Player Matchup

Achilles
Achilles
MRPlay48
Achilles
Level 122
God Stats
6W - 4L
1,217 SR
Queue Stats
164W - 148L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
Subvertio
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 5L
1,292 Elo+
Party 1
Medusa
Medusa
Whereteam
Medusa
Level 126
God Stats
2W - 0L
1,579 SR
Queue Stats
54W - 52L
1,578 Elo+
Party 1
Team Averages
Level 92
1,432 SR
1,474 Elo+

VS

Team Averages
Level 96
1,561 SR
1,421 Elo+
Thor
Thor
ComeinmyBom1726
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Crowskee444
Gilgamesh
Level 127
God Stats
9W - 4L
1,683 SR
Queue Stats
25W - 20L
1,607 Elo+
Party 2
Charon
Charon
Elvisaaron
Charon
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 6L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MRPlay48
Achilles
14
5 / 2 / 7
8,048
805
8,252
12,780
12,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Subvertio
Baron Samedi
13
5 / 2 / 6
8,026
803
13,000
6,851
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Whereteam
Medusa
13
3 / 2 / 7
7,845
785
13,072
9,578
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,056
706
6,257
11,460
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Crowskee444
Gilgamesh
11
2 / 4 / 4
6,942
694
8,565
13,664
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Elvisaaron
Charon
11
2 / 2 / 3
7,059
706
7,323
13,202
10,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
6
6
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Gilgamesh
Crowskee444
Gilgamesh
2
4
4
1
L
Charon
Elvisaaron
Charon
2
2
3
1.75
W
Achilles
MRPlay48
Achilles
5
2
7
4.25
W
Baron Samedi
Subvertio
Baron Samedi
5
2
6
4
W
Medusa
Whereteam
Medusa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,324
Damage
22,145
29,209
Taken
38,326
20,449
Mitigated
29,858
10,230
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,257
1,017
0
1,819
11,460
5,980
0
3,186
7,998
0
20,598
L
Gilgamesh
Crowskee444
Gilgamesh
8,565
1,869
0
2,795
13,664
12,989
0
4,876
8,315
0
20,444
L
Charon
Elvisaaron
Charon
7,323
930
0
1,968
13,202
10,889
0
4,934
7,837
17,605
0
W
Achilles
MRPlay48
Achilles
8,252
1,067
0
3,079
12,780
12,742
0
2,301
8,855
0
16,708
W
Baron Samedi
Subvertio
Baron Samedi
13,000
2,099
2,546
2,633
6,851
3,657
0
1,677
4,550
25,075
0
W
Medusa
Whereteam
Medusa
13,072
5,884
0
1,972
9,578
4,050
595
1,903
6,821
0
44,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,919
Gold Earned
21,057
119
Minions Killed
104
0
Camps Cleared
0
556,622
Distance Traveled
499,760
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,056
706
38
4
0
152,938
0
L
Gilgamesh
6,942
694
24
2
0
183,100
0
L
Charon
7,059
706
42
4
0
163,722
4
W
Achilles
8,048
805
14
1
0
201,384
0
W
Baron Samedi
8,026
803
35
4
0
161,925
0
W
Medusa
7,845
785
70
7
0
193,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role