Player Matchup

Ganesha
Ganesha
HamWhammer
Ganesha
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 137L
1,325 Elo+
Solo
Medusa
Medusa
PauloPassaretti
Medusa
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 69L
1,524 Elo+
Solo
Thoth
Thoth
TeenWolfBR
Thoth
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 49L
1,463 Elo+
Solo
Surtr
Surtr
iiTzKennie
Surtr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 151L
1,424 Elo+
Party 2
Atlas
Atlas
whiskeychaser89
Atlas
Level 101
God Stats
6W - 4L
1,511 SR
Queue Stats
123W - 118L
1,451 Elo+
Party 2
Team Averages
Level 126
1,502 SR
1,438 Elo+

VS

Team Averages
Level 124
1,586 SR
1,471 Elo+
Skadi
Skadi
 
Skadi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Deweyez
Sobek
Level 106
God Stats
2W - 0L
1,719 SR
Queue Stats
98W - 115L
1,397 Elo+
Solo
Martichoras
Martichoras
Norsewolf505
Martichoras
Level 106
God Stats
7W - 1L
1,709 SR
Queue Stats
294W - 304L
1,462 Elo+
Solo
Anhur
Anhur
kgthegman
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,667 Elo+
Solo
Discordia
Discordia
xMrr
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HamWhammer
Ganesha
1
0 / 0 / 0
3,180
245
0
0
0
16
3 / 5 / 3
9,150
704
14,212
14,249
6,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
17
1 / 4 / 9
9,199
708
8,441
10,520
4,110
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
18
9 / 5 / 3
10,376
798
11,231
18,780
22,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 6 / 7
9,530
733
7,277
21,924
25,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 3 / 11
9,740
749
9,120
8,184
3,664
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Deweyez
Sobek
16
3 / 4 / 8
9,894
761
4,288
8,555
7,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Martichoras
Norsewolf505
Martichoras
20
6 / 2 / 12
12,271
944
19,891
13,942
8,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
kgthegman
Anhur
18
3 / 3 / 15
10,215
786
13,374
8,500
3,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
xMrr
Discordia
17
4 / 3 / 12
10,369
798
11,995
8,490
3,504
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
15
Kills
20
20
Deaths
15
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
3
11
3.17
W
Sobek
Deweyez
Sobek
3
4
8
1.75
L
Ganesha
HamWhammer
Ganesha
0
0
0
0
W
Martichoras
Norsewolf505
Martichoras
6
2
12
6
L
3
5
3
0.9
L
Thoth
1
4
9
1.38
L
Surtr
9
5
3
2.1
W
Anhur
kgthegman
Anhur
3
3
15
3.5
L
2
6
7
0.92
W
Discordia
xMrr
Discordia
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,161
Damage
58,668
65,473
Taken
47,671
59,515
Mitigated
26,711
12,948
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,120
4,047
508
1,388
8,184
3,664
2,989
3,048
5,136
0
12,591
W
Sobek
Deweyez
Sobek
4,288
632
703
613
8,555
7,384
438
3,371
5,184
4,712
363
L
Ganesha
HamWhammer
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
Norsewolf505
Martichoras
19,891
7,717
549
5,665
13,942
8,281
2,379
5,569
8,373
0
62,906
L
14,212
3,887
297
1,913
14,249
6,696
426
3,428
10,665
0
37,440
L
Thoth
8,441
287
513
1,921
10,520
4,110
0
2,222
8,298
22,363
680
L
Surtr
11,231
2,019
909
3,589
18,780
22,751
0
4,864
13,778
3,845
20,025
W
Anhur
kgthegman
Anhur
13,374
8,317
0
1,378
8,500
3,878
342
3,390
5,110
0
28,188
L
7,277
2,636
839
2,967
21,924
25,958
0
4,914
16,654
10,849
456
W
Discordia
xMrr
Discordia
11,995
646
1,231
2,616
8,490
3,504
1,097
2,308
6,182
22,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,435
Gold Earned
52,489
129
Minions Killed
185
0
Camps Cleared
0
838,164
Distance Traveled
1,038,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,740
749
15
1
0
215,381
0
W
Sobek
9,894
761
8
1
0
163,148
0
L
Ganesha
3,180
245
0
0
0
0
0
W
Martichoras
12,271
944
96
7
0
220,512
0
L
Medusa
9,150
704
66
5
0
203,767
0
L
Thoth
9,199
708
31
2
0
216,445
0
L
Surtr
10,376
798
21
2
0
218,132
0
W
Anhur
10,215
786
34
3
0
224,043
0
L
Atlas
9,530
733
11
1
0
199,820
0
W
Discordia
10,369
798
32
2
0
215,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role