Player Matchup

Hercules
Hercules
 
Hercules
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Taurhon
Bacchus
Level 125
God Stats
2W - 0L
1,841 SR
Queue Stats
142W - 156L
1,462 Elo+
Solo
Cliodhna
Cliodhna
ZiggySkyWalker
Cliodhna
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,362 Elo+
Solo
Ix Chel
Ix Chel
jjjjjjebbie
Ix Chel
Level 153
God Stats
5W - 3L
1,956 SR
Queue Stats
64W - 69L
1,531 Elo+
Solo
Team Averages
Level 133
1,659 SR
1,471 Elo+

VS

Team Averages
Level 138
1,518 SR
1,484 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Craig9831
Danzaburou
Level 126
God Stats
46W - 21L
1,605 SR
Queue Stats
103W - 92L
1,446 Elo+
Solo
Chaac
Chaac
EndbyMaico
Chaac
Level 154
God Stats
63W - 58L
1,494 SR
Queue Stats
68W - 69L
1,474 Elo+
Solo
King Arthur
King Arthur
RB_AJOG_14
King Arthur
Level 107
God Stats
1W - 3L
1,285 SR
Queue Stats
134W - 150L
1,464 Elo+
Solo
Charon
Charon
Relintlez
Charon
Level 147
God Stats
4W - 2L
1,704 SR
Queue Stats
82W - 78L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 0
4,901
613
4,198
5,490
4,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
 
Heimdallr
7
0 / 0 / 0
4,120
515
2,284
3,056
1,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Taurhon
Bacchus
8
1 / 1 / 2
4,816
602
1,755
5,893
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
10
2 / 1 / 1
4,910
614
2,974
7,435
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
jjjjjjebbie
Ix Chel
8
1 / 1 / 3
5,103
638
3,052
5,538
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
2,979
372
0
0
0
Danzaburou
Craig9831
Danzaburou
8
1 / 0 / 0
4,051
506
2,117
5,952
1,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
9
2 / 3 / 0
4,734
592
4,834
7,586
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
RB_AJOG_14
King Arthur
9
0 / 1 / 0
4,759
595
3,643
8,293
5,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Relintlez
Charon
6
0 / 1 / 1
4,340
543
1,958
5,073
3,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
3
3
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
Heimdallr
 
Heimdallr
0
0
0
0
L
Chang'e
 
Chang'e
0
0
0
0
L
Danzaburou
Craig9831
Danzaburou
1
0
0
1
L
Chaac
2
3
0
0.67
L
King Arthur
RB_AJOG_14
King Arthur
0
1
0
0
L
Charon
Relintlez
Charon
0
1
1
0.5
W
Bacchus
Taurhon
Bacchus
1
1
2
2
W
Cliodhna
2
1
1
2.5
W
Ix Chel
jjjjjjebbie
Ix Chel
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,263
Damage
12,552
27,412
Taken
26,904
14,283
Mitigated
14,442
11,346
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,198
1,470
0
2,456
5,490
4,001
0
0
5,490
3,138
30,263
W
Heimdallr
 
Heimdallr
2,284
1,041
0
478
3,056
1,056
180
481
2,575
0
29,953
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Craig9831
Danzaburou
2,117
1,063
0
2,661
5,952
1,967
0
1,034
4,918
0
22,412
L
Chaac
4,834
1,123
0
2,170
7,586
3,514
0
2,284
5,302
0
30,600
L
King Arthur
RB_AJOG_14
King Arthur
3,643
751
0
1,888
8,293
5,559
0
567
7,321
0
31,128
L
Charon
Relintlez
Charon
1,958
543
0
1,771
5,073
3,402
0
1,194
3,879
11,448
0
W
Bacchus
Taurhon
Bacchus
1,755
132
51
1,864
5,893
4,632
0
650
5,243
8,224
245
W
Cliodhna
2,974
1,075
0
4,102
7,435
2,598
0
548
6,887
0
38,010
W
Ix Chel
jjjjjjebbie
Ix Chel
3,052
399
283
2,112
5,538
1,996
0
279
5,259
28,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,850
Gold Earned
20,863
233
Minions Killed
138
0
Camps Cleared
0
762,220
Distance Traveled
593,497
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,901
613
49
6
0
150,946
0
W
Heimdallr
4,120
515
43
5
0
143,233
0
L
Chang'e
2,979
372
0
0
0
0
0
L
Danzaburou
4,051
506
31
4
0
150,735
0
L
Chaac
4,734
592
45
6
0
143,316
0
L
King Arthur
4,759
595
50
6
0
148,720
1
L
Charon
4,340
543
12
2
0
150,726
2
W
Bacchus
4,816
602
14
2
0
166,179
0
W
Cliodhna
4,910
614
80
10
0
181,612
0
W
Ix Chel
5,103
638
47
6
0
120,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role