Player Matchup

Anubis
Anubis
Silver II
Itzcolihqui100
Anubis
Silver II
Level 159
God Stats
1W - 2L
1,505 SR
Queue Stats
5W - 8L
1,537 MMR
Party 1
Fenrir
Fenrir
Silver III
PAN FR4NCES
Fenrir
Silver III
Level 128
God Stats
0W - 1L
1,279 SR
Queue Stats
3W - 6L
1,496 MMR
Party 1
Bacchus
Bacchus
Bronze III
bryantekate4060
Bacchus
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,428 SR
1,511 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,342 SR
1,454 MMR
Bake Kujira
Bake Kujira
Bronze III
HonduranLord
Bake Kujira
Bronze III
Level 158
God Stats
2W - 0L
1,341 SR
Queue Stats
7W - 2L
1,497 MMR
Solo
Serqet
Serqet
Silver I
NovaMars98
Serqet
Silver I
Level 157
God Stats
2W - 1L
1,336 SR
Queue Stats
3W - 2L
1,514 MMR
Solo
Raijin
Raijin
Gold V
sonicemonk
Raijin
Gold V
Level 87
God Stats
10W - 14L
1,347 SR
Queue Stats
215W - 283L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
8,611
574
6,389
13,890
7,157
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
1 / 4 / 2
8,906
594
5,717
13,906
8,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 2
9,850
657
5,438
15,453
18,851
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
Baron SamediCerberusIzanamiCharonGilgamesh

VS

Bans
CharybdisZeusAh Muzen CabDiscordiaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
HonduranLord
Bake Kujira
16
2 / 2 / 13
10,582
705
11,522
13,700
14,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
NovaMars98
Serqet
17
5 / 2 / 9
11,164
744
11,478
10,815
5,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Raijin
sonicemonk
Raijin
18
8 / 0 / 7
11,938
796
14,719
6,026
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
15
15
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
HonduranLord
Bake Kujira
2
2
13
4.25
L
1
8
2
0.25
W
Serqet
NovaMars98
Serqet
5
2
9
4.75
L
Fenrir
1
4
2
0.5
L
2
3
2
1
W
Raijin
sonicemonk
Raijin
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,544
Damage
37,719
43,249
Taken
30,541
34,044
Mitigated
21,932
5,561
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
HonduranLord
Bake Kujira
11,522
4,258
31
1,500
13,700
14,066
697
4,214
9,152
37,760
2,741
L
6,389
118
0
2,957
13,890
7,157
0
7,804
5,591
37,268
0
W
Serqet
NovaMars98
Serqet
11,478
2,608
0
1,845
10,815
5,338
0
4,451
6,196
0
37,691
L
Fenrir
5,717
1,114
0
1,742
13,906
8,036
0
8,119
4,610
0
24,467
L
5,438
626
0
862
15,453
18,851
0
8,232
6,423
14,724
1,482
W
Raijin
sonicemonk
Raijin
14,719
825
0
1,026
6,026
2,528
1,427
2,894
3,123
54,638
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
33,684
130
Minions Killed
196
0
Camps Cleared
0
733,057
Distance Traveled
866,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,582
705
47
3
0
262,888
0
L
Anubis
8,611
574
65
4
0
222,905
0
W
Serqet
11,164
744
51
3
0
334,079
0
L
Fenrir
8,906
594
37
2
0
258,079
0
L
Bacchus
9,850
657
28
2
0
252,073
0
W
Raijin
11,938
796
98
7
0
269,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role