Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Kartyi
Artio
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,594 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lilleboe
Ah Muzen Cab
Level 106
God Stats
4W - 3L
1,278 SR
Queue Stats
54W - 55L
1,486 Elo+
Party 1
Chaac
Chaac
Traviepattie176
Chaac
Level 19
God Stats
1W - 2L
1,316 SR
Queue Stats
9W - 16L
1,425 Elo+
Party 1
Agni
Agni
Tvckie
Agni
Level 119
God Stats
1W - 1L
1,861 SR
Queue Stats
46W - 41L
1,564 Elo+
Party 1
Team Averages
Level 96
1,491 SR
1,514 Elo+

VS

Team Averages
Level 75
1,622 SR
1,574 Elo+
Kukulkan
Kukulkan
Fake11Taxi
Kukulkan
Level 138
God Stats
10W - 4L
1,655 SR
Queue Stats
330W - 326L
1,528 Elo+
Party 3
Cabrakan
Cabrakan
Fixñero
Cabrakan
Level 107
God Stats
5W - 3L
1,924 SR
Queue Stats
276W - 260L
1,597 Elo+
Party 2
Mercury
Mercury
Guadaffem
Mercury
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 158L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
Sendit22
Danzaburou
Level 66
God Stats
11W - 11L
1,531 SR
Queue Stats
137W - 135L
1,463 Elo+
Party 3
Ymir
Ymir
UltronKingz
Ymir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 99L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 3 / 1
7,635
545
10,244
14,837
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Kartyi
Artio
10
0 / 5 / 1
5,891
421
1,436
12,002
10,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Lilleboe
Ah Muzen Cab
13
0 / 1 / 2
6,926
495
5,791
9,949
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 3 / 3
5,271
377
2,381
8,995
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
Tvckie
Agni
14
1 / 1 / 3
7,462
533
5,685
5,980
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fake11Taxi
Kukulkan
14
1 / 3 / 1
8,249
589
3,558
6,782
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Fixñero
Cabrakan
15
6 / 1 / 0
9,190
656
10,257
9,114
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Guadaffem
Mercury
12
2 / 2 / 2
7,044
503
3,461
12,214
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Sendit22
Danzaburou
15
3 / 0 / 1
9,200
657
6,832
7,580
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 5
7,395
528
5,539
10,332
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
12
13
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
3
1
2.17
W
Kukulkan
Fake11Taxi
Kukulkan
1
3
1
0.5
W
Cabrakan
Fixñero
Cabrakan
6
1
0
6
W
Mercury
Guadaffem
Mercury
2
2
2
1.5
L
Artio
Kartyi
Artio
0
5
1
0.1
L
Ah Muzen Cab
Lilleboe
Ah Muzen Cab
0
1
2
1
W
Danzaburou
Sendit22
Danzaburou
3
0
1
3.5
L
0
3
3
0.5
L
Agni
Tvckie
Agni
1
1
3
2.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,537
Damage
29,647
51,763
Taken
46,022
28,482
Mitigated
26,634
8,919
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,244
3,034
0
5,313
14,837
6,654
0
4,948
9,767
0
63,843
W
Kukulkan
Fake11Taxi
Kukulkan
3,558
544
0
1,250
6,782
2,730
756
1,768
4,790
66,565
1,078
W
Cabrakan
Fixñero
Cabrakan
10,257
1,346
0
1,830
9,114
6,482
0
808
8,031
64,319
2,239
W
Mercury
Guadaffem
Mercury
3,461
1,697
0
1,489
12,214
5,021
0
2,416
9,560
0
47,523
L
Artio
Kartyi
Artio
1,436
169
0
1,416
12,002
10,545
0
6,860
4,497
26,490
1,908
L
Ah Muzen Cab
Lilleboe
Ah Muzen Cab
5,791
2,776
0
420
9,949
4,285
0
1,743
8,206
0
63,296
W
Danzaburou
Sendit22
Danzaburou
6,832
2,680
0
3,144
7,580
3,654
0
0
7,580
0
75,462
L
2,381
23
0
1,020
8,995
4,833
0
2,995
6,000
0
15,796
L
Agni
Tvckie
Agni
5,685
387
0
750
5,980
2,165
0
2,144
3,836
55,350
0
W
5,539
1,392
0
1,851
10,332
8,747
0
1,070
9,080
25,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
41,078
385
Minions Killed
499
0
Camps Cleared
0
1,320,702
Distance Traveled
1,292,313
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,635
545
90
6
0
278,825
0
W
Kukulkan
8,249
589
124
9
0
237,979
1
W
Cabrakan
9,190
656
125
9
0
208,526
2
W
Mercury
7,044
503
69
5
0
317,289
0
L
Artio
5,891
421
48
3
0
232,111
0
L
Ah Muzen Cab
6,926
495
103
7
0
273,607
0
W
Danzaburou
9,200
657
146
10
0
267,006
2
L
Chaac
5,271
377
20
1
0
261,145
0
L
Agni
7,462
533
124
9
0
275,014
0
W
Ymir
7,395
528
35
3
0
261,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role