Player Matchup

Izanami
Izanami
MrDorayaki
Izanami
Level 60
God Stats
3W - 0L
1,664 SR
Queue Stats
10W - 5L
1,414 Elo+
Party 3
Shiva
Shiva
Ogr_Akagami
Shiva
Level 89
God Stats
21W - 14L
1,395 SR
Queue Stats
182W - 185L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
Ogr_ShinyZz
Kukulkan
Level 59
God Stats
41W - 35L
1,564 SR
Queue Stats
313W - 302L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
Panteraxx01
Cthulhu
Level 14
God Stats
4W - 1L
1,532 SR
Queue Stats
6W - 2L
1,475 Elo+
Party 3
Nemesis
Nemesis
X9M__YT
Nemesis
Level 54
God Stats
4W - 0L
1,866 SR
Queue Stats
103W - 99L
1,454 Elo+
Solo
Team Averages
Level 55
1,604 SR
1,425 Elo+

VS

Team Averages
Level 69
1,631 SR
1,415 Elo+
Kumbhakarna
Kumbhakarna
Bigbufarras23
Kumbhakarna
Level 30
God Stats
3W - 3L
1,753 SR
Queue Stats
91W - 105L
1,446 Elo+
Party 1
Skadi
Skadi
DragonAmarras
Skadi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FakedThunder117
Ao Kuang
Level 48
God Stats
4W - 9L
1,869 SR
Queue Stats
103W - 124L
1,419 Elo+
Party 1
Vamana
Vamana
SquaschHead18
Vamana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 104L
1,214 Elo+
Solo
Ra
Ra
x_Serhan0_x
Ra
Level 120
God Stats
140W - 136L
1,531 SR
Queue Stats
140W - 136L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrDorayaki
Izanami
13
4 / 1 / 3
7,929
529
9,239
8,517
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
5 / 2 / 1
9,839
656
6,940
10,414
5,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Ogr_ShinyZz
Kukulkan
15
3 / 0 / 2
9,149
610
8,779
4,009
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Panteraxx01
Cthulhu
12
2 / 4 / 2
7,813
521
7,757
12,812
8,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
X9M__YT
Nemesis
15
5 / 0 / 2
8,385
559
7,073
10,423
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bigbufarras23
Kumbhakarna
9
0 / 4 / 4
6,775
452
3,042
15,275
9,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 1
6,694
446
8,742
10,114
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
12
3 / 4 / 0
7,168
478
5,862
13,206
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 4 / 1
6,204
414
1,473
11,631
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 6 / 1
8,774
585
3,113
7,876
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
19
Kills
7
7
Deaths
19
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bigbufarras23
Kumbhakarna
0
4
4
0.5
L
3
1
1
3.5
L
Ao Kuang
3
4
0
0.75
W
Izanami
MrDorayaki
Izanami
4
1
3
5.5
W
5
2
1
2.75
W
Kukulkan
Ogr_ShinyZz
Kukulkan
3
0
2
4
W
Cthulhu
Panteraxx01
Cthulhu
2
4
2
0.75
L
0
4
1
0.13
W
Nemesis
X9M__YT
Nemesis
5
0
2
6
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,788
Damage
22,232
46,175
Taken
58,102
23,649
Mitigated
24,889
13,881
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bigbufarras23
Kumbhakarna
3,042
624
1,655
3,088
15,275
9,740
315
4,122
11,113
13,909
0
L
8,742
4,403
0
853
10,114
3,713
806
3,040
6,994
0
49,160
L
Ao Kuang
5,862
1,826
0
2,510
13,206
4,808
0
1,445
11,607
38,920
1,246
W
Izanami
MrDorayaki
Izanami
9,239
7,268
0
990
8,517
3,029
753
2,291
6,226
0
64,208
W
6,940
771
0
1,170
10,414
5,691
202
3,622
6,792
0
72,954
W
Kukulkan
Ogr_ShinyZz
Kukulkan
8,779
668
0
580
4,009
1,944
461
508
3,501
70,045
3,630
W
Cthulhu
Panteraxx01
Cthulhu
7,757
956
1,576
2,794
12,812
8,539
0
2,840
9,972
26,868
561
L
1,473
589
0
390
11,631
4,131
0
6,198
5,145
0
20,875
W
Nemesis
X9M__YT
Nemesis
7,073
3,504
0
6,771
10,423
4,446
458
2,751
7,672
0
68,543
L
3,113
165
120
1,471
7,876
2,497
348
560
7,276
71,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,115
Gold Earned
35,615
533
Minions Killed
302
0
Camps Cleared
0
1,485,878
Distance Traveled
1,427,134
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,775
452
14
1
0
294,601
4
L
Skadi
6,694
446
62
4
0
255,610
0
L
Ao Kuang
7,168
478
61
4
0
312,994
1
W
Izanami
7,929
529
103
7
0
279,637
0
W
Shiva
9,839
656
136
9
0
274,255
0
W
Kukulkan
9,149
610
131
9
0
289,215
0
W
Cthulhu
7,813
521
48
3
0
294,182
0
L
Vamana
6,204
414
43
3
0
302,614
0
W
Nemesis
8,385
559
115
8
0
348,589
0
L
Ra
8,774
585
122
8
0
261,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role