Player Matchup

Da Ji
Da Ji
Silver III
ItsDitto
Da Ji
Silver III
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,417 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
MirrorsEdges
Baron Samedi
Silver IV
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,350 MMR
Party 2
Ares
Ares
Silver IV
TheInerno
Ares
Silver IV
Level 78
God Stats
3W - 1L
1,700 SR
Queue Stats
16W - 13L
1,350 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,567 SR
1,372 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,547 SR
1,358 MMR
Hou Yi
Hou Yi
Gold IV
FTANG
Hou Yi
Gold IV
Level 154
God Stats
6W - 4L
1,931 SR
Queue Stats
137W - 153L
1,363 MMR
Party 1
Janus
Janus
Gold V
Tershy Donut
Janus
Gold V
Level 127
God Stats
0W - 1L
1,333 SR
Queue Stats
55W - 65L
1,360 MMR
Solo
Sylvanus
Sylvanus
Gold V
natsirrocssor
Sylvanus
Gold V
Level 155
God Stats
3W - 5L
1,376 SR
Queue Stats
131W - 147L
1,352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ItsDitto
Da Ji
15
10 / 2 / 10
9,964
996
14,923
11,444
5,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
MirrorsEdges
Baron Samedi
15
8 / 0 / 12
9,605
961
9,647
6,063
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
14
5 / 1 / 17
8,972
897
10,282
10,863
9,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
DanzaburouAchillesBacchusThothNe Zha

VS

Bans
MulanCthulhuArtemisSobekNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FTANG
Hou Yi
11
1 / 5 / 2
7,229
723
8,034
10,928
4,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 10 / 1
7,118
712
4,991
12,359
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
natsirrocssor
Sylvanus
10
0 / 8 / 3
6,657
666
4,806
15,633
13,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
23
Kills
3
3
Deaths
23
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
FTANG
Hou Yi
1
5
2
0.4
W
Da Ji
ItsDitto
Da Ji
10
2
10
7.5
W
Baron Samedi
MirrorsEdges
Baron Samedi
8
0
12
14
L
2
10
1
0.25
W
Ares
5
1
17
13.5
L
Sylvanus
natsirrocssor
Sylvanus
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,852
Damage
17,831
28,370
Taken
38,920
18,501
Mitigated
22,121
10,250
Healing
3,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
FTANG
Hou Yi
8,034
2,714
0
1,151
10,928
4,300
210
6,155
4,478
0
28,831
W
Da Ji
ItsDitto
Da Ji
14,923
4,478
0
2,935
11,444
5,717
1,456
4,248
6,984
0
39,827
W
Baron Samedi
MirrorsEdges
Baron Samedi
9,647
1,158
1,686
3,197
6,063
3,434
405
1,911
4,012
41,920
612
L
4,991
340
0
242
12,359
4,412
64
4,269
7,685
17,517
0
W
Ares
10,282
1,351
0
2,432
10,863
9,350
636
2,763
7,944
18,901
0
L
Sylvanus
natsirrocssor
Sylvanus
4,806
1,126
578
1,274
15,633
13,409
0
8,411
6,638
12,052
2,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,541
Gold Earned
21,004
130
Minions Killed
101
0
Camps Cleared
0
614,244
Distance Traveled
471,230
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,229
723
50
5
0
177,058
0
W
Da Ji
9,964
996
40
4
0
203,523
0
W
Baron Samedi
9,605
961
63
6
0
203,101
0
L
Janus
7,118
712
26
3
0
144,745
0
W
Ares
8,972
897
27
3
0
207,620
0
L
Sylvanus
6,657
666
25
3
0
149,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role