Player Matchup

Fenrir
Fenrir
Aferkin
Fenrir
Level 47
God Stats
1W - 2L
1,203 SR
Queue Stats
6W - 8L
1,312 Elo+
Solo
Sol
Sol
JammyBreak
Sol
Level 146
God Stats
7W - 4L
1,802 SR
Queue Stats
152W - 150L
1,502 Elo+
Party 1
Bacchus
Bacchus
thisis stupid45
Bacchus
Level 32
God Stats
12W - 11L
1,408 SR
Queue Stats
110W - 108L
1,508 Elo+
Party 1
Team Averages
Level 75
1,471 SR
1,441 Elo+

VS

Team Averages
Level 109
1,492 SR
1,461 Elo+
Da Ji
Da Ji
DOOL811230
Da Ji
Level 158
God Stats
19W - 17L
1,303 SR
Queue Stats
154W - 176L
1,343 Elo+
Solo
Freya
Freya
PotatoSpectrum
Freya
Level 124
God Stats
1W - 1L
1,761 SR
Queue Stats
79W - 78L
1,514 Elo+
Party 2
Vamana
Vamana
TomatoSpectrum
Vamana
Level 45
God Stats
2W - 5L
1,412 SR
Queue Stats
63W - 61L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aferkin
Fenrir
12
4 / 2 / 1
8,154
815
5,984
7,170
3,461
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 0 / 4
8,290
829
7,947
6,172
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
0 / 0 / 5
7,446
745
3,676
8,402
9,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
1 / 0 / 0
6,246
625
1,123
1,843
875
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 1
6,704
670
5,801
11,098
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 3 / 1
6,211
621
2,517
10,611
8,842
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aferkin
Fenrir
4
2
1
2.25
L
Da Ji
1
0
0
1
W
2
0
4
4
L
1
3
1
0.5
L
0
3
1
0.17
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
9,441
21,744
Taken
23,552
15,928
Mitigated
13,917
5,782
Healing
2,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aferkin
Fenrir
5,984
1,686
0
858
7,170
3,461
385
2,852
4,318
0
19,188
L
Da Ji
1,123
0
0
0
1,843
875
0
775
1,068
0
4,161
W
7,947
3,255
0
3,529
6,172
2,559
1,981
1,439
4,733
59,045
8,913
L
5,801
1,616
0
1,883
11,098
4,200
0
4,559
6,510
20,853
0
L
2,517
610
0
536
10,611
8,842
0
5,395
5,191
0
15,766
W
3,676
219
0
1,395
8,402
9,908
236
1,798
6,604
11,085
1,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,890
Gold Earned
19,161
138
Minions Killed
56
0
Camps Cleared
0
549,547
Distance Traveled
423,567
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,154
815
32
3
0
186,953
0
L
Da Ji
6,246
625
3
0
0
74,741
0
W
Sol
8,290
829
93
9
0
177,774
0
L
Freya
6,704
670
36
4
0
154,256
2
L
Vamana
6,211
621
17
2
0
194,570
0
W
Bacchus
7,446
745
13
1
0
184,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role