Player Matchup

Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
OVOXO0134
Gilgamesh
Level 127
God Stats
4W - 4L
1,523 SR
Queue Stats
32W - 51L
1,357 Elo+
Party 1
Chernobog
Chernobog
PeaceHonorNTruth
Chernobog
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 71L
1,379 Elo+
Party 1
Hachiman
Hachiman
daniel_360back
Hachiman
Level 66
God Stats
13W - 18L
1,465 SR
Queue Stats
204W - 213L
1,386 Elo+
Party 1
Bastet
Bastet
oxy_c0deine1990
Bastet
Level 83
God Stats
27W - 21L
1,459 SR
Queue Stats
95W - 109L
1,397 Elo+
Party 1
Team Averages
Level 103
1,489 SR
1,404 Elo+

VS

Team Averages
Level 71
1,518 SR
1,396 Elo+
Bacchus
Bacchus
BlkLightnin7
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,573 Elo+
Solo
Anubis
Anubis
CloutTease
Anubis
Level 31
God Stats
26W - 37L
1,480 SR
Queue Stats
31W - 40L
1,336 Elo+
Party 2
Cthulhu
Cthulhu
Dodgesworld
Cthulhu
Level 66
God Stats
28W - 17L
1,266 SR
Queue Stats
56W - 55L
1,352 Elo+
Party 2
Lancelot
Lancelot
ISaber GodI
Lancelot
Level 109
God Stats
1W - 1L
1,797 SR
Queue Stats
31W - 42L
1,251 Elo+
Solo
Olorun
Olorun
XD wrld8307
Olorun
Level 67
God Stats
3W - 3L
1,547 SR
Queue Stats
322W - 304L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 1 / 1
7,431
531
6,325
9,403
2,599
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
OVOXO0134
Gilgamesh
12
5 / 2 / 9
8,156
583
9,289
15,145
12,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
14
7 / 3 / 9
9,315
665
12,154
12,273
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
13
3 / 2 / 8
7,513
537
9,727
10,948
4,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 5
8,453
604
7,291
14,629
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlkLightnin7
Bacchus
12
0 / 3 / 2
7,272
519
4,665
10,815
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
CloutTease
Anubis
12
1 / 3 / 0
7,643
546
6,527
9,709
5,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Dodgesworld
Cthulhu
12
4 / 4 / 2
8,104
579
9,337
15,052
14,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
ISaber GodI
Lancelot
12
1 / 3 / 3
6,641
474
6,592
12,284
6,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
12
3 / 7 / 2
7,414
530
8,491
14,857
6,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
9
9
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
L
Bacchus
BlkLightnin7
Bacchus
0
3
2
0.33
L
Anubis
CloutTease
Anubis
1
3
0
0.33
L
Cthulhu
Dodgesworld
Cthulhu
4
4
2
1.25
L
Lancelot
ISaber GodI
Lancelot
1
3
3
0.83
W
Gilgamesh
OVOXO0134
Gilgamesh
5
2
9
4.75
W
Chernobog
7
3
9
3.83
L
Olorun
3
7
2
0.57
W
Hachiman
3
2
8
3.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,786
Damage
35,612
62,398
Taken
62,717
29,537
Mitigated
42,250
19,119
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,325
952
42
3,169
9,403
2,599
247
4,559
4,844
49,334
0
L
Bacchus
BlkLightnin7
Bacchus
4,665
570
0
1,996
10,815
8,986
0
0
10,815
38,947
3,563
L
Anubis
CloutTease
Anubis
6,527
45
135
3,439
9,709
5,879
0
4,549
5,160
53,920
1,545
L
Cthulhu
Dodgesworld
Cthulhu
9,337
1,314
1,703
2,464
15,052
14,184
108
1,193
13,859
37,811
0
L
Lancelot
ISaber GodI
Lancelot
6,592
684
0
1,442
12,284
6,492
0
583
11,701
0
45,466
W
Gilgamesh
OVOXO0134
Gilgamesh
9,289
2,106
0
865
15,145
12,424
0
8,127
6,930
0
23,666
W
Chernobog
12,154
6,894
0
3,323
12,273
4,685
1,339
6,070
5,993
0
63,588
L
Olorun
8,491
4,572
240
2,452
14,857
6,709
504
0
14,857
44,012
1,137
W
Hachiman
9,727
6,269
0
3,800
10,948
4,262
841
5,060
5,888
0
54,052
W
7,291
1,334
0
7,920
14,629
5,567
551
3,769
10,725
0
67,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
37,074
392
Minions Killed
335
0
Camps Cleared
0
1,413,555
Distance Traveled
1,288,099
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,431
531
87
6
0
247,419
0
L
Bacchus
7,272
519
87
6
0
224,957
3
L
Anubis
7,643
546
93
7
0
215,041
0
L
Cthulhu
8,104
579
37
3
0
261,703
0
L
Lancelot
6,641
474
60
4
0
346,154
0
W
Gilgamesh
8,156
583
19
1
0
299,326
1
W
Chernobog
9,315
665
98
7
0
282,004
0
L
Olorun
7,414
530
58
4
0
240,244
0
W
Hachiman
7,513
537
80
6
0
264,402
0
W
Bastet
8,453
604
108
8
0
320,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role