Player Matchup

Nemesis
Nemesis
KERosales7
Nemesis
Level 166
God Stats
1W - 0L
1,672 SR
Queue Stats
4W - 1L
1,853 Elo+
Party 2
Nut
Nut
ShadeTheDoll
Nut
Level 127
God Stats
2W - 0L
1,672 SR
Queue Stats
8W - 7L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
SlNS
Gilgamesh
Level 156
God Stats
1W - 0L
1,838 SR
Queue Stats
3W - 1L
1,771 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lGankSinatra
Morgan Le Fay
Level 118
God Stats
6W - 1L
1,730 SR
Queue Stats
71W - 55L
1,561 Elo+
Solo
Aphrodite
Aphrodite
lilmar0101
Aphrodite
Level 242
God Stats
1W - 0L
1,513 SR
Queue Stats
3W - 1L
1,771 Elo+
Party 2
Team Averages
Level 162
1,685 SR
1,705 Elo+

VS

Team Averages
Level 165
1,559 SR
1,471 Elo+
Thanatos
Thanatos
BabyPorkyChops
Thanatos
Level 141
God Stats
11W - 10L
1,588 SR
Queue Stats
108W - 97L
1,536 Elo+
Solo
Charybdis
Charybdis
DirtNapDan
Charybdis
Level 165
God Stats
10W - 2L
1,936 SR
Queue Stats
123W - 155L
1,485 Elo+
Party 1
Sobek
Sobek
LadyRegalBeagle
Sobek
Level 191
God Stats
2W - 10L
1,402 SR
Queue Stats
189W - 228L
1,484 Elo+
Party 1
Yu Huang
Yu Huang
MuricanZombie
Yu Huang
Level 156
God Stats
1W - 3L
1,452 SR
Queue Stats
46W - 98L
1,413 Elo+
Party 1
Ravana
Ravana
phantomshark37
Ravana
Level 171
God Stats
8W - 11L
1,420 SR
Queue Stats
105W - 140L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KERosales7
Nemesis
13
4 / 0 / 2
6,499
650
4,765
6,507
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 7
5,316
532
6,563
8,725
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SlNS
Gilgamesh
10
4 / 0 / 2
6,411
641
4,368
8,359
6,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
lGankSinatra
Morgan Le Fay
10
2 / 2 / 0
5,645
565
4,511
5,839
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
lilmar0101
Aphrodite
11
3 / 0 / 2
5,925
593
3,806
9,106
2,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 4 / 0
5,828
583
5,832
9,631
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Charybdis
DirtNapDan
Charybdis
10
3 / 2 / 0
5,969
597
6,887
6,503
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 2
5,556
556
4,102
12,000
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
MuricanZombie
Yu Huang
10
0 / 2 / 2
5,832
583
2,390
5,789
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 2
5,405
541
3,562
6,654
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
5
5
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
4
0
0
L
Charybdis
DirtNapDan
Charybdis
3
2
0
1.5
W
Nemesis
KERosales7
Nemesis
4
0
2
5
L
1
4
2
0.5
L
Yu Huang
MuricanZombie
Yu Huang
0
2
2
0.5
W
0
3
7
1.17
W
Gilgamesh
SlNS
Gilgamesh
4
0
2
5
W
Morgan Le Fay
lGankSinatra
Morgan Le Fay
2
2
0
1
W
Aphrodite
lilmar0101
Aphrodite
3
0
2
4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
22,773
38,536
Taken
40,577
17,507
Mitigated
20,105
14,684
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,832
483
0
6,305
9,631
3,723
0
3,564
6,067
0
36,281
L
Charybdis
DirtNapDan
Charybdis
6,887
3,823
0
2,818
6,503
2,273
0
0
6,503
0
46,561
W
Nemesis
KERosales7
Nemesis
4,765
2,356
0
1,929
6,507
2,977
0
114
6,393
0
61,746
L
4,102
817
0
3,283
12,000
9,024
0
897
11,103
11,304
2,134
L
Yu Huang
MuricanZombie
Yu Huang
2,390
201
0
443
5,789
2,292
0
3,219
2,570
31,856
238
W
6,563
3,885
0
2,716
8,725
3,156
0
1,110
7,615
0
37,593
W
Gilgamesh
SlNS
Gilgamesh
4,368
1,362
0
2,725
8,359
6,655
0
1,680
6,679
0
22,766
W
Morgan Le Fay
lGankSinatra
Morgan Le Fay
4,511
137
0
466
5,839
1,893
0
2,401
3,054
31,778
1,424
W
Aphrodite
lilmar0101
Aphrodite
3,806
411
160
6,688
9,106
2,826
0
0
9,106
28,535
350
L
3,562
729
0
1,764
6,654
2,793
0
376
6,278
0
38,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
28,590
298
Minions Killed
299
0
Camps Cleared
0
1,125,963
Distance Traveled
1,045,080
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,828
583
65
7
0
198,217
0
L
Charybdis
5,969
597
77
8
0
183,907
2
W
Nemesis
6,499
650
98
10
0
266,058
0
L
Sobek
5,556
556
18
2
0
219,943
2
L
Yu Huang
5,832
583
75
8
0
195,576
1
W
Nut
5,316
532
49
5
0
210,180
0
W
Gilgamesh
6,411
641
34
3
0
238,263
4
W
Morgan Le Fay
5,645
565
60
6
0
214,760
2
W
Aphrodite
5,925
593
57
6
0
196,702
3
L
Ravana
5,405
541
64
6
0
247,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role