Player Matchup

Thanatos
Thanatos
BoolLikeBaki
Thanatos
Level 133
God Stats
13W - 8L
1,745 SR
Queue Stats
56W - 52L
1,566 Elo+
Party 2
Cerberus
Cerberus
Faíry
Cerberus
Level 147
God Stats
1W - 4L
1,784 SR
Queue Stats
146W - 133L
1,602 Elo+
Solo
Chiron
Chiron
Fluxxo v
Chiron
Level 140
God Stats
5W - 2L
1,577 SR
Queue Stats
67W - 63L
1,545 Elo+
Party 2
Anubis
Anubis
MetroBoolin22
Anubis
Level 149
God Stats
6W - 3L
1,733 SR
Queue Stats
76W - 67L
1,556 Elo+
Party 2
Ares
Ares
TheMahinimal
Ares
Level 142
God Stats
0W - 1L
1,469 SR
Queue Stats
80W - 68L
1,572 Elo+
Party 2
Team Averages
Level 142
1,661 SR
1,568 Elo+

VS

Team Averages
Level 127
1,638 SR
1,569 Elo+
Thanatos
Thanatos
DeleBelly
Thanatos
Level 124
God Stats
5W - 4L
1,569 SR
Queue Stats
88W - 85L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
HuggableCactus
Gilgamesh
Level 122
God Stats
5W - 2L
1,636 SR
Queue Stats
93W - 75L
1,579 Elo+
Solo
Yemoja
Yemoja
Phreshmags
Yemoja
Level 136
God Stats
5W - 4L
1,766 SR
Queue Stats
82W - 78L
1,561 Elo+
Party 1
Janus
Janus
Rapheeki
Janus
Level 127
God Stats
7W - 3L
1,648 SR
Queue Stats
78W - 75L
1,569 Elo+
Party 1
Neith
Neith
TheThanMan
Neith
Level 128
God Stats
1W - 1L
1,569 SR
Queue Stats
88W - 86L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoolLikeBaki
Thanatos
16
3 / 0 / 1
8,188
585
4,704
11,288
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
Faíry
Cerberus
14
1 / 1 / 0
8,590
614
10,005
11,008
9,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Fluxxo v
Chiron
12
0 / 3 / 2
7,155
511
4,226
8,784
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 2
6,338
453
6,331
11,161
4,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 4 / 1
7,048
503
3,938
14,467
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeleBelly
Thanatos
14
4 / 1 / 7
7,714
551
8,849
11,071
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
HuggableCactus
Gilgamesh
14
0 / 1 / 1
8,238
588
6,138
16,597
13,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Phreshmags
Yemoja
13
2 / 0 / 7
7,814
558
5,411
10,174
8,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Rapheeki
Janus
14
0 / 2 / 2
7,855
561
3,131
6,829
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
8 / 2 / 3
9,094
650
11,016
8,902
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
14
14
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BoolLikeBaki
Thanatos
3
0
1
3.5
W
Thanatos
DeleBelly
Thanatos
4
1
7
7.5
L
Cerberus
Faíry
Cerberus
1
1
0
1
L
Chiron
Fluxxo v
Chiron
0
3
2
0.33
W
Gilgamesh
HuggableCactus
Gilgamesh
0
1
1
0.5
L
0
6
2
0.17
W
Yemoja
Phreshmags
Yemoja
2
0
7
5.5
W
Janus
Rapheeki
Janus
0
2
2
0.5
L
2
4
1
0.63
W
Neith
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,204
Damage
34,545
56,708
Taken
53,573
34,267
Mitigated
32,791
24,607
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BoolLikeBaki
Thanatos
4,704
1,081
0
13,951
11,288
4,929
0
1,064
10,184
0
69,318
W
Thanatos
DeleBelly
Thanatos
8,849
2,039
0
8,613
11,071
5,185
0
1,947
9,114
0
58,991
L
Cerberus
Faíry
Cerberus
10,005
230
0
4,029
11,008
9,754
0
56
9,858
60,589
3,117
L
Chiron
Fluxxo v
Chiron
4,226
1,038
109
1,735
8,784
2,571
0
1,066
7,552
0
59,310
W
Gilgamesh
HuggableCactus
Gilgamesh
6,138
1,239
0
2,164
16,597
13,447
0
8,342
7,179
0
70,673
L
6,331
379
0
3,116
11,161
4,482
0
2,399
8,682
52,688
0
W
Yemoja
Phreshmags
Yemoja
5,411
899
1,148
2,867
10,174
8,385
234
4,151
6,023
26,733
721
W
Janus
Rapheeki
Janus
3,131
358
0
789
6,829
2,401
0
2,321
4,508
66,306
48
L
3,938
118
0
1,667
14,467
12,531
0
3,411
10,986
25,687
0
W
Neith
11,016
4,630
0
2,756
8,902
3,373
671
2,240
6,662
0
80,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
40,715
504
Minions Killed
511
0
Camps Cleared
0
1,343,419
Distance Traveled
1,467,708
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,188
585
117
8
0
350,449
5
W
Thanatos
7,714
551
75
5
0
349,383
0
L
Cerberus
8,590
614
155
11
0
247,203
2
L
Chiron
7,155
511
116
8
0
265,846
1
W
Gilgamesh
8,238
588
140
10
0
262,815
2
L
Anubis
6,338
453
99
7
0
231,688
2
W
Yemoja
7,814
558
23
2
0
289,106
4
W
Janus
7,855
561
135
10
0
297,766
0
L
Ares
7,048
503
17
1
0
248,233
0
W
Neith
9,094
650
138
10
0
268,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role