Player Matchup

Sun Wukong
Sun Wukong
DONT C ME COMIN
Sun Wukong
Level 84
God Stats
4W - 2L
1,665 SR
Queue Stats
406W - 441L
1,536 Elo+
Solo
Aphrodite
Aphrodite
DenjinSon
Aphrodite
Level 113
God Stats
1W - 0L
1,742 SR
Queue Stats
37W - 47L
1,411 Elo+
Party 1
Arachne
Arachne
DivPrime
Arachne
Level 129
God Stats
4W - 5L
1,285 SR
Queue Stats
528W - 561L
1,469 Elo+
Solo
Anubis
Anubis
KGB_CooKiey
Anubis
Level 108
God Stats
1W - 0L
1,419 SR
Queue Stats
7W - 8L
1,433 Elo+
Party 1
Artemis
Artemis
MaceWizgo
Artemis
Level 153
God Stats
2W - 1L
1,659 SR
Queue Stats
194W - 238L
1,398 Elo+
Solo
Team Averages
Level 117
1,554 SR
1,449 Elo+

VS

Team Averages
Level 97
1,484 SR
1,508 Elo+
Hachiman
Hachiman
GR1LL3DCH33SY
Hachiman
Level 80
God Stats
0W - 1L
1,209 SR
Queue Stats
6W - 9L
1,430 Elo+
Solo
Odin
Odin
Madvillia4n
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 94L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
St1ckzAndSt0nes
Ratatoskr
Level 105
God Stats
3W - 5L
1,712 SR
Queue Stats
407W - 413L
1,428 Elo+
Solo
Yemoja
Yemoja
TuKiller61
Yemoja
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 205L
1,495 Elo+
Solo
Apollo
Apollo
jnro32
Apollo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DONT C ME COMIN
Sun Wukong
18
4 / 1 / 16
10,149
846
12,777
19,463
22,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
DenjinSon
Aphrodite
14
1 / 1 / 14
8,614
718
3,498
6,098
3,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
DivPrime
Arachne
19
9 / 1 / 15
10,977
915
15,070
12,034
13,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
9 / 2 / 12
10,890
908
18,707
10,015
5,947
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MaceWizgo
Artemis
17
3 / 3 / 18
9,769
814
19,707
8,892
4,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GR1LL3DCH33SY
Hachiman
16
1 / 5 / 3
8,026
669
7,545
11,714
4,761
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 6 / 4
7,893
658
3,612
13,327
14,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
St1ckzAndSt0nes
Ratatoskr
13
0 / 4 / 3
7,696
641
6,843
14,024
7,364
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
TuKiller61
Yemoja
16
2 / 4 / 3
9,018
752
8,191
17,818
12,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apollo
jnro32
Apollo
16
4 / 7 / 1
9,031
753
11,307
16,987
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
26
Kills
8
8
Deaths
26
75
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DONT C ME COMIN
Sun Wukong
4
1
16
12
W
Aphrodite
DenjinSon
Aphrodite
1
1
14
8
W
Arachne
DivPrime
Arachne
9
1
15
16.5
L
Hachiman
GR1LL3DCH33SY
Hachiman
1
5
3
0.5
W
Anubis
9
2
12
7.5
W
Artemis
MaceWizgo
Artemis
3
3
18
4
L
1
6
4
0.5
L
Ratatoskr
St1ckzAndSt0nes
Ratatoskr
0
4
3
0.38
L
Yemoja
TuKiller61
Yemoja
2
4
3
0.88
L
Apollo
jnro32
Apollo
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,759
Damage
37,498
56,502
Taken
73,870
50,203
Mitigated
46,986
29,184
Healing
22,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DONT C ME COMIN
Sun Wukong
12,777
1,951
766
1,727
19,463
22,793
1,572
2,490
16,973
0
32,570
W
Aphrodite
DenjinSon
Aphrodite
3,498
871
11,642
3,590
6,098
3,548
697
2,312
3,786
10,172
0
W
Arachne
DivPrime
Arachne
15,070
11,728
2,490
4,232
12,034
13,255
1,045
1,044
10,990
0
20,256
L
Hachiman
GR1LL3DCH33SY
Hachiman
7,545
4,282
697
614
11,714
4,761
0
3,407
7,973
0
22,026
W
Anubis
18,707
1,230
1,668
1,702
10,015
5,947
384
1,188
8,827
30,901
557
W
Artemis
MaceWizgo
Artemis
19,707
8,899
994
373
8,892
4,660
3,300
1,157
7,735
0
32,959
L
3,612
630
296
1,716
13,327
14,711
0
4,655
8,183
0
7,718
L
Ratatoskr
St1ckzAndSt0nes
Ratatoskr
6,843
775
985
4,703
14,024
7,364
0
4,572
9,032
0
19,207
L
Yemoja
TuKiller61
Yemoja
8,191
610
6,255
4,512
17,818
12,572
0
3,705
13,594
20,676
0
L
Apollo
jnro32
Apollo
11,307
5,087
129
2,153
16,987
7,578
0
4,418
12,347
0
41,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,399
Gold Earned
41,664
157
Minions Killed
151
0
Camps Cleared
0
1,136,866
Distance Traveled
1,043,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,149
846
42
4
0
240,099
0
W
Aphrodite
8,614
718
17
1
0
221,122
0
W
Arachne
10,977
915
21
2
0
258,374
0
L
Hachiman
8,026
669
30
3
0
187,374
0
W
Anubis
10,890
908
40
3
0
221,211
0
W
Artemis
9,769
814
37
3
0
196,060
0
L
Odin
7,893
658
9
1
0
206,884
0
L
Ratatoskr
7,696
641
32
3
0
261,061
0
L
Yemoja
9,018
752
22
2
0
219,906
0
L
Apollo
9,031
753
58
5
0
168,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role