Player Matchup

Hercules
Hercules
Big Bonezy
Hercules
Level 70
God Stats
33W - 45L
1,437 SR
Queue Stats
264W - 348L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
Faygeht
Hun Batz
Level 82
God Stats
7W - 4L
1,500 SR
Queue Stats
391W - 469L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Insidiouus
Cthulhu
Level 66
God Stats
1W - 0L
1,755 SR
Queue Stats
116W - 101L
1,508 Elo+
Party 2
Neith
Neith
Rellose
Neith
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 68L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RizzardOfOzlol
Morgan Le Fay
Level 29
God Stats
11W - 14L
1,686 SR
Queue Stats
260W - 301L
1,413 Elo+
Party 1
Team Averages
Level 56
1,576 SR
1,465 Elo+

VS

Team Averages
Level 51
1,631 SR
1,495 Elo+
Surtr
Surtr
Mxna L1sa
Surtr
Level 43
God Stats
0W - 1L
1,446 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
TheJuce420
Cliodhna
Level 37
God Stats
4W - 1L
1,878 SR
Queue Stats
20W - 17L
1,483 Elo+
Party 4
Ix Chel
Ix Chel
TomiIriart
Ix Chel
Level 46
God Stats
14W - 10L
1,627 SR
Queue Stats
105W - 104L
1,525 Elo+
Party 3
Hou Yi
Hou Yi
gomezgastnn98
Hou Yi
Level 123
God Stats
7W - 4L
1,702 SR
Queue Stats
94W - 98L
1,504 Elo+
Party 3
Sobek
Sobek
xIllHaZellIx
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Big Bonezy
Hercules
11
4 / 0 / 1
6,379
709
4,435
6,506
4,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Faygeht
Hun Batz
11
3 / 1 / 0
5,862
651
1,452
6,166
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Insidiouus
Cthulhu
9
1 / 0 / 4
5,606
623
2,805
6,590
4,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Rellose
Neith
9
2 / 1 / 2
5,094
566
2,501
3,178
1,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
RizzardOfOzlol
Morgan Le Fay
10
1 / 0 / 1
5,461
607
2,348
4,274
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Mxna L1sa
Surtr
8
1 / 4 / 0
4,343
483
2,839
7,669
3,668
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
TheJuce420
Cliodhna
8
1 / 3 / 0
4,565
507
2,183
6,800
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
TomiIriart
Ix Chel
7
0 / 1 / 0
4,190
466
1,716
2,548
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
3,965
441
646
3,624
1,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

4
0 / 2 / 0
3,530
392
177
2,338
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
2
2
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Big Bonezy
Hercules
4
0
1
4.5
W
Hun Batz
Faygeht
Hun Batz
3
1
0
3
W
Cthulhu
Insidiouus
Cthulhu
1
0
4
3
L
Surtr
Mxna L1sa
Surtr
1
4
0
0.25
W
Neith
Rellose
Neith
2
1
2
3
W
Morgan Le Fay
RizzardOfOzlol
Morgan Le Fay
1
0
1
1.5
L
Cliodhna
TheJuce420
Cliodhna
1
3
0
0.33
L
Ix Chel
TomiIriart
Ix Chel
0
1
0
0
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,541
Damage
7,561
26,714
Taken
22,979
14,187
Mitigated
9,449
8,415
Healing
5,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Big Bonezy
Hercules
4,435
1,211
0
1,906
6,506
4,834
140
0
6,506
0
42,214
W
Hun Batz
Faygeht
Hun Batz
1,452
589
0
3,796
6,166
2,149
0
202
5,964
0
42,554
W
Cthulhu
Insidiouus
Cthulhu
2,805
84
166
1,674
6,590
4,638
172
71
6,519
25,700
0
L
Surtr
Mxna L1sa
Surtr
2,839
988
0
1,509
7,669
3,668
0
492
7,177
63
16,998
W
Neith
Rellose
Neith
2,501
1,065
0
348
3,178
1,007
423
68
3,110
0
25,286
W
Morgan Le Fay
RizzardOfOzlol
Morgan Le Fay
2,348
157
0
525
4,274
1,559
704
1,552
2,722
27,797
0
L
Cliodhna
TheJuce420
Cliodhna
2,183
619
0
2,277
6,800
2,186
0
1,502
5,208
0
18,944
L
Ix Chel
TomiIriart
Ix Chel
1,716
49
0
650
2,548
768
0
1,016
1,256
19,583
876
L
646
356
0
962
3,624
1,273
0
1,058
2,566
0
22,081
L
177
60
0
330
2,338
1,554
0
719
1,619
2,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,402
Gold Earned
20,593
300
Minions Killed
133
0
Camps Cleared
0
894,564
Distance Traveled
640,468
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,379
709
76
8
0
178,535
0
W
Hun Batz
5,862
651
80
9
0
204,325
0
W
Cthulhu
5,606
623
40
4
0
201,113
0
L
Surtr
4,343
483
30
3
0
173,714
0
W
Neith
5,094
566
46
5
0
159,073
0
W
Morgan Le Fay
5,461
607
58
6
0
151,518
0
L
Cliodhna
4,565
507
43
5
0
163,546
0
L
Ix Chel
4,190
466
31
3
0
105,361
3
L
Hou Yi
3,965
441
26
3
0
105,785
0
L
Sobek
3,530
392
3
0
0
92,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role