Player Matchup

Mulan
Mulan
IDONTGOPOSITIVE
Mulan
Level 131
God Stats
2W - 2L
1,574 SR
Queue Stats
64W - 60L
1,567 Elo+
Party 4
Da Ji
Da Ji
IMIGHTGOPOSITIVE
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 4
Yemoja
Yemoja
Nitriary
Yemoja
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 173L
1,417 Elo+
Party 1
Ra
Ra
PrincessGweg
Ra
Level 47
God Stats
13W - 9L
1,685 SR
Queue Stats
197W - 195L
1,424 Elo+
Party 1
Nut
Nut
udontfazeme123
Nut
Level 25
God Stats
1W - 3L
1,279 SR
Queue Stats
178W - 175L
1,475 Elo+
Party 1
Team Averages
Level 50
1,508 SR
1,477 Elo+

VS

Team Averages
Level 60
1,457 SR
1,510 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Cl3e3tus
Jormungandr
Level 6
God Stats
55W - 58L
1,460 SR
Queue Stats
80W - 70L
1,394 Elo+
Party 2
Poseidon
Poseidon
Mizthos
Poseidon
Level 62
God Stats
5W - 9L
1,358 SR
Queue Stats
231W - 209L
1,451 Elo+
Party 2
Fenrir
Fenrir
Soupless98
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,694 Elo+
Party 3
Nu Wa
Nu Wa
xDiamondTiara
Nu Wa
Level 90
God Stats
24W - 16L
1,467 SR
Queue Stats
281W - 264L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,159
616
1,885
7,790
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
8 / 1 / 3
6,763
676
8,811
7,766
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Nitriary
Yemoja
9
0 / 0 / 2
5,047
505
1,666
6,055
2,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 4
6,981
698
3,971
3,338
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 1
5,257
526
3,185
6,386
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
5,329
533
4,453
5,690
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Cl3e3tus
Jormungandr
9
0 / 3 / 0
5,416
542
2,169
8,634
6,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Mizthos
Poseidon
10
0 / 4 / 1
5,280
528
1,708
5,450
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Soupless98
Fenrir
9
0 / 4 / 1
4,898
490
2,280
9,911
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
5,502
550
5,471
4,485
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
1
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Jormungandr
Cl3e3tus
Jormungandr
0
3
0
0
W
3
2
1
1.75
W
8
1
3
9.5
L
Poseidon
Mizthos
Poseidon
0
4
1
0.13
W
Yemoja
Nitriary
Yemoja
0
0
2
1
W
2
0
4
4
L
Fenrir
Soupless98
Fenrir
0
4
1
0.13
W
2
0
1
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
16,081
31,335
Taken
34,170
13,227
Mitigated
14,768
12,773
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,453
3,512
0
2,167
5,690
1,960
673
630
5,060
0
48,355
L
Jormungandr
Cl3e3tus
Jormungandr
2,169
806
110
1,501
8,634
6,640
162
2,755
5,879
21,770
0
W
1,885
320
0
2,454
7,790
3,769
0
3,305
4,143
0
42,303
W
8,811
3,393
0
2,760
7,766
3,005
0
1,854
5,788
0
35,285
L
Poseidon
Mizthos
Poseidon
1,708
148
0
430
5,450
1,700
0
1,622
3,828
37,040
0
W
Yemoja
Nitriary
Yemoja
1,666
547
2,004
2,196
6,055
2,782
0
1,075
4,942
13,281
0
W
3,971
589
48
1,325
3,338
1,327
468
1,359
1,941
55,422
2,178
L
Fenrir
Soupless98
Fenrir
2,280
535
0
3,112
9,911
3,453
0
525
9,287
0
26,155
W
3,185
2,187
0
1,986
6,386
2,344
0
1,175
5,173
0
34,050
L
5,471
2,911
0
250
4,485
1,015
65
0
4,369
25,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
26,425
304
Minions Killed
281
0
Camps Cleared
0
1,010,057
Distance Traveled
932,650
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,329
533
81
8
0
189,097
0
L
Jormungandr
5,416
542
32
3
0
186,126
0
W
Mulan
6,159
616
84
8
0
191,782
4
W
Da Ji
6,763
676
45
5
0
220,725
0
L
Poseidon
5,280
528
72
7
0
194,598
0
W
Yemoja
5,047
505
11
1
0
182,637
0
W
Ra
6,981
698
110
11
0
210,331
1
L
Fenrir
4,898
490
50
5
0
212,049
1
W
Nut
5,257
526
54
5
0
204,582
0
L
Nu Wa
5,502
550
46
5
0
150,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role