Player Matchup

Bacchus
Bacchus
GorillaOverlord
Bacchus
Level 65
God Stats
8W - 8L
1,525 SR
Queue Stats
147W - 147L
1,406 Elo+
Party 1
Chaac
Chaac
Timmboi
Chaac
Level 67
God Stats
7W - 6L
1,454 SR
Queue Stats
124W - 131L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
chriscanon12
Kukulkan
Level 83
God Stats
1W - 1L
1,291 SR
Queue Stats
19W - 39L
1,276 Elo+
Solo
Team Averages
Level 72
1,424 SR
1,362 Elo+

VS

Team Averages
Level 67
1,663 SR
1,449 Elo+
Thoth
Thoth
AlejandroDaGreat
Thoth
Level 72
God Stats
6W - 5L
1,640 SR
Queue Stats
36W - 20L
1,454 Elo+
Solo
Hercules
Hercules
Johnny412Dang
Hercules
Level 88
God Stats
13W - 7L
1,589 SR
Queue Stats
99W - 100L
1,446 Elo+
Party 2
Arachne
Arachne
SkyStayUpp
Arachne
Level 42
God Stats
9W - 3L
1,759 SR
Queue Stats
34W - 35L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,490
772
5,088
10,034
12,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chaac
Timmboi
Chaac
13
6 / 2 / 2
9,107
828
14,848
11,784
7,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
chriscanon12
Kukulkan
12
2 / 3 / 4
8,020
729
5,663
8,451
3,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,366
761
7,056
6,431
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Johnny412Dang
Hercules
10
1 / 2 / 3
7,212
656
6,612
14,154
12,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
SkyStayUpp
Arachne
11
2 / 5 / 1
7,304
664
5,279
9,641
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
5
6
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
2
1
6
5
L
Hercules
Johnny412Dang
Hercules
1
2
3
1.25
L
Arachne
SkyStayUpp
Arachne
2
5
1
0.5
W
Chaac
Timmboi
Chaac
6
2
2
3.5
W
Kukulkan
chriscanon12
Kukulkan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,599
Damage
18,947
30,269
Taken
30,226
23,396
Mitigated
19,654
7,441
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,056
103
0
240
6,431
2,170
0
2,663
3,768
35,158
0
W
5,088
817
0
845
10,034
12,979
120
2,026
7,738
20,039
2,216
L
Hercules
Johnny412Dang
Hercules
6,612
1,867
0
4,259
14,154
12,722
0
3,968
10,130
0
17,077
L
Arachne
SkyStayUpp
Arachne
5,279
4,113
0
541
9,641
4,762
0
3,930
5,696
0
14,437
W
Chaac
Timmboi
Chaac
14,848
3,944
0
5,195
11,784
7,072
0
2,875
8,475
0
37,812
W
Kukulkan
chriscanon12
Kukulkan
5,663
319
285
1,116
8,451
3,345
550
2,170
6,245
25,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,617
Gold Earned
22,882
140
Minions Killed
110
0
Camps Cleared
0
657,065
Distance Traveled
597,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,366
761
75
7
0
214,938
0
W
Bacchus
8,490
772
42
4
0
228,444
0
L
Hercules
7,212
656
17
2
0
204,299
0
L
Arachne
7,304
664
18
2
0
177,870
0
W
Chaac
9,107
828
44
4
0
220,848
0
W
Kukulkan
8,020
729
54
5
0
207,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role