Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Astral Halo
Fafnir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,575 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nandin1337
Cu Chulainn
Level 129
God Stats
2W - 3L
1,062 SR
Queue Stats
243W - 219L
1,513 Elo+
Party 3
Sol
Sol
TheBEAST CR
Sol
Level 149
God Stats
1W - 0L
1,860 SR
Queue Stats
41W - 32L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
cellred
Gilgamesh
Level 144
God Stats
2W - 5L
1,130 SR
Queue Stats
116W - 118L
1,518 Elo+
Solo
Team Averages
Level 141
1,410 SR
1,540 Elo+

VS

Team Averages
Level 108
1,521 SR
1,337 Elo+
Ares
Ares
JammyJamJay
Ares
Level 41
God Stats
1W - 2L
1,526 SR
Queue Stats
12W - 26L
1,281 Elo+
Party 1
Vamana
Vamana
JoyBoy98
Vamana
Level 179
God Stats
0W - 1L
1,581 SR
Queue Stats
12W - 26L
1,356 Elo+
Party 1
Martichoras
Martichoras
RaverCrab
Martichoras
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
219W - 221L
1,509 Elo+
Solo
Odin
Odin
Seawall89
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,200 Elo+
Party 1
Tiamat
Tiamat
VultureEmpire
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 100L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
7 / 1 / 12
10,451
871
13,249
16,718
24,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Fafnir
16
3 / 2 / 19
10,644
887
8,526
16,614
27,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Nandin1337
Cu Chulainn
17
5 / 1 / 17
10,151
846
12,035
14,381
13,206
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 0 / 15
11,015
918
18,187
10,457
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
cellred
Gilgamesh
15
2 / 1 / 19
9,569
797
10,989
14,252
18,784
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,662
722
8,052
17,496
21,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
JoyBoy98
Vamana
14
0 / 5 / 2
7,606
634
12,250
14,514
17,807
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
RaverCrab
Martichoras
16
0 / 5 / 3
8,832
736
14,846
12,661
7,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odin
14
3 / 7 / 1
8,488
707
8,893
16,931
20,236
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 3 / 1
6,888
574
4,023
4,421
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
13
25
Kills
5
5
Deaths
25
82
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
7
1
12
13
W
Fafnir
3
2
19
6.25
L
1
5
1
0.3
L
Vamana
JoyBoy98
Vamana
0
5
2
0.2
W
Cu Chulainn
Nandin1337
Cu Chulainn
5
1
17
13.5
L
Martichoras
RaverCrab
Martichoras
0
5
3
0.3
L
Odin
3
7
1
0.5
W
8
0
15
15.5
L
1
3
1
0.5
W
Gilgamesh
cellred
Gilgamesh
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,986
Damage
48,064
72,422
Taken
66,023
91,605
Mitigated
69,210
28,454
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
13,249
4,797
3,098
3,870
16,718
24,547
592
3,532
12,982
21,580
4,143
W
Fafnir
8,526
1,903
2,397
4,751
16,614
27,941
631
3,114
13,179
13,322
2,273
L
8,052
500
295
1,299
17,496
21,054
0
8,867
7,675
13,565
0
L
Vamana
JoyBoy98
Vamana
12,250
4,800
1,163
2,051
14,514
17,807
0
7,927
5,889
0
21,234
W
Cu Chulainn
Nandin1337
Cu Chulainn
12,035
2,927
924
2,369
14,381
13,206
1,759
3,223
10,900
0
21,470
L
Martichoras
RaverCrab
Martichoras
14,846
3,015
153
1,305
12,661
7,330
0
9,086
3,306
0
44,063
L
Odin
8,893
1,175
992
2,601
16,931
20,236
0
9,435
6,977
5,868
12,309
W
18,187
5,639
505
4,801
10,457
7,127
4,110
1,716
8,562
44,679
1,643
L
4,023
448
78
598
4,421
2,783
0
2,000
2,195
4,693
0
W
Gilgamesh
cellred
Gilgamesh
10,989
2,079
2,507
3,232
14,252
18,784
1,639
4,479
9,426
0
17,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,830
Gold Earned
40,476
153
Minions Killed
116
0
Camps Cleared
0
1,290,958
Distance Traveled
942,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,451
871
22
2
0
265,485
0
W
Fafnir
10,644
887
21
2
0
262,947
0
L
Ares
8,662
722
12
1
0
211,063
0
L
Vamana
7,606
634
17
1
0
227,448
0
W
Cu Chulainn
10,151
846
27
2
0
271,529
0
L
Martichoras
8,832
736
58
5
0
203,200
0
L
Odin
8,488
707
26
2
0
205,942
0
W
Sol
11,015
918
64
5
0
249,035
0
L
Tiamat
6,888
574
3
0
0
94,810
0
W
Gilgamesh
9,569
797
19
2
0
241,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role