Player Matchup

Thanatos
Thanatos
Charles444
Thanatos
Level 106
God Stats
109W - 128L
1,434 SR
Queue Stats
211W - 218L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Krehmer
Nu Wa
Level 121
God Stats
18W - 17L
1,402 SR
Queue Stats
185W - 214L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
Reinoruzen
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 3
Thor
Thor
Riephlex
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,483 Elo+
Party 3
Agni
Agni
TheKennyizDaddy
Agni
Level 125
God Stats
16W - 16L
1,438 SR
Queue Stats
374W - 472L
1,413 Elo+
Party 2
Team Averages
Level 92
1,455 SR
1,410 Elo+

VS

Team Averages
Level 94
1,541 SR
1,386 Elo+
Da Ji
Da Ji
AJ__0330
Da Ji
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 93L
1,372 Elo+
Party 1
Kuzenbo
Kuzenbo
Brozzi24
Kuzenbo
Level 48
God Stats
2W - 5L
1,584 SR
Queue Stats
274W - 266L
1,322 Elo+
Party 4
Surtr
Surtr
Firstbatter4
Surtr
Level 69
God Stats
3W - 0L
1,686 SR
Queue Stats
209W - 184L
1,422 Elo+
Party 4
Vulcan
Vulcan
jay_dizzle10
Vulcan
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 54L
1,438 Elo+
Solo
Charybdis
Charybdis
xMigueliito
Charybdis
Level 134
God Stats
15W - 13L
1,433 SR
Queue Stats
60W - 78L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Charles444
Thanatos
10
1 / 6 / 1
7,075
416
4,204
9,317
3,176
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Krehmer
Nu Wa
13
0 / 0 / 2
8,508
500
10,101
6,497
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Reinoruzen
Amaterasu
14
1 / 3 / 0
8,669
510
5,979
18,952
17,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thor
15
1 / 2 / 2
8,498
500
7,730
16,218
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 1 / 0
8,455
497
8,259
7,684
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AJ__0330
Da Ji
17
5 / 0 / 1
9,181
540
6,314
16,595
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
Brozzi24
Kuzenbo
10
1 / 1 / 4
7,550
444
3,619
7,535
7,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 2
9,932
584
16,351
18,079
19,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
13
0 / 1 / 4
8,182
481
6,473
8,770
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xMigueliito
Charybdis
14
3 / 1 / 2
8,520
501
4,133
11,326
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AJ__0330
Da Ji
5
0
1
5.5
W
Kuzenbo
Brozzi24
Kuzenbo
1
1
4
3
L
Thanatos
Charles444
Thanatos
1
6
1
0.25
W
3
2
2
2
L
Nu Wa
Krehmer
Nu Wa
0
0
2
1
L
Amaterasu
Reinoruzen
Amaterasu
1
3
0
0.33
L
Thor
1
2
2
1
L
2
1
0
2
W
Vulcan
0
1
4
2
W
Charybdis
xMigueliito
Charybdis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,273
Damage
36,890
58,668
Taken
62,305
33,769
Mitigated
41,476
19,447
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AJ__0330
Da Ji
6,314
544
0
8,110
16,595
7,616
0
2,772
13,823
0
77,243
W
Kuzenbo
Brozzi24
Kuzenbo
3,619
1,524
0
1,860
7,535
7,161
456
3,202
4,333
16,168
0
L
Thanatos
Charles444
Thanatos
4,204
249
68
3,338
9,317
3,176
0
4,320
4,997
0
19,385
W
16,351
8,022
0
4,482
18,079
19,243
214
2,480
15,599
1,390
75,151
L
Nu Wa
Krehmer
Nu Wa
10,101
2,624
0
851
6,497
2,281
1,200
2,092
4,405
62,905
2,226
L
Amaterasu
Reinoruzen
Amaterasu
5,979
2,756
0
7,165
18,952
17,892
775
657
18,295
0
62,517
L
Thor
7,730
1,342
0
7,075
16,218
7,370
0
1,035
15,183
0
71,564
L
8,259
546
0
950
7,684
3,050
0
2,766
4,918
65,087
0
W
Vulcan
6,473
3,052
0
1,047
8,770
3,218
380
5,170
3,600
47,771
436
W
Charybdis
xMigueliito
Charybdis
4,133
1,820
0
5,252
11,326
4,238
2,113
4,439
6,887
0
68,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
43,365
475
Minions Killed
452
0
Camps Cleared
0
1,644,457
Distance Traveled
1,605,615
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,181
540
104
6
0
396,735
0
W
Kuzenbo
7,550
444
19
1
0
254,454
0
L
Thanatos
7,075
416
19
1
0
356,998
0
W
Surtr
9,932
584
129
8
0
316,391
1
L
Nu Wa
8,508
500
104
6
0
299,189
0
L
Amaterasu
8,669
510
115
7
0
304,302
0
L
Thor
8,498
500
116
7
0
336,610
0
L
Agni
8,455
497
121
7
0
347,358
0
W
Vulcan
8,182
481
83
5
0
321,188
1
W
Charybdis
8,520
501
117
7
0
316,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role