Player Matchup

Apollo
Apollo
Darkryus
Apollo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 80L
1,416 Elo+
Party 2
Lancelot
Lancelot
KingDavidd
Lancelot
Level 141
God Stats
22W - 14L
1,834 SR
Queue Stats
219W - 178L
1,583 Elo+
Solo
Guan Yu
Guan Yu
PancreaStone
Guan Yu
Level 109
God Stats
17W - 10L
1,484 SR
Queue Stats
329W - 290L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Retzer
Nu Wa
Level 158
God Stats
41W - 18L
1,661 SR
Queue Stats
431W - 383L
1,588 Elo+
Solo
Atlas
Atlas
lts Gmoney
Atlas
Level 124
God Stats
5W - 2L
1,731 SR
Queue Stats
153W - 154L
1,565 Elo+
Party 2
Team Averages
Level 138
1,642 SR
1,536 Elo+

VS

Team Averages
Level 127
1,600 SR
1,530 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bboe
Anubis
Level 147
God Stats
3W - 2L
1,812 SR
Queue Stats
86W - 59L
1,651 Elo+
Solo
Athena
Athena
Darkriderssj03
Athena
Level 154
God Stats
0W - 2L
1,319 SR
Queue Stats
90W - 92L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rex361z
Tsukuyomi
Level 126
God Stats
5W - 5L
1,644 SR
Queue Stats
264W - 231L
1,521 Elo+
Solo
Thor
Thor
lluucyd
Thor
Level 82
God Stats
1W - 1L
1,725 SR
Queue Stats
39W - 42L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Darkryus
Apollo
14
3 / 4 / 5
8,856
633
6,451
9,544
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
KingDavidd
Lancelot
14
4 / 3 / 4
7,899
564
5,817
11,090
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
PancreaStone
Guan Yu
15
2 / 2 / 2
8,916
637
8,951
12,264
12,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Retzer
Nu Wa
14
2 / 2 / 5
8,381
599
6,792
5,696
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
11
1 / 3 / 7
6,774
484
9,826
12,696
8,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 2 / 2
8,564
612
7,158
6,878
2,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Bboe
Anubis
13
0 / 4 / 7
7,156
511
8,040
10,317
4,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 4 / 5
7,452
532
4,089
16,866
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Rex361z
Tsukuyomi
15
6 / 1 / 4
8,321
594
7,983
9,281
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thor
lluucyd
Thor
13
2 / 1 / 1
7,258
518
7,512
15,521
10,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
12
Kills
14
14
Deaths
12
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
2
2
2
L
Anubis
Bboe
Anubis
0
4
7
0.88
L
3
4
5
1.38
W
Apollo
Darkryus
Apollo
3
4
5
1.38
W
Lancelot
KingDavidd
Lancelot
4
3
4
2
W
Guan Yu
PancreaStone
Guan Yu
2
2
2
1.5
W
Nu Wa
Retzer
Nu Wa
2
2
5
2.25
L
Tsukuyomi
Rex361z
Tsukuyomi
6
1
4
8
L
Thor
lluucyd
Thor
2
1
1
2.5
W
Atlas
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,837
Damage
34,782
51,290
Taken
58,863
31,624
Mitigated
36,239
9,691
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,158
4,986
0
3,061
6,878
2,921
942
1,728
4,826
0
81,852
L
Anubis
Bboe
Anubis
8,040
553
0
4,200
10,317
4,726
0
5,316
4,744
67,405
594
L
4,089
1,487
204
2,841
16,866
14,504
136
4,272
11,930
23,780
0
W
Apollo
Darkryus
Apollo
6,451
4,826
0
1,241
9,544
4,372
0
1,179
8,365
0
63,305
W
Lancelot
KingDavidd
Lancelot
5,817
1,015
0
1,283
11,090
4,836
640
1,496
9,594
0
61,827
W
Guan Yu
PancreaStone
Guan Yu
8,951
620
842
5,510
12,264
12,170
0
1,118
11,146
0
63,531
W
Nu Wa
Retzer
Nu Wa
6,792
1,689
0
250
5,696
1,958
250
3,027
2,669
53,244
0
L
Tsukuyomi
Rex361z
Tsukuyomi
7,983
2,016
0
4,386
9,281
3,801
0
1,373
7,706
0
68,898
L
Thor
lluucyd
Thor
7,512
1,032
0
2,910
15,521
10,287
0
1,939
13,440
0
53,788
W
Atlas
9,826
1,828
0
565
12,696
8,288
0
5,309
7,387
27,267
1,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,826
Gold Earned
38,751
447
Minions Killed
464
0
Camps Cleared
0
1,452,284
Distance Traveled
1,453,567
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,564
612
135
10
0
260,930
5
L
Anubis
7,156
511
114
8
0
272,124
0
L
Athena
7,452
532
35
3
0
312,435
3
W
Apollo
8,856
633
123
9
0
268,594
1
W
Lancelot
7,899
564
89
6
0
348,853
0
W
Guan Yu
8,916
637
100
7
0
275,205
0
W
Nu Wa
8,381
599
95
7
0
262,534
4
L
Tsukuyomi
8,321
594
100
7
0
343,723
0
L
Thor
7,258
518
80
6
0
264,355
0
W
Atlas
6,774
484
40
3
0
297,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role