Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Giraud
Camazotz
Level 155
God Stats
3W - 2L
1,678 SR
Queue Stats
375W - 352L
1,478 Elo+
Solo
Ganesha
Ganesha
MojoJojo1817
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
quaniyah_for_eve
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 90
1,536 SR
1,496 Elo+

VS

Team Averages
Level 105
1,650 SR
1,535 Elo+
Hachiman
Hachiman
Misterphantom129
Hachiman
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,577 Elo+
Solo
Artemis
Artemis
SolusViator
Artemis
Level 128
God Stats
12W - 4L
2,007 SR
Queue Stats
240W - 229L
1,579 Elo+
Party 2
Cerberus
Cerberus
SsMxxn
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Nox
Nox
beta simp
Nox
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
219W - 207L
1,536 Elo+
Party 2
Jing Wei
Jing Wei
firehead104
Jing Wei
Level 102
God Stats
4W - 2L
1,741 SR
Queue Stats
141W - 135L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 1
5,088
1,018
2,299
5,162
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
 
Athena
7
0 / 1 / 1
4,748
950
1,134
2,743
2,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Giraud
Camazotz
11
1 / 2 / 0
5,522
1,104
2,501
6,700
2,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
MojoJojo1817
Ganesha
8
0 / 3 / 1
4,903
981
1,057
5,496
4,293
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 1
4,876
975
2,046
2,921
1,079
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
6,645
1,329
5,537
2,506
911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
SolusViator
Artemis
12
2 / 0 / 8
7,061
1,412
4,745
1,841
1,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
SsMxxn
Cerberus
11
1 / 1 / 8
6,904
1,381
3,427
5,460
2,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

11
2 / 0 / 6
6,385
1,277
3,798
2,292
926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
firehead104
Jing Wei
11
2 / 0 / 6
6,299
1,260
3,502
2,910
1,041
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
1
Kills
11
11
Deaths
1
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
L
Athena
 
Athena
0
1
1
0.5
L
Camazotz
Giraud
Camazotz
1
2
0
0.5
W
4
0
5
6.5
L
Ganesha
MojoJojo1817
Ganesha
0
3
1
0.17
W
Artemis
SolusViator
Artemis
2
0
8
6
W
Cerberus
SsMxxn
Cerberus
1
1
8
5
W
2
0
6
5
W
Jing Wei
firehead104
Jing Wei
2
0
6
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,037
Damage
21,009
23,022
Taken
15,009
12,025
Mitigated
6,839
5,810
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,299
180
170
1,422
5,162
1,786
0
1,474
3,688
6,071
492
L
Athena
 
Athena
1,134
176
119
833
2,743
2,142
0
532
2,211
1,141
248
L
Camazotz
Giraud
Camazotz
2,501
96
386
2,470
6,700
2,725
0
2,034
4,666
0
11,060
W
5,537
3,123
699
817
2,506
911
1,684
847
1,659
0
10,850
L
Ganesha
MojoJojo1817
Ganesha
1,057
196
0
240
5,496
4,293
0
1,900
3,596
1,111
6
W
Artemis
SolusViator
Artemis
4,745
494
614
740
1,841
1,192
689
661
1,142
0
12,071
W
Cerberus
SsMxxn
Cerberus
3,427
67
1,106
1,798
5,460
2,769
0
2,516
2,905
10,705
142
W
3,798
830
1,257
817
2,292
926
355
1,007
1,285
7,881
0
W
Jing Wei
firehead104
Jing Wei
3,502
2,422
269
524
2,910
1,041
1,351
1,131
1,702
0
7,549
L
2,046
326
51
119
2,921
1,079
0
1,255
1,666
5,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,137
Gold Earned
33,294
38
Minions Killed
76
0
Camps Cleared
0
442,395
Distance Traveled
592,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,088
1,018
10
2
0
103,597
0
L
Athena
4,748
950
3
1
0
50,751
0
L
Camazotz
5,522
1,104
14
3
0
117,136
0
W
Hachiman
6,645
1,329
12
2
0
95,345
0
L
Ganesha
4,903
981
1
0
0
82,719
0
W
Artemis
7,061
1,412
15
3
0
118,630
0
W
Cerberus
6,904
1,381
27
5
0
139,157
0
W
Nox
6,385
1,277
15
3
0
122,417
0
W
Jing Wei
6,299
1,260
7
1
0
117,388
0
L
Zeus
4,876
975
10
2
0
88,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role