
1,329 SR
Queue Stats
95W - 98L
1,531 Elo+
Party 1
Janus
Janus
RwandaVision
Janus
Level 176
God Stats
4W - 4L
1,851 SR
Queue Stats
196W - 216L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
jangoace2580
Gilgamesh
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 82L
1,395 Elo+
Party 3
Athena
Athena
juanpg169
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,061
642
3,888
3,208
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Steezin406
Hachiman
12
5 / 2 / 4
6,960
633
6,306
6,222
2,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 1 / 6
6,874
625
8,499
9,442
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Vidar_22
Thanatos
13
2 / 0 / 1
6,581
598
2,587
7,981
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,856
623
5,722
8,482
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 1 / 4
5,668
515
3,561
7,556
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Crodiiee
Heimdallr
9
0 / 3 / 1
5,062
460
2,095
6,693
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 0
6,597
600
3,220
5,028
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
jangoace2580
Gilgamesh
11
1 / 1 / 2
5,552
505
4,469
11,329
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
juanpg169
Athena
8
0 / 5 / 0
4,851
441
1,122
11,013
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
5
5
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
1
4
2
L
Heimdallr
Crodiiee
Heimdallr
0
3
1
0.17
W
1
0
1
1.5
L
4
2
0
2
W
Hachiman
Steezin406
Hachiman
5
2
4
3.5
W
4
1
6
7
W
Thanatos
Vidar_22
Thanatos
2
0
1
2.5
W
0
2
0
0
L
Gilgamesh
jangoace2580
Gilgamesh
1
1
2
2
L
Athena
juanpg169
Athena
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
14,467
35,335
Taken
41,619
18,429
Mitigated
24,147
16,320
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,561
647
0
4,414
7,556
2,594
0
760
6,636
0
39,890
L
Heimdallr
Crodiiee
Heimdallr
2,095
980
0
2,046
6,693
2,670
0
114
6,579
0
37,421
W
3,888
1,007
0
1,250
3,208
1,141
0
255
2,911
50,085
2,776
L
3,220
172
0
500
5,028
1,765
0
1,504
3,342
42,313
0
W
Hachiman
Steezin406
Hachiman
6,306
4,220
0
2,324
6,222
2,079
189
1,538
4,583
0
50,966
W
8,499
3,353
84
1,851
9,442
5,641
278
1,615
7,745
1,494
42,067
W
Thanatos
Vidar_22
Thanatos
2,587
216
0
9,506
7,981
3,029
0
633
7,264
0
54,269
W
5,722
2,401
0
1,305
8,482
6,539
0
464
7,488
41,743
3,556
L
Gilgamesh
jangoace2580
Gilgamesh
4,469
1,706
0
1,848
11,329
8,338
0
5,871
4,858
0
31,041
L
Athena
juanpg169
Athena
1,122
329
0
718
11,013
8,780
0
679
10,296
13,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,332
Gold Earned
27,730
401
Minions Killed
297
0
Camps Cleared
0
1,129,202
Distance Traveled
1,121,798
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,668
515
74
7
0
269,278
0
L
Heimdallr
5,062
460
68
6
0
189,807
1
W
Vulcan
7,061
642
102
9
0
234,447
4
L
Janus
6,597
600
90
8
0
243,959
0
W
Hachiman
6,960
633
82
7
0
198,132
0
W
Surtr
6,874
625
54
5
0
223,261
2
W
Thanatos
6,581
598
86
8
0
278,007
0
W
Ymir
6,856
623
77
7
0
195,355
0
L
Gilgamesh
5,552
505
50
5
0
203,029
0
L
Athena
4,851
441
15
1
0
215,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role