Player Matchup

Hel
Hel
ExXtr0meN
Hel
Level 156
God Stats
2W - 0L
1,698 SR
Queue Stats
68W - 61L
1,581 Elo+
Solo
He Bo
He Bo
JCKC
He Bo
Level 158
God Stats
3W - 2L
1,186 SR
Queue Stats
313W - 328L
1,505 Elo+
Solo
Cerberus
Cerberus
ReconXMaverick
Cerberus
Level 138
God Stats
5W - 3L
1,645 SR
Queue Stats
312W - 296L
1,470 Elo+
Solo
Merlin
Merlin
blood888
Merlin
Level 143
God Stats
8W - 4L
1,580 SR
Queue Stats
428W - 339L
1,559 Elo+
Solo
Achilles
Achilles
julianguillen200
Achilles
Level 149
God Stats
5W - 1L
1,758 SR
Queue Stats
199W - 204L
1,582 Elo+
Solo
Team Averages
Level 149
1,573 SR
1,539 Elo+

VS

Team Averages
Level 107
1,504 SR
1,501 Elo+
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HmmmStanky
Morgan Le Fay
Level 79
God Stats
0W - 2L
1,305 SR
Queue Stats
54W - 68L
1,472 Elo+
Party 1
Anhur
Anhur
Iluvbeer
Anhur
Level 127
God Stats
1W - 1L
1,621 SR
Queue Stats
90W - 80L
1,541 Elo+
Party 1
Athena
Athena
JaviBoomin
Athena
Level 78
God Stats
1W - 1L
1,704 SR
Queue Stats
40W - 48L
1,464 Elo+
Party 1
Set
Set
iclonxy128
Set
Level 92
God Stats
2W - 4L
1,389 SR
Queue Stats
231W - 248L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
5,918
1,184
2,822
4,195
1,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
JCKC
He Bo
11
5 / 1 / 4
6,551
1,310
5,204
4,791
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
9
1 / 1 / 6
5,657
1,131
4,021
8,406
4,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
blood888
Merlin
10
0 / 1 / 7
6,007
1,201
3,046
2,695
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 7
6,161
1,232
3,400
5,242
4,960
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
1
0 / 0 / 0
1,328
266
0
0
0
Morgan Le Fay
HmmmStanky
Morgan Le Fay
9
1 / 4 / 0
5,104
1,021
3,410
4,899
1,572
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
Iluvbeer
Anhur
11
1 / 1 / 1
5,197
1,039
6,500
4,077
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
JaviBoomin
Athena
9
0 / 3 / 2
5,047
1,009
2,659
8,331
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 1
4,478
896
2,052
3,702
2,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
10
Kills
2
3
Deaths
10
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
W
2
0
6
5
L
Morgan Le Fay
HmmmStanky
Morgan Le Fay
1
4
0
0.25
L
Anhur
Iluvbeer
Anhur
1
1
1
1.5
W
He Bo
JCKC
He Bo
5
1
4
7
L
Athena
JaviBoomin
Athena
0
3
2
0.33
W
Cerberus
1
1
6
4
W
Merlin
blood888
Merlin
0
1
7
3.5
L
0
2
1
0.25
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,493
Damage
14,621
25,329
Taken
21,009
14,064
Mitigated
11,119
14,465
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
W
2,822
188
5,799
2,689
4,195
1,775
912
1,672
2,445
6,315
44
L
Morgan Le Fay
HmmmStanky
Morgan Le Fay
3,410
261
0
70
4,899
1,572
0
3,839
1,060
7,977
0
L
Anhur
Iluvbeer
Anhur
6,500
2,943
47
928
4,077
1,399
0
2,355
1,595
0
15,176
W
He Bo
JCKC
He Bo
5,204
202
0
0
4,791
1,637
906
1,249
3,542
7,832
673
L
Athena
JaviBoomin
Athena
2,659
358
95
871
8,331
5,769
0
5,957
2,135
3,188
0
W
Cerberus
4,021
121
0
1,916
8,406
4,898
696
1,415
6,991
4,946
70
W
Merlin
blood888
Merlin
3,046
249
194
250
2,695
794
1,122
386
2,271
13,218
0
L
2,052
370
87
468
3,702
2,379
0
2,589
964
0
3,478
W
3,400
245
1,790
1,827
5,242
4,960
667
1,347
3,777
0
5,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
21,154
57
Minions Killed
27
0
Camps Cleared
0
487,826
Distance Traveled
320,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
1,328
266
0
0
0
0
0
W
Hel
5,918
1,184
4
1
0
89,159
0
L
Morgan Le Fay
5,104
1,021
1
0
0
63,054
0
L
Anhur
5,197
1,039
24
5
0
82,207
0
W
He Bo
6,551
1,310
9
2
0
76,482
0
L
Athena
5,047
1,009
1
0
0
107,489
0
W
Cerberus
5,657
1,131
6
1
0
95,436
0
W
Merlin
6,007
1,201
29
6
0
110,638
0
L
Set
4,478
896
1
0
0
67,515
0
W
Achilles
6,161
1,232
9
2
0
116,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role