Player Matchup

Jormungandr
Jormungandr
PR0JECT0RY
Jormungandr
Level 83
God Stats
1W - 1L
1,771 SR
Queue Stats
33W - 24L
1,560 Elo+
Party 1
Charybdis
Charybdis
Stixman11
Charybdis
Level 120
God Stats
1W - 3L
1,426 SR
Queue Stats
22W - 16L
1,646 Elo+
Party 1
Persephone
Persephone
Yogibear201
Persephone
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,607 Elo+
Party 1
Team Averages
Level 86
1,566 SR
1,604 Elo+

VS

Team Averages
Level 118
1,500 SR
1,579 Elo+
Eset
Eset
LIL Bombie
Eset
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 27L
1,626 Elo+
Party 2
Jormungandr
Jormungandr
PapaHozz
Jormungandr
Level 103
God Stats
5W - 2L
1,723 SR
Queue Stats
125W - 120L
1,516 Elo+
Solo
Medusa
Medusa
xDarkkMatterx
Medusa
Level 125
God Stats
3W - 9L
1,277 SR
Queue Stats
80W - 77L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PR0JECT0RY
Jormungandr
12
0 / 4 / 2
7,351
613
6,587
11,965
8,940
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Stixman11
Charybdis
14
3 / 2 / 0
8,352
696
8,585
10,149
4,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Yogibear201
Persephone
13
0 / 4 / 2
7,876
656
6,492
9,192
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,487
791
10,500
9,338
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
PapaHozz
Jormungandr
14
0 / 1 / 7
8,509
709
5,327
9,513
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 1 / 4
10,163
847
11,982
9,537
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
11
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Jormungandr
PR0JECT0RY
Jormungandr
0
4
2
0.25
W
Jormungandr
PapaHozz
Jormungandr
0
1
7
3.5
L
Charybdis
Stixman11
Charybdis
3
2
0
1.5
L
Persephone
Yogibear201
Persephone
0
4
2
0.25
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,664
Damage
27,809
31,306
Taken
28,388
16,931
Mitigated
17,495
2,368
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,500
488
0
3,134
9,338
4,265
78
3,025
5,868
41,473
812
L
Jormungandr
PR0JECT0RY
Jormungandr
6,587
847
0
80
11,965
8,940
0
4,707
6,860
24,725
0
W
Jormungandr
PapaHozz
Jormungandr
5,327
1,127
0
622
9,513
8,659
108
3,622
5,408
29,211
517
L
Charybdis
Stixman11
Charybdis
8,585
5,005
0
1,370
10,149
4,281
42
5,306
4,509
0
31,824
L
Persephone
Yogibear201
Persephone
6,492
215
0
918
9,192
3,710
0
4,467
4,322
22,661
0
W
11,982
4,434
0
1,493
9,537
4,571
1,284
4,811
4,016
0
40,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,579
Gold Earned
28,159
142
Minions Killed
182
0
Camps Cleared
0
634,199
Distance Traveled
716,348
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,487
791
54
5
0
239,316
0
L
Jormungandr
7,351
613
47
4
0
212,551
0
W
Jormungandr
8,509
709
60
5
0
240,557
2
L
Charybdis
8,352
696
59
5
0
205,913
2
L
Persephone
7,876
656
36
3
0
215,735
0
W
Medusa
10,163
847
68
6
0
236,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role