Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
K3LL3R
Ne Zha
Level 153
God Stats
6W - 3L
1,578 SR
Queue Stats
122W - 109L
1,518 Elo+
Solo
Scylla
Scylla
MaxiEdeny
Scylla
Level 143
God Stats
42W - 52L
1,480 SR
Queue Stats
408W - 413L
1,494 Elo+
Solo
King Arthur
King Arthur
TheNanuX
King Arthur
Level 191
God Stats
4W - 5L
1,465 SR
Queue Stats
162W - 179L
1,604 Elo+
Solo
Bakasura
Bakasura
hŧiиhα
Bakasura
Level 190
God Stats
16W - 10L
1,580 SR
Queue Stats
181W - 197L
1,486 Elo+
Party 2
Team Averages
Level 167
1,521 SR
1,520 Elo+

VS

Team Averages
Level 145
1,649 SR
1,533 Elo+
Chaac
Chaac
LisαnAlGaib
Chaac
Level 154
God Stats
6W - 1L
1,674 SR
Queue Stats
28W - 18L
1,581 Elo+
Solo
Skadi
Skadi
Ninguem7
Skadi
Level 124
God Stats
1W - 2L
1,250 SR
Queue Stats
93W - 73L
1,524 Elo+
Solo
Camazotz
Camazotz
Tethius
Camazotz
Level 125
God Stats
1W - 1L
1,867 SR
Queue Stats
40W - 35L
1,538 Elo+
Solo
Scylla
Scylla
YrosOner
Scylla
Level 157
God Stats
4W - 6L
1,643 SR
Queue Stats
234W - 203L
1,514 Elo+
Party 1
Bacchus
Bacchus
dantesito1234
Bacchus
Level 166
God Stats
2W - 2L
1,810 SR
Queue Stats
163W - 144L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 1 / 0
4,009
802
2,809
2,640
802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
K3LL3R
Ne Zha
6
0 / 0 / 2
3,281
656
1,536
3,423
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
MaxiEdeny
Scylla
7
0 / 0 / 2
3,577
715
1,494
1,673
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
TheNanuX
King Arthur
7
2 / 0 / 0
4,026
805
2,784
3,085
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
hŧiиhα
Bakasura
6
2 / 2 / 1
3,605
721
1,601
4,922
2,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,885
577
850
3,288
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Ninguem7
Skadi
6
0 / 1 / 2
3,531
706
1,816
3,038
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Camazotz
Tethius
Camazotz
6
0 / 2 / 0
3,173
635
1,084
4,846
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
YrosOner
Scylla
6
1 / 1 / 0
3,618
724
1,720
2,806
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
6
2 / 0 / 0
3,864
773
1,172
2,447
1,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
0
1
W
Ne Zha
K3LL3R
Ne Zha
0
0
2
1
L
0
1
0
0
W
Scylla
MaxiEdeny
Scylla
0
0
2
1
L
Skadi
Ninguem7
Skadi
0
1
2
1
L
Camazotz
Tethius
Camazotz
0
2
0
0
W
King Arthur
TheNanuX
King Arthur
2
0
0
2
L
Scylla
YrosOner
Scylla
1
1
0
1
L
Bacchus
2
0
0
2
W
Bakasura
hŧiиhα
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,224
Damage
6,642
15,743
Taken
16,425
6,785
Mitigated
6,545
5,332
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,809
1,284
0
748
2,640
802
0
699
1,941
0
24,339
W
Ne Zha
K3LL3R
Ne Zha
1,536
401
0
1,085
3,423
1,147
0
616
2,719
0
16,563
L
850
238
0
811
3,288
1,683
0
0
3,243
0
9,171
W
Scylla
MaxiEdeny
Scylla
1,494
201
0
873
1,673
428
0
534
1,081
19,189
0
L
Skadi
Ninguem7
Skadi
1,816
802
0
750
3,038
825
0
0
2,909
0
20,408
L
Camazotz
Tethius
Camazotz
1,084
525
0
1,330
4,846
1,564
0
422
4,335
0
15,368
W
King Arthur
TheNanuX
King Arthur
2,784
789
0
721
3,085
1,587
0
0
3,085
0
21,820
L
Scylla
YrosOner
Scylla
1,720
657
0
709
2,806
773
0
1,072
1,605
17,416
0
L
Bacchus
1,172
142
0
1,448
2,447
1,700
0
0
2,420
8,056
0
W
Bakasura
hŧiиhα
Bakasura
1,601
963
0
1,905
4,922
2,821
0
849
4,025
0
9,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,498
Gold Earned
17,071
176
Minions Killed
144
0
Camps Cleared
0
560,847
Distance Traveled
515,451
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,009
802
42
8
0
107,088
0
W
Ne Zha
3,281
656
33
7
0
121,971
0
L
Chaac
2,885
577
19
4
0
60,601
1
W
Scylla
3,577
715
34
7
0
100,338
2
L
Skadi
3,531
706
39
8
0
96,434
0
L
Camazotz
3,173
635
30
6
0
110,140
0
W
King Arthur
4,026
805
40
8
0
113,781
0
L
Scylla
3,618
724
42
8
0
111,050
0
L
Bacchus
3,864
773
14
3
0
137,226
0
W
Bakasura
3,605
721
27
5
0
117,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role