Player Matchup

Izanami
Izanami
Falcon_aniki
Izanami
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
634W - 712L
1,499 Elo+
Party 3
Gilgamesh
Gilgamesh
Kensan1201
Gilgamesh
Level 142
God Stats
19W - 26L
1,511 SR
Queue Stats
391W - 454L
1,497 Elo+
Party 3
Ra
Ra
Mrksmn
Ra
Level 88
God Stats
3W - 6L
1,609 SR
Queue Stats
131W - 134L
1,581 Elo+
Party 2
Sylvanus
Sylvanus
not_pika_kid69
Sylvanus
Level 125
God Stats
20W - 13L
1,648 SR
Queue Stats
167W - 156L
1,521 Elo+
Solo
Jormungandr
Jormungandr
snapbolt
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,549 Elo+
Party 2
Team Averages
Level 123
1,554 SR
1,530 Elo+

VS

Team Averages
Level 113
1,534 SR
1,534 Elo+
Shiva
Shiva
 
Shiva
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AbyssWatch0r
Fenrir
Level 157
God Stats
64W - 31L
1,657 SR
Queue Stats
219W - 175L
1,616 Elo+
Solo
Chiron
Chiron
Moist153
Chiron
Level 67
God Stats
9W - 6L
1,705 SR
Queue Stats
291W - 275L
1,473 Elo+
Solo
Nu Wa
Nu Wa
TrashMasterGuru
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
daintyglue11
Sylvanus
Level 69
God Stats
7W - 13L
1,309 SR
Queue Stats
145W - 112L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Falcon_aniki
Izanami
13
1 / 4 / 0
7,193
480
4,581
11,492
4,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Kensan1201
Gilgamesh
12
0 / 1 / 2
6,847
456
6,855
14,397
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
14
3 / 6 / 0
8,100
540
4,639
11,058
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
13
0 / 2 / 1
7,628
509
6,372
15,563
15,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
snapbolt
Jormungandr
13
0 / 5 / 0
8,207
547
4,652
11,398
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
7 / 0 / 1
9,890
659
12,932
12,023
6,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
15
4 / 0 / 5
8,637
576
9,182
11,715
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Moist153
Chiron
15
3 / 0 / 4
8,548
570
11,078
10,382
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 3 / 6
8,799
587
8,133
6,345
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
daintyglue11
Sylvanus
11
2 / 1 / 5
7,441
496
4,448
12,070
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
18
18
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
0
1
7.5
W
Fenrir
4
0
5
6.5
L
Izanami
Falcon_aniki
Izanami
1
4
0
0.25
L
Gilgamesh
Kensan1201
Gilgamesh
0
1
2
1
W
Chiron
Moist153
Chiron
3
0
4
5
L
Ra
3
6
0
0.5
W
2
3
6
1.67
W
Sylvanus
daintyglue11
Sylvanus
2
1
5
4.5
L
Sylvanus
0
2
1
0.25
L
Jormungandr
snapbolt
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,099
Damage
45,773
63,908
Taken
52,535
38,671
Mitigated
28,413
17,332
Healing
21,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,932
3,575
0
4,964
12,023
6,883
26
4,786
6,606
0
77,413
W
Fenrir
9,182
2,253
0
6,283
11,715
5,563
399
1,607
10,086
0
76,555
L
Izanami
Falcon_aniki
Izanami
4,581
3,039
0
1,546
11,492
4,683
0
2,346
9,146
0
60,019
L
Gilgamesh
Kensan1201
Gilgamesh
6,855
1,717
0
3,882
14,397
7,131
0
2,623
11,774
0
57,813
W
Chiron
Moist153
Chiron
11,078
3,401
526
4,173
10,382
4,733
0
3,188
7,194
0
68,778
L
Ra
4,639
452
192
1,489
11,058
4,530
0
4,102
6,956
76,878
0
W
8,133
2,228
0
994
6,345
1,933
2,188
2,401
3,932
59,982
182
W
Sylvanus
daintyglue11
Sylvanus
4,448
1,011
880
3,957
12,070
9,301
28
2,934
9,054
20,097
1,063
L
Sylvanus
6,372
1,040
2,086
7,014
15,563
15,493
531
2,801
12,762
30,128
0
L
Jormungandr
snapbolt
Jormungandr
4,652
1,242
0
1,123
11,398
6,834
441
650
10,748
54,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,975
Gold Earned
43,315
499
Minions Killed
480
0
Camps Cleared
0
1,447,929
Distance Traveled
1,486,743
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,890
659
135
9
0
319,700
2
W
Fenrir
8,637
576
105
7
0
328,674
0
L
Izanami
7,193
480
104
7
0
275,959
3
L
Gilgamesh
6,847
456
90
6
0
355,434
0
W
Chiron
8,548
570
113
8
0
289,748
0
L
Ra
8,100
540
131
9
0
274,595
5
W
Nu Wa
8,799
587
94
6
0
250,615
0
W
Sylvanus
7,441
496
33
2
0
298,006
4
L
Sylvanus
7,628
509
60
4
0
311,550
0
L
Jormungandr
8,207
547
114
8
0
230,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role