Player Matchup

Bacchus
Bacchus
Gold V
Duishyy
Bacchus
Gold V
Level 67
God Stats
12W - 14L
1,533 SR
Queue Stats
173W - 175L
1,363 MMR
Party 1
Ne Zha
Ne Zha
Gold III
QuesitoMarquez
Ne Zha
Gold III
Level 102
God Stats
15W - 12L
1,535 SR
Queue Stats
292W - 280L
1,504 MMR
Party 1
Discordia
Discordia
Gold IV
nicomendi
Discordia
Gold IV
Level 144
God Stats
6W - 8L
1,751 SR
Queue Stats
31W - 38L
1,482 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,606 SR
1,450 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 82
1,552 SR
1,283 MMR
Surtr
Surtr
Bronze IV
Crazy_Horse303
Surtr
Bronze IV
Level 88
God Stats
1W - 2L
1,520 SR
Queue Stats
1W - 9L
1,257 MMR
Party 2
Vulcan
Vulcan
Bronze IV
Sacred_Spirit32
Vulcan
Bronze IV
Level 89
God Stats
0W - 2L
1,637 SR
Queue Stats
1W - 8L
1,336 MMR
Party 2
Hercules
Hercules
Bronze IV
ThanosWon-
Hercules
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,257 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Duishyy
Bacchus
17
5 / 0 / 11
11,875
742
12,172
19,098
26,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 0 / 13
11,896
744
11,210
9,617
10,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
nicomendi
Discordia
19
8 / 0 / 7
13,110
819
25,971
7,581
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresAchillesAthenaCharonThoth

VS

Bans
KukulkanKuzenboBellonaSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,441
590
6,826
20,107
9,753
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 7 / 0
10,460
654
8,935
13,918
6,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
ThanosWon-
Hercules
14
0 / 4 / 0
9,241
578
4,990
21,469
18,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Bacchus
Duishyy
Bacchus
5
0
11
10.5
W
3
0
13
9.5
L
0
7
0
0
L
Hercules
ThanosWon-
Hercules
0
4
0
0
W
Discordia
nicomendi
Discordia
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,353
Damage
20,751
36,296
Taken
55,494
40,980
Mitigated
35,138
10,688
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,826
2,890
0
1,829
20,107
9,753
0
11,881
7,626
303
34,209
W
Bacchus
Duishyy
Bacchus
12,172
1,308
0
3,836
19,098
26,583
145
3,684
15,051
33,951
4,114
W
11,210
2,743
0
4,509
9,617
10,790
1,157
2,954
6,492
0
53,437
L
8,935
4,728
389
990
13,918
6,635
0
8,253
5,009
56,651
88
L
Hercules
ThanosWon-
Hercules
4,990
752
241
3,970
21,469
18,750
0
14,425
6,221
0
28,772
W
Discordia
nicomendi
Discordia
25,971
1,904
98
2,245
7,581
3,607
1,732
2,488
4,963
95,691
726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,881
Gold Earned
29,142
274
Minions Killed
182
0
Camps Cleared
0
973,261
Distance Traveled
785,622
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,441
590
50
3
0
271,828
0
W
Bacchus
11,875
742
46
3
0
332,433
8
W
Ne Zha
11,896
744
76
5
0
351,974
4
L
Vulcan
10,460
654
83
5
0
253,935
0
L
Hercules
9,241
578
49
3
0
259,859
0
W
Discordia
13,110
819
152
10
0
288,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role