Player Matchup

Ix Chel
Ix Chel
Gold II
Frostbite110
Ix Chel
Gold II
Level 259
God Stats
6W - 7L
1,207 SR
Queue Stats
247W - 274L
1,446 MMR
Party 1
Chiron
Chiron
Silver I
iR SiK B3AST Xx
Chiron
Silver I
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 72L
1,299 MMR
Party 1
Ymir
Ymir
Silver I
stacksondeck24
Ymir
Silver I
Level 114
God Stats
13W - 12L
1,237 SR
Queue Stats
27W - 29L
1,326 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 177
1,315 SR
1,357 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,627 SR
1,277 MMR
Neith
Neith
Bronze IV
MrPatey16
Neith
Bronze IV
Level 140
God Stats
0W - 1L
1,797 SR
Queue Stats
7W - 16L
1,120 MMR
Party 2
Chaac
Chaac
Bronze V
pvtskittlez69
Chaac
Bronze V
Level 66
God Stats
2W - 2L
1,574 SR
Queue Stats
2W - 5L
1,438 MMR
Party 2
Kukulkan
Kukulkan
Silver V
upcountrydegen69
Kukulkan
Silver V
Level 115
God Stats
4W - 7L
1,509 SR
Queue Stats
9W - 14L
1,273 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Frostbite110
Ix Chel
16
6 / 0 / 14
10,911
779
16,557
11,739
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 0 / 10
11,597
828
14,867
12,862
6,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 1 / 15
10,254
732
7,543
19,759
22,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AgniBake KujiraThothCthulhuAchilles

VS

Bans
KuzenboAnhurNutXbalanqueHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrPatey16
Neith
11
0 / 8 / 0
8,035
574
4,977
13,581
4,273
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 8 / 0
8,582
613
13,325
20,606
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 4 / 0
9,065
648
17,283
8,708
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
20
Kills
1
1
Deaths
20
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Frostbite110
Ix Chel
6
0
14
13
L
Neith
MrPatey16
Neith
0
8
0
0
W
10
0
10
15
L
0
8
0
0
W
4
1
15
11.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,967
Damage
35,585
44,360
Taken
42,895
35,716
Mitigated
24,436
21,713
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Frostbite110
Ix Chel
16,557
1,820
6,985
7,309
11,739
6,282
935
4,836
6,640
52,415
0
L
Neith
MrPatey16
Neith
4,977
1,257
0
1,185
13,581
4,273
0
6,277
6,951
0
27,143
W
14,867
5,401
1,548
3,488
12,862
6,439
1,811
4,544
8,167
0
51,975
L
13,325
1,476
0
2,546
20,606
17,096
0
12,747
7,393
2,719
31,985
W
7,543
665
0
2,383
19,759
22,995
553
9,175
9,812
15,308
1,413
L
17,283
927
0
500
8,708
3,067
0
3,562
4,868
53,412
115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
25,682
154
Minions Killed
157
0
Camps Cleared
0
766,091
Distance Traveled
688,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,911
779
66
5
0
251,508
0
L
Neith
8,035
574
29
2
0
219,027
0
W
Chiron
11,597
828
68
5
0
252,571
0
L
Chaac
8,582
613
42
3
0
227,886
0
W
Ymir
10,254
732
20
1
0
262,012
0
L
Kukulkan
9,065
648
86
6
0
241,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role