Player Matchup

Hun Batz
Hun Batz
BraddCrit
Hun Batz
Level 123
God Stats
10W - 14L
1,527 SR
Queue Stats
97W - 89L
1,533 Elo+
Party 1
Jormungandr
Jormungandr
JD_stank
Jormungandr
Level 126
God Stats
1W - 2L
1,729 SR
Queue Stats
58W - 41L
1,611 Elo+
Solo
Kukulkan
Kukulkan
Nightsaw9
Kukulkan
Level 25
God Stats
4W - 4L
1,219 SR
Queue Stats
38W - 38L
1,452 Elo+
Party 1
Athena
Athena
ShotgunShabbaz
Athena
Level 87
God Stats
5W - 2L
1,832 SR
Queue Stats
54W - 54L
1,463 Elo+
Party 1
Xbalanque
Xbalanque
THE GREAT ROOK
Xbalanque
Level 138
God Stats
17W - 13L
1,633 SR
Queue Stats
515W - 483L
1,583 Elo+
Solo
Team Averages
Level 100
1,588 SR
1,528 Elo+

VS

Team Averages
Level 96
1,422 SR
1,496 Elo+
Gilgamesh
Gilgamesh
LipRipper
Gilgamesh
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,450 Elo+
Party 2
Anubis
Anubis
UnboundSlayerz
Anubis
Level 85
God Stats
1W - 1L
1,384 SR
Queue Stats
29W - 24L
1,404 Elo+
Party 2
Hachiman
Hachiman
oCallMeShifty
Hachiman
Level 124
God Stats
1W - 1L
1,276 SR
Queue Stats
36W - 21L
1,651 Elo+
Solo
Thor
Thor
xiCosmix
Thor
Level 79
God Stats
3W - 4L
1,450 SR
Queue Stats
33W - 28L
1,453 Elo+
Party 2
Charon
Charon
xiSaevus
Charon
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 29L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BraddCrit
Hun Batz
11
0 / 1 / 1
5,292
529
3,711
8,621
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
JD_stank
Jormungandr
10
3 / 3 / 0
6,051
605
6,370
9,744
5,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Nightsaw9
Kukulkan
8
1 / 6 / 0
5,179
518
1,676
6,674
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 1
4,543
454
1,814
7,501
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
THE GREAT ROOK
Xbalanque
11
1 / 1 / 0
5,678
568
5,028
7,700
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LipRipper
Gilgamesh
11
2 / 2 / 2
6,220
622
4,498
9,161
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 1
6,150
615
6,351
6,003
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hachiman
oCallMeShifty
Hachiman
11
2 / 1 / 2
5,804
580
4,870
6,497
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
7 / 1 / 2
7,099
710
5,890
8,222
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
xiSaevus
Charon
10
1 / 0 / 5
6,529
653
3,859
6,218
4,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
15
15
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BraddCrit
Hun Batz
0
1
1
0.5
L
Jormungandr
JD_stank
Jormungandr
3
3
0
1
W
Gilgamesh
LipRipper
Gilgamesh
2
2
2
1.5
L
Kukulkan
Nightsaw9
Kukulkan
1
6
0
0.17
L
0
4
1
0.13
L
Xbalanque
THE GREAT ROOK
Xbalanque
1
1
0
1
W
3
1
1
3.5
W
Hachiman
oCallMeShifty
Hachiman
2
1
2
3
W
Thor
7
1
2
8
W
Charon
xiSaevus
Charon
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,599
Damage
25,468
40,240
Taken
36,101
19,046
Mitigated
19,953
8,775
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BraddCrit
Hun Batz
3,711
263
0
3,097
8,621
2,608
0
2,013
6,564
0
40,494
L
Jormungandr
JD_stank
Jormungandr
6,370
2,543
0
1,514
9,744
5,957
0
1,724
7,483
37,649
1,156
W
Gilgamesh
LipRipper
Gilgamesh
4,498
1,235
0
1,420
9,161
6,991
427
4,319
4,842
0
37,422
L
Kukulkan
Nightsaw9
Kukulkan
1,676
323
0
425
6,674
1,801
0
2,698
3,976
29,746
0
L
1,814
387
0
788
7,501
5,656
0
2,829
4,672
11,463
2,090
L
Xbalanque
THE GREAT ROOK
Xbalanque
5,028
2,212
0
2,951
7,700
3,024
0
946
6,754
0
53,655
W
6,351
701
0
2,009
6,003
2,930
570
2,473
3,489
49,292
0
W
Hachiman
oCallMeShifty
Hachiman
4,870
2,442
0
2,600
6,497
2,255
0
327
6,096
0
40,827
W
Thor
5,890
1,624
0
3,409
8,222
3,323
0
931
7,291
0
47,405
W
Charon
xiSaevus
Charon
3,859
859
0
2,442
6,218
4,454
0
1,147
4,883
25,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
31,802
324
Minions Killed
340
0
Camps Cleared
0
1,003,826
Distance Traveled
992,188
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,292
529
67
7
0
249,722
0
L
Jormungandr
6,051
605
76
8
0
166,086
0
W
Gilgamesh
6,220
622
68
7
0
182,174
0
L
Kukulkan
5,179
518
61
6
0
208,929
1
L
Athena
4,543
454
32
3
0
198,103
1
L
Xbalanque
5,678
568
88
9
0
180,986
1
W
Anubis
6,150
615
76
8
0
195,085
0
W
Hachiman
5,804
580
77
8
0
189,196
2
W
Thor
7,099
710
84
8
0
230,298
0
W
Charon
6,529
653
35
4
0
195,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role