Player Matchup

Poseidon
Poseidon
Anticlipse
Poseidon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,471 Elo+
Party 1
Anhur
Anhur
BOXEDMONEYY
Anhur
Level 64
God Stats
3W - 7L
1,234 SR
Queue Stats
30W - 49L
1,319 Elo+
Solo
Cu Chulainn
Cu Chulainn
JIN-THE-ROCK
Cu Chulainn
Level 37
God Stats
62W - 55L
1,715 SR
Queue Stats
299W - 276L
1,235 Elo+
Solo
Arachne
Arachne
LJkilla101mone
Arachne
Level 59
God Stats
31W - 26L
1,590 SR
Queue Stats
460W - 472L
1,396 Elo+
Solo
Chronos
Chronos
gedubb
Chronos
Level 48
God Stats
7W - 4L
1,660 SR
Queue Stats
105W - 117L
1,452 Elo+
Party 1
Team Averages
Level 55
1,540 SR
1,375 Elo+

VS

Team Averages
Level 43
1,390 SR
1,351 Elo+
Vulcan
Vulcan
 
Vulcan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DRxD3RP
Tsukuyomi
Level 46
God Stats
6W - 3L
1,500 SR
Queue Stats
344W - 343L
1,317 Elo+
Party 2
Kuzenbo
Kuzenbo
FAZE B3RGURS
Kuzenbo
Level 38
God Stats
47W - 45L
1,352 SR
Queue Stats
227W - 233L
1,295 Elo+
Party 2
Danzaburou
Danzaburou
KillerDuckDuck
Danzaburou
Level 27
God Stats
6W - 6L
1,271 SR
Queue Stats
73W - 97L
1,358 Elo+
Party 2
Sylvanus
Sylvanus
LtCdr Third
Sylvanus
Level 16
God Stats
29W - 35L
1,326 SR
Queue Stats
167W - 187L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anticlipse
Poseidon
17
0 / 6 / 2
9,689
461
8,302
14,636
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 2 / 5
8,637
411
5,808
14,309
5,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
JIN-THE-ROCK
Cu Chulainn
15
4 / 6 / 0
10,119
482
14,174
22,474
24,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 2 / 1
8,474
404
4,423
22,483
10,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
gedubb
Chronos
15
3 / 4 / 1
9,063
432
16,313
12,777
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
4 / 0 / 1
10,828
516
13,249
8,020
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DRxD3RP
Tsukuyomi
18
11 / 1 / 2
11,202
533
13,068
17,425
7,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
FAZE B3RGURS
Kuzenbo
16
2 / 4 / 5
10,306
491
10,973
19,493
30,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KillerDuckDuck
Danzaburou
18
2 / 1 / 2
10,636
506
12,799
17,106
7,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
LtCdr Third
Sylvanus
16
1 / 2 / 4
9,992
476
4,447
19,275
14,390
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
20
20
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
1
4.5
L
Poseidon
Anticlipse
Poseidon
0
6
2
0.17
L
0
2
5
1.25
W
Tsukuyomi
DRxD3RP
Tsukuyomi
11
1
2
12
W
Kuzenbo
FAZE B3RGURS
Kuzenbo
2
4
5
1.13
L
Cu Chulainn
JIN-THE-ROCK
Cu Chulainn
4
6
0
0.67
W
Danzaburou
KillerDuckDuck
Danzaburou
2
1
2
3
L
1
2
1
0.75
W
Sylvanus
LtCdr Third
Sylvanus
1
2
4
1.5
L
Chronos
gedubb
Chronos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,020
Damage
54,536
86,679
Taken
81,319
49,400
Mitigated
63,128
13,636
Healing
32,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,249
5,124
0
1,857
8,020
3,871
736
2,205
5,525
73,013
4,137
L
Poseidon
Anticlipse
Poseidon
8,302
1,202
0
750
14,636
5,284
0
6,427
8,209
93,071
0
L
5,808
2,707
0
4,209
14,309
5,219
595
2,197
12,112
0
59,040
W
Tsukuyomi
DRxD3RP
Tsukuyomi
13,068
2,960
0
6,670
17,425
7,452
287
5,496
11,724
25
89,513
W
Kuzenbo
FAZE B3RGURS
Kuzenbo
10,973
4,078
0
4,170
19,493
30,056
148
479
19,014
51,788
4,306
L
Cu Chulainn
JIN-THE-ROCK
Cu Chulainn
14,174
2,190
0
3,006
22,474
24,552
0
7,735
13,990
3,306
80,100
W
Danzaburou
KillerDuckDuck
Danzaburou
12,799
4,723
0
7,599
17,106
7,359
3,470
7,903
9,029
0
114,447
L
4,423
3,630
0
5,000
22,483
10,001
0
6,400
15,865
0
66,938
W
Sylvanus
LtCdr Third
Sylvanus
4,447
582
6,633
5,985
19,275
14,390
611
8,786
10,385
25,735
0
L
Chronos
gedubb
Chronos
16,313
3,164
0
671
12,777
4,344
112
4,234
8,543
58,410
721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,982
Gold Earned
52,964
547
Minions Killed
532
0
Camps Cleared
0
1,906,736
Distance Traveled
2,110,924
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,828
516
123
6
0
456,563
1
L
Poseidon
9,689
461
155
7
0
369,089
0
L
Anhur
8,637
411
113
5
0
384,207
0
W
Tsukuyomi
11,202
533
104
5
0
477,674
0
W
Kuzenbo
10,306
491
107
5
0
420,586
0
L
Cu Chulainn
10,119
482
106
5
0
338,932
3
W
Danzaburou
10,636
506
154
7
0
375,710
0
L
Arachne
8,474
404
88
4
0
430,342
0
W
Sylvanus
9,992
476
44
2
0
380,391
0
L
Chronos
9,063
432
85
4
0
384,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role