Player Matchup

Mulan
Mulan
MC1191
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 140L
1,360 Elo+
Solo
Zeus
Zeus
McSkaybit
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,514 Elo+
Party 1
Shiva
Shiva
SuperNatural361
Shiva
Level 123
God Stats
31W - 22L
1,615 SR
Queue Stats
289W - 279L
1,484 Elo+
Solo
Thanatos
Thanatos
chesleyno9
Thanatos
Level 60
God Stats
4W - 9L
1,304 SR
Queue Stats
112W - 110L
1,422 Elo+
Solo
Sol
Sol
m0j0machine
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,503 Elo+
Party 1
Team Averages
Level 105
1,484 SR
1,457 Elo+

VS

Team Averages
Level 78
1,506 SR
1,451 Elo+
Baba Yaga
Baba Yaga
Aginor177
Baba Yaga
Level 126
God Stats
11W - 17L
1,444 SR
Queue Stats
530W - 529L
1,444 Elo+
Solo
Bacchus
Bacchus
FindMeCortez
Bacchus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
ShadowsQc
Apollo
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Yungkingster
Ix Chel
Level 58
God Stats
5W - 0L
1,668 SR
Queue Stats
98W - 105L
1,429 Elo+
Solo
Sylvanus
Sylvanus
jonahsahn2
Sylvanus
Level 50
God Stats
77W - 81L
1,418 SR
Queue Stats
193W - 200L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MC1191
Mulan
12
0 / 7 / 4
6,883
459
4,416
12,146
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
15
2 / 3 / 0
8,223
548
4,409
8,937
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
6 / 4 / 1
9,110
607
9,816
13,959
9,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
chesleyno9
Thanatos
13
2 / 4 / 4
7,684
512
5,003
14,768
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 2
8,224
548
9,279
9,914
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aginor177
Baba Yaga
14
4 / 1 / 1
8,971
598
7,043
6,637
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
FindMeCortez
Bacchus
12
3 / 4 / 7
7,798
520
6,243
12,954
14,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
ShadowsQc
Apollo
14
7 / 0 / 4
8,278
552
10,429
6,436
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Yungkingster
Ix Chel
12
3 / 3 / 0
7,573
505
3,486
11,227
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
jonahsahn2
Sylvanus
14
3 / 4 / 4
8,380
559
8,022
13,412
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
12
Kills
20
20
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Aginor177
Baba Yaga
4
1
1
4.5
W
Bacchus
FindMeCortez
Bacchus
3
4
7
1.63
L
Mulan
MC1191
Mulan
0
7
4
0.29
L
Zeus
2
3
0
0.67
W
Apollo
ShadowsQc
Apollo
7
0
4
9
L
6
4
1
1.63
W
Ix Chel
Yungkingster
Ix Chel
3
3
0
1
L
Thanatos
chesleyno9
Thanatos
2
4
4
1
W
Sylvanus
jonahsahn2
Sylvanus
3
4
4
1.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
35,223
59,724
Taken
50,666
28,759
Mitigated
34,918
19,138
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Aginor177
Baba Yaga
7,043
0
0
3,394
6,637
2,342
0
2,460
3,937
54,379
1,548
W
Bacchus
FindMeCortez
Bacchus
6,243
891
0
1,272
12,954
14,090
0
4,748
8,206
27,160
0
L
Mulan
MC1191
Mulan
4,416
1,408
20
1,677
12,146
6,032
0
4,075
8,071
0
37,481
L
Zeus
4,409
1,306
0
1,883
8,937
3,250
0
6,299
2,638
56,492
1,068
W
Apollo
ShadowsQc
Apollo
10,429
5,889
0
2,301
6,436
3,075
42
2,283
4,153
0
48,530
L
9,816
1,301
0
1,015
13,959
9,812
565
5,470
8,489
0
60,513
W
Ix Chel
Yungkingster
Ix Chel
3,486
482
170
4,495
11,227
7,256
0
251
10,968
38,933
0
L
Thanatos
chesleyno9
Thanatos
5,003
783
0
9,961
14,768
6,268
545
4,947
9,821
0
50,333
W
Sylvanus
jonahsahn2
Sylvanus
8,022
2,506
685
4,863
13,412
8,155
789
3,311
10,015
52,862
15,686
L
9,279
3,734
0
4,582
9,914
3,397
576
3,396
6,518
62,696
5,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,124
Gold Earned
41,000
467
Minions Killed
373
0
Camps Cleared
0
1,397,446
Distance Traveled
1,351,765
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,971
598
92
6
0
284,626
0
W
Bacchus
7,798
520
28
2
0
281,882
2
L
Mulan
6,883
459
63
4
0
272,571
0
L
Zeus
8,223
548
109
7
0
297,691
1
W
Apollo
8,278
552
86
6
0
280,020
0
L
Shiva
9,110
607
105
7
0
257,205
0
W
Ix Chel
7,573
505
53
4
0
247,527
0
L
Thanatos
7,684
512
75
5
0
280,232
0
W
Sylvanus
8,380
559
114
8
0
257,710
0
L
Sol
8,224
548
115
8
0
289,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role