Player Matchup

Chang'e
Chang'e
CactusTree
Chang'e
Level 158
God Stats
0W - 1L
1,277 SR
Queue Stats
28W - 31L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
ElPastaDente
Danzaburou
Level 127
God Stats
8W - 5L
1,416 SR
Queue Stats
198W - 204L
1,494 Elo+
Party 1
Hachiman
Hachiman
Myraxes
Hachiman
Level 135
God Stats
3W - 2L
1,383 SR
Queue Stats
56W - 57L
1,441 Elo+
Party 2
Heimdallr
Heimdallr
Mîtts
Heimdallr
Level 207
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 122L
1,548 Elo+
Party 2
Thoth
Thoth
Robottron
Thoth
Level 157
God Stats
2W - 8L
1,500 SR
Queue Stats
305W - 310L
1,506 Elo+
Party 1
Team Averages
Level 157
1,415 SR
1,470 Elo+

VS

Team Averages
Level 125
1,519 SR
1,436 Elo+
Set
Set
BicuspidSiren42
Set
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
539W - 536L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kryz112
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,512 SR
Queue Stats
5W - 10L
1,210 Elo+
Party 3
Hachiman
Hachiman
Plastibuda
Hachiman
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 31L
1,376 Elo+
Party 3
Terra
Terra
UnusuallyT
Terra
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 149L
1,528 Elo+
Solo
Xing Tian
Xing Tian
younghavic11
Xing Tian
Level 195
God Stats
8W - 3L
1,582 SR
Queue Stats
422W - 452L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CactusTree
Chang'e
14
1 / 4 / 5
7,638
694
9,039
11,407
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ElPastaDente
Danzaburou
13
1 / 7 / 3
7,702
700
5,082
12,227
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Myraxes
Hachiman
14
2 / 4 / 3
7,886
717
9,648
10,621
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Mîtts
Heimdallr
16
4 / 6 / 2
8,840
804
16,739
13,458
6,058
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
Robottron
Thoth
12
0 / 7 / 3
7,320
665
7,194
11,825
3,894
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 17
9,980
907
12,815
13,579
9,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Kryz112
Morgan Le Fay
16
5 / 2 / 14
10,020
911
19,536
14,160
9,178
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Plastibuda
Hachiman
17
10 / 2 / 10
10,265
933
9,696
12,602
7,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Terra
16
4 / 1 / 16
9,346
850
8,685
16,407
16,710
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Xing Tian
younghavic11
Xing Tian
15
3 / 3 / 16
9,708
883
5,630
17,027
23,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
101
8
Kills
28
28
Deaths
10
16
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
2
17
7.25
L
Chang'e
CactusTree
Chang'e
1
4
5
0.88
L
Danzaburou
ElPastaDente
Danzaburou
1
7
3
0.36
W
Morgan Le Fay
Kryz112
Morgan Le Fay
5
2
14
6
L
Hachiman
Myraxes
Hachiman
2
4
3
0.88
L
Heimdallr
Mîtts
Heimdallr
4
6
2
0.83
W
Hachiman
Plastibuda
Hachiman
10
2
10
7.5
L
Thoth
Robottron
Thoth
0
7
3
0.21
W
Terra
4
1
16
12
W
Xing Tian
younghavic11
Xing Tian
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,702
Damage
56,362
59,538
Taken
73,775
23,302
Mitigated
66,102
14,740
Healing
31,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,815
2,880
805
1,177
13,579
9,971
850
2,415
11,164
0
27,465
L
Chang'e
CactusTree
Chang'e
9,039
364
4,169
3,868
11,407
4,447
0
5,767
5,640
15,599
614
L
Danzaburou
ElPastaDente
Danzaburou
5,082
882
221
825
12,227
4,740
0
7,177
5,050
0
11,299
W
Morgan Le Fay
Kryz112
Morgan Le Fay
19,536
1,252
2,053
3,567
14,160
9,178
2,140
4,054
10,106
42,919
0
L
Hachiman
Myraxes
Hachiman
9,648
5,224
760
1,089
10,621
4,163
0
6,296
4,325
0
16,721
L
Heimdallr
Mîtts
Heimdallr
16,739
7,545
327
580
13,458
6,058
0
7,612
5,846
0
36,232
W
Hachiman
Plastibuda
Hachiman
9,696
6,679
765
2,785
12,602
7,185
3,429
3,507
9,095
0
24,234
L
Thoth
Robottron
Thoth
7,194
287
837
2,064
11,825
3,894
0
6,999
4,826
14,648
0
W
Terra
8,685
716
7,456
7,025
16,407
16,710
382
2,775
13,632
13,797
0
W
Xing Tian
younghavic11
Xing Tian
5,630
182
3,829
2,413
17,027
23,058
684
2,981
14,046
10,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,386
Gold Earned
49,319
99
Minions Killed
124
0
Camps Cleared
0
951,111
Distance Traveled
1,211,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,980
907
36
3
0
238,276
0
L
Chang'e
7,638
694
12
1
0
216,520
0
L
Danzaburou
7,702
700
17
2
0
164,450
0
W
Morgan Le Fay
10,020
911
43
4
0
244,900
0
L
Hachiman
7,886
717
9
1
0
194,306
0
L
Heimdallr
8,840
804
37
3
0
164,757
0
W
Hachiman
10,265
933
30
3
0
213,416
0
L
Thoth
7,320
665
24
2
0
211,078
0
W
Terra
9,346
850
4
0
0
287,347
0
W
Xing Tian
9,708
883
11
1
0
228,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role