Player Matchup

Charybdis
Charybdis
MaikuroDemon
Charybdis
Level 109
God Stats
1W - 13L
1,104 SR
Queue Stats
118W - 121L
1,544 Elo+
Solo
Bake Kujira
Bake Kujira
WillieVanilly
Bake Kujira
Level 118
God Stats
1W - 3L
1,442 SR
Queue Stats
175W - 175L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
ZJL7
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 105L
1,564 Elo+
Party 1
Janus
Janus
iHopkinz
Janus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 81L
1,499 Elo+
Party 1
Lancelot
Lancelot
kennethg36
Lancelot
Level 153
God Stats
14W - 10L
1,483 SR
Queue Stats
186W - 189L
1,554 Elo+
Solo
Team Averages
Level 123
1,406 SR
1,528 Elo+

VS

Team Averages
Level 112
1,705 SR
1,626 Elo+
Agni
Agni
Alzedi98
Agni
Level 109
God Stats
3W - 1L
1,751 SR
Queue Stats
28W - 26L
1,534 Elo+
Party 3
Medusa
Medusa
Foxinabox99
Medusa
Level 62
God Stats
4W - 0L
1,713 SR
Queue Stats
12W - 7L
1,709 Elo+
Party 2
Mercury
Mercury
O1GrimReaper1O7
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,555 Elo+
Party 3
King Arthur
King Arthur
ScreaminFeedus
King Arthur
Level 104
God Stats
3W - 0L
1,714 SR
Queue Stats
20W - 8L
1,758 Elo+
Party 2
Bacchus
Bacchus
UltraPotMan
Bacchus
Level 156
God Stats
21W - 13L
1,849 SR
Queue Stats
201W - 177L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MaikuroDemon
Charybdis
11
0 / 2 / 0
5,690
569
4,687
7,722
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
WillieVanilly
Bake Kujira
9
1 / 3 / 0
5,421
542
3,083
9,079
7,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
ZJL7
Cthulhu
11
0 / 1 / 1
6,443
644
6,918
8,579
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
iHopkinz
Janus
11
0 / 1 / 0
5,722
572
2,592
4,000
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
kennethg36
Lancelot
9
0 / 3 / 1
4,871
487
3,800
8,213
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
2 / 1 / 0
6,030
603
4,467
4,159
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
2 / 0 / 3
5,715
572
5,427
5,669
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 5
6,011
601
5,172
9,593
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
ScreaminFeedus
King Arthur
10
2 / 0 / 2
5,766
577
6,120
9,829
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
UltraPotMan
Bacchus
10
1 / 0 / 4
5,558
556
3,044
8,316
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
10
10
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
2
1
0
2
W
Medusa
2
0
3
3.5
L
Charybdis
MaikuroDemon
Charybdis
0
2
0
0
W
3
0
5
5.5
W
King Arthur
ScreaminFeedus
King Arthur
2
0
2
3
W
Bacchus
UltraPotMan
Bacchus
1
0
4
3
L
Bake Kujira
WillieVanilly
Bake Kujira
1
3
0
0.33
L
Cthulhu
ZJL7
Cthulhu
0
1
1
0.5
L
Janus
iHopkinz
Janus
0
1
0
0
L
Lancelot
kennethg36
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
24,230
37,593
Taken
37,566
21,094
Mitigated
18,385
12,149
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
4,467
244
0
500
4,159
1,330
0
918
3,241
40,332
0
W
Medusa
5,427
2,684
0
2,612
5,669
1,865
0
510
5,159
0
36,232
L
Charybdis
MaikuroDemon
Charybdis
4,687
2,246
0
3,152
7,722
2,968
0
1,222
6,500
0
49,309
W
5,172
2,470
0
4,147
9,593
3,212
0
2,471
7,064
0
37,562
W
King Arthur
ScreaminFeedus
King Arthur
6,120
1,363
0
2,130
9,829
4,631
0
5,934
3,199
0
35,942
W
Bacchus
UltraPotMan
Bacchus
3,044
346
0
3,096
8,316
7,347
0
1,785
6,477
19,063
0
L
Bake Kujira
WillieVanilly
Bake Kujira
3,083
1,585
0
1,413
9,079
7,440
0
1,600
7,479
24,573
50
L
Cthulhu
ZJL7
Cthulhu
6,918
585
0
4,152
8,579
6,040
0
1,448
7,131
43,519
1,410
L
Janus
iHopkinz
Janus
2,592
522
0
625
4,000
1,319
0
1,749
2,251
40,589
879
L
Lancelot
kennethg36
Lancelot
3,800
785
0
2,807
8,213
3,327
0
1,492
6,721
0
32,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,147
Gold Earned
29,080
350
Minions Killed
291
0
Camps Cleared
0
1,063,852
Distance Traveled
1,145,551
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,030
603
83
8
0
228,574
0
W
Medusa
5,715
572
62
6
0
207,238
3
L
Charybdis
5,690
569
90
9
0
185,954
0
W
Mercury
6,011
601
65
7
0
267,194
2
W
King Arthur
5,766
577
66
7
0
211,088
3
W
Bacchus
5,558
556
15
2
0
231,457
3
L
Bake Kujira
5,421
542
38
4
0
211,341
2
L
Cthulhu
6,443
644
93
9
0
197,808
0
L
Janus
5,722
572
86
9
0
200,444
1
L
Lancelot
4,871
487
43
4
0
268,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role